mirror of
https://github.com/smogon/pokemon-showdown.git
synced 2026-05-14 08:20:43 -05:00
69 lines
2.7 KiB
JavaScript
69 lines
2.7 KiB
JavaScript
'use strict';
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const assert = require('./../../assert');
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const common = require('./../../common');
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let battle;
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describe('Magnet Pull', () => {
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afterEach(() => {
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battle.destroy();
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});
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it('should prevent Steel-type Pokemon from switching out normally', () => {
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battle = common.createBattle();
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battle.setPlayer('p1', { team: [{ species: "Magnezone", ability: 'magnetpull', moves: ['soak', 'charge'] }] });
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battle.setPlayer('p2', { team: [
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{ species: "Heatran", ability: 'flashfire', moves: ['curse'] },
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{ species: "Starmie", ability: 'illuminate', moves: ['reflecttype'] },
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] });
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assert.trapped(() => battle.makeChoices('', 'switch 2'), true);
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battle.makeChoices('auto', 'auto');
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assert.species(battle.p2.active[0], 'Heatran');
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battle.makeChoices('auto', 'switch 2');
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assert.species(battle.p2.active[0], 'Starmie');
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battle.makeChoices('move charge', 'move reflecttype'); // Reflect Type makes Starmie part Steel
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assert.trapped(() => battle.makeChoices('', 'switch 2'), true);
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battle.makeChoices('auto', 'auto');
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assert.species(battle.p2.active[0], 'Starmie');
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});
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it('should not prevent Steel-type Pokemon from switching out using moves', () => {
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battle = common.createBattle();
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battle.setPlayer('p1', { team: [{ species: "Magnezone", ability: 'magnetpull', moves: ['toxic'] }] });
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battle.setPlayer('p2', { team: [
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{ species: "Heatran", ability: 'flashfire', moves: ['batonpass'] },
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{ species: "Tentacruel", ability: 'clearbody', moves: ['rapidspin'] },
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] });
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battle.makeChoices('move toxic', 'move batonpass');
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battle.makeChoices('', 'switch 2');
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assert.species(battle.p2.active[0], 'Tentacruel');
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});
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it('should not prevent Pokemon immune to trapping from switching out', () => {
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battle = common.createBattle();
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battle.setPlayer('p1', { team: [{ species: "Magnezone", ability: 'magnetpull', moves: ['substitute'] }] });
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battle.setPlayer('p2', { team: [
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{ species: "Aegislash", ability: 'stancechange', moves: ['swordsdance'] },
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{ species: "Arcanine", ability: 'flashfire', moves: ['roar'] },
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] });
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battle.makeChoices('move substitute', 'switch 2');
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assert.species(battle.p2.active[0], 'Arcanine');
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});
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describe('[Gen 3]', () => {
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it('should prevent Steel-type allies from switching out normally', () => {
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battle = common.gen(3).createBattle({ gameType: 'doubles' }, [[
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{ species: "Magnezone", ability: 'magnetpull', moves: ['sleeptalk'] },
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{ species: "Heatran", moves: ['sleeptalk'] },
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{ species: "Wynaut", moves: ['sleeptalk'] },
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], [
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{ species: "Gardevoir", moves: ['sleeptalk'] },
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{ species: "Starmie", moves: ['sleeptalk'] },
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]]);
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assert.trapped(() => battle.makeChoices('move sleeptalk, switch 3', 'auto'), true);
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});
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});
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});
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