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I checked all the following against an X ROM dump: - basePower (no errors) - pp - accuracy - priority (no errors) - secondary chance (no errors) - isContact - type (no errors) - category (no errors) - isSnatchable - isSoundBased - isPunchAttack I also tried to check isBounceable and isNotProtectable, but they seem to work somewhat differently from the corresponding game flags. |
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| .. | ||
| abilities.js | ||
| aliases.js | ||
| formats-data.js | ||
| items.js | ||
| learnsets-g6.js | ||
| learnsets.js | ||
| moves.js | ||
| pokedex.js | ||
| rulesets.js | ||
| scripts.js | ||
| statuses.js | ||
| typechart.js | ||