pokemon-showdown/data
Marty-D 905fbc6e16 Fix Sticky Hold mechanics after fainting
Since Gen 5, the effects of Thief and Knock Off (among other things)
happen after the target has fainted, so it's possible to remove a
Pokemon with Sticky Hold's item at this point since Abilities don't
'exist' once inactive.
2016-01-07 22:03:39 -05:00
..
abilities.js Fix Sticky Hold mechanics after fainting 2016-01-07 22:03:39 -05:00
aliases.js Update Seasonals alias 2016-01-04 15:47:57 -08:00
factory-sets.json Battle Factory: Remove Life Orb from Acrobatics set 2016-01-05 01:31:42 -06:00
formats-data.js Revert "Change FU pokemon from 'PU' to '(PU)'" 2016-01-07 20:18:27 -06:00
items.js Always use trailing comma for multiline objects 2016-01-01 00:20:07 +01:00
learnsets.js Remove duplicate Rotom learnsets 2016-01-01 14:25:09 +04:00
moves.js Gen V, VI: Fix Heal Bell's interaction with Soundproof 2016-01-05 15:32:17 -05:00
pokedex.js Add support for some visual forms 2015-12-31 19:24:56 -05:00
rulesets.js G&F: Remove unneeded clause 2016-01-01 23:23:13 +04:00
scripts.js Seasonal: Reduce number of Pokemon 4x weak to Ice 2016-01-05 20:28:53 -08:00
statuses.js Always use trailing comma for multiline objects 2016-01-01 00:20:07 +01:00
typechart.js Always use trailing comma for multiline objects 2016-01-01 00:20:07 +01:00