pokemon-showdown/data/mods/gen4
Guangcong Luo 47b55f96bc Refactor dragIn to delegate to switchIn
dragIn and switchIn being two separate functions is a weird historical
quirk that leads to inconsistencies in implementation.

The only reason they need to be separated is a Mold Breaker quirk:
1da65efb12

(This is now done with an `if` statement.)

This should fix a lot of Roar/Whirlwind mechanics issues from `dragIn`
being on outdated mechanics compared to `switchIn`.
2020-03-30 05:25:20 -07:00
..
abilities.js Refactor dragIn to delegate to switchIn 2020-03-30 05:25:20 -07:00
formats-data.js Rename Template to Species (#6478) 2020-03-25 23:29:27 -07:00
items.js Fix Metronome mechanics 2020-03-26 21:05:44 +04:00
moves.js Rename Template to Species (#6478) 2020-03-25 23:29:27 -07:00
pokedex.js Rename Template to Species (#6478) 2020-03-25 23:29:27 -07:00
random-teams.js Random Battle updates 2020-03-27 22:58:10 +04:00
rulesets.js Rename Template to Species (#6478) 2020-03-25 23:29:27 -07:00
scripts.js Rename Missingno. to MissingNo. 2020-03-26 18:37:35 +04:00
statuses.js Only add the '-status slp' message in statuses (#5486) 2019-05-08 11:52:44 -04:00