pokemon-showdown/test/simulator/abilities
2018-01-24 14:56:58 -06:00
..
angerpoint.js Tests: Refactor more tests to use makeChoices() (#4325) 2018-01-24 14:56:58 -06:00
arenatrap.js Tests: Refactor more tests to use makeChoices() (#4325) 2018-01-24 14:56:58 -06:00
battlearmor.js Rename Battle#on to Battle#onEvent 2017-05-05 16:48:38 -05:00
clearbody.js Tests: Refactor more tests to use makeChoices() (#4325) 2018-01-24 14:56:58 -06:00
cloudnine.js Refactor simulator into new sim/ directory 2017-05-05 16:48:38 -05:00
colorchange.js Tests: Refactor more tests to use makeChoices() (#4325) 2018-01-24 14:56:58 -06:00
comatose.js Rename Battle#on to Battle#onEvent 2017-05-05 16:48:38 -05:00
contrary.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
damp.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
dancer.js Use PRNG in sim/ files (#4365) 2018-01-24 12:27:07 -06:00
deltastream.js Fix mistakes in tests 2017-03-17 02:22:52 -05:00
desolateland.js Refactor simulator into new sim/ directory 2017-05-05 16:48:38 -05:00
dryskin.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
emergencyexit.js Add test for e1c43d4bb 2016-12-15 15:25:02 -08:00
flashfire.js add mock for battle tests that can reset the RNG 2017-02-22 20:44:20 -05:00
flowergift.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
immunity.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
intimidate.js Rename Battle#on to Battle#onEvent 2017-05-05 16:48:38 -05:00
klutz.js Change lastMove from a string to a Move (#4298) 2018-01-03 11:54:35 -06:00
levitate.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
lightningrod.js Sim: Check Protect/etc before type immunities in gen 7 2017-09-05 09:36:18 -04:00
magicbounce.js Change lastMove from a string to a Move (#4298) 2018-01-03 11:54:35 -06:00
magicguard.js Fix Magic Guard Mind Blown 2017-11-22 02:54:40 -06:00
magnetpull.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
multiscale.js add mock for battle tests that can reset the RNG 2017-02-22 20:44:20 -05:00
mummy.js Fix certain Abilities not being overwritten by most forme changes (#4245) 2017-12-14 11:45:12 -05:00
normalize.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
pickup.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
prankster.js Add test for bounced status moves affected by Prankster 2016-11-18 16:59:22 -05:00
pressure.js Refactor simulator into new sim/ directory 2017-05-05 16:48:38 -05:00
primordialsea.js Refactor simulator into new sim/ directory 2017-05-05 16:48:38 -05:00
rockhead.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
shadowtag.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
sheerforce.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
shellarmor.js Rename Battle#on to Battle#onEvent 2017-05-05 16:48:38 -05:00
shielddust.js Refactor old gens to for...of (#4274) 2017-12-23 21:46:04 -06:00
simple.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
stickyhold.js Refactor some forEach to for...of 2017-12-12 14:50:08 -06:00
stormdrain.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
sturdy.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
suctioncups.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
thickfat.js Use PRNG in sim/ files (#4365) 2018-01-24 12:27:07 -06:00
unaware.js Use PRNG in sim/ files (#4365) 2018-01-24 12:27:07 -06:00
unburden.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
wonderguard.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00