pokemon-showdown/data/mods/stadium
2020-06-16 14:27:09 -07:00
..
moves.ts Fix various Stadium issues (#6838) 2020-06-16 14:27:09 -07:00
README.md
rulesets.ts Typescript data (#6553) 2020-04-23 09:16:09 -07:00
scripts.ts Fix various Stadium issues (#6838) 2020-06-16 14:27:09 -07:00
statuses.ts Add a library for utility functions (#6817) 2020-06-09 22:06:43 -07:00

Stadium

This mod inherits from gen 1, which inherits from gen 2, and then applies the Stadium changes upon the gen 1 engine.

List of major changes:

  • Sleep lasts between 1 and 3 turns.
  • Hyper Beam does recharge after a faint.
  • Critical hits happen way less.
  • Substitute now blocks all status ailments and draining.
  • It allows tradebacks.
  • Partial trapping moves miss and stop their duration upon target switch.
  • Focus Energy actually works.
  • Stat calculations are done properly, burn and para drop are lost if you lose status.