pokemon-showdown/test/sim/moves/bugbuzz.js
Guangcong Luo 229f5f809d Use assert in strict mode
This makes it so we can use `assert.equal` instead of
`assert.strictEqual`, which I think is more readable.
2020-02-20 00:39:31 -08:00

38 lines
1.3 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Bug Buzz', function () {
afterEach(function () {
battle.destroy();
});
it('should pierce through substitutes', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: "Deoxys-Attack", ability: 'victorystar', item: 'laggingtail', moves: ['splash', 'bugbuzz']}]});
battle.setPlayer('p2', {team: [{species: "Caterpie", level: 2, ability: 'naturalcure', item: 'focussash', moves: ['substitute', 'rest']}]});
battle.makeChoices('move splash', 'move substitute');
battle.makeChoices('move bugbuzz', 'move rest');
assert.equal(battle.p2.active[0].item, '');
});
});
describe('Bug Buzz [Gen 5]', function () {
afterEach(function () {
battle.destroy();
});
it('should not pierce through substitutes', function () {
battle = common.gen(5).createBattle([
[{species: "Deoxys-Attack", ability: 'victorystar', item: 'laggingtail', moves: ['splash', 'bugbuzz']}],
[{species: "Caterpie", level: 2, ability: 'naturalcure', item: 'focussash', moves: ['substitute', 'rest']}],
]);
battle.makeChoices('move splash', 'move substitute');
battle.makeChoices('move bugbuzz', 'move rest');
assert.equal(battle.p2.active[0].item, 'focussash');
});
});