pokemon-showdown/data
charizard8888 02aa306d0a
Add rulesets directly in Roulettemons formats.js (#6538)
* Add Standard Pet Mods Clause in mods/roulettemons

For Standard Pet Mods Clause which was earlier in mods/csm

https://github.com/smogon/pokemon-showdown/blob/master/data/rulesets.js#L851
standardpetmod: {
		effectType: 'ValidatorRule',
		name: 'Standard Pet Mod',
		desc: "Holds all custom Pet Mod ruleset validation",
		// Implemented in mods/[petmod]/rulesets.js
	},

Rulesets weren't in there before https://replay.pokemonshowdown.com/gen8petmodroulettemons-1092931925

* Add rulesets in Roulettmons

* Delete rulesets.js

* Remove Standard Pet Mod Clause
2020-04-08 18:18:33 +04:00
..
mods Delete Clean State Micro mod 2020-04-08 07:24:11 +04:00
abilities.js Fix spread moves vs Unaware 2020-04-07 10:56:20 -07:00
aliases.js Update Pet Mod aliases 2020-04-08 07:25:30 +04:00
formats-data.js Move Mamoswine to UUBL 2020-04-07 20:44:25 +04:00
items.js Use double quotes 2020-04-06 00:09:07 +04:00
learnsets.js Update event data 2020-03-27 22:44:12 +04:00
moves.js Unify more switch-in code 2020-04-03 19:08:54 -07:00
pokedex.js Rename Missingno. to MissingNo. 2020-03-26 18:37:35 +04:00
random-teams.js Random Battle: Fix Malamar 2020-04-08 06:00:04 +04:00
rulesets.js Add rulesets directly in Roulettemons formats.js (#6538) 2020-04-08 18:18:33 +04:00
scripts.js Fix spread moves vs Unaware 2020-04-07 10:56:20 -07:00
statuses.js Make Dynamax ending the last end-of-turn effect 2020-04-06 12:44:02 -04:00
typechart.js Typescript data/ and config/formats (#4513) 2018-03-26 09:50:51 -05:00