mirror of
https://github.com/smogon/pokemon-showdown.git
synced 2026-04-20 17:47:25 -05:00
This makes it so we can use `assert.equal` instead of `assert.strictEqual`, which I think is more readable.
154 lines
4.7 KiB
JavaScript
154 lines
4.7 KiB
JavaScript
'use strict';
|
|
|
|
const assert = require('./../../assert');
|
|
const common = require('./../../common');
|
|
|
|
let battle;
|
|
|
|
describe('Heavy Metal', function () {
|
|
afterEach(function () {
|
|
battle.destroy();
|
|
});
|
|
|
|
it('should double the weight of a Pokemon', function () {
|
|
battle = common.createBattle([
|
|
[{species: "Simisear", ability: 'heavymetal', moves: ['nastyplot']}],
|
|
[{species: "Simisage", ability: 'gluttony', moves: ['grassknot']}],
|
|
]);
|
|
let basePower = 0;
|
|
battle.onEvent('BasePower', battle.format, function (bp, attacker, defender, move) {
|
|
if (move.id === 'grassknot') {
|
|
basePower = bp;
|
|
}
|
|
});
|
|
battle.makeChoices('move nastyplot', 'move grassknot');
|
|
assert.equal(basePower, 80);
|
|
});
|
|
|
|
it('should be negated by Mold Breaker', function () {
|
|
battle = common.createBattle([
|
|
[{species: "Simisear", ability: 'heavymetal', moves: ['nastyplot']}],
|
|
[{species: "Simisage", ability: 'moldbreaker', moves: ['grassknot']}],
|
|
]);
|
|
let basePower = 0;
|
|
battle.onEvent('BasePower', battle.format, function (bp, attacker, defender, move) {
|
|
if (move.id === 'grassknot') {
|
|
basePower = bp;
|
|
}
|
|
});
|
|
battle.makeChoices('move nastyplot', 'move grassknot');
|
|
assert.equal(basePower, 60);
|
|
});
|
|
});
|
|
|
|
describe('Light Metal', function () {
|
|
afterEach(function () {
|
|
battle.destroy();
|
|
});
|
|
|
|
it('should halve the weight of a Pokemon', function () {
|
|
battle = common.createBattle([
|
|
[{species: "Registeel", ability: 'lightmetal', moves: ['curse']}],
|
|
[{species: "Simisage", ability: 'gluttony', moves: ['grassknot']}],
|
|
]);
|
|
let basePower = 0;
|
|
battle.onEvent('BasePower', battle.format, function (bp, attacker, defender, move) {
|
|
if (move.id === 'grassknot') {
|
|
basePower = bp;
|
|
}
|
|
});
|
|
battle.makeChoices('move curse', 'move grassknot');
|
|
assert.equal(basePower, 100);
|
|
});
|
|
|
|
it('should be negated by Mold Breaker', function () {
|
|
battle = common.createBattle([
|
|
[{species: "Registeel", ability: 'lightmetal', moves: ['splash']}],
|
|
[{species: "Simisage", ability: 'moldbreaker', moves: ['grassknot']}],
|
|
]);
|
|
let basePower = 0;
|
|
battle.onEvent('BasePower', battle.format, function (bp, attacker, defender, move) {
|
|
if (move.id === 'grassknot') {
|
|
basePower = bp;
|
|
}
|
|
});
|
|
battle.makeChoices('move splash', 'move grassknot');
|
|
assert.equal(basePower, 120);
|
|
});
|
|
});
|
|
|
|
describe('Float Stone', function () {
|
|
afterEach(function () {
|
|
battle.destroy();
|
|
});
|
|
|
|
it('should halve the weight of a Pokemon', function () {
|
|
battle = common.createBattle([
|
|
[{species: "Registeel", ability: 'clearbody', item: 'floatstone', moves: ['curse']}],
|
|
[{species: "Simisage", ability: 'gluttony', moves: ['grassknot']}],
|
|
]);
|
|
let basePower = 0;
|
|
battle.onEvent('BasePower', battle.format, function (bp, attacker, defender, move) {
|
|
if (move.id === 'grassknot') {
|
|
basePower = bp;
|
|
}
|
|
});
|
|
battle.makeChoices('move curse', 'move grassknot');
|
|
assert.equal(basePower, 100);
|
|
});
|
|
});
|
|
|
|
describe('Autotomize', function () {
|
|
afterEach(function () {
|
|
battle.destroy();
|
|
});
|
|
|
|
it('should reduce the weight of a Pokemon by 100 kg with each use', function () {
|
|
battle = common.createBattle([
|
|
[{species: "Registeel", ability: 'clearbody', moves: ['autotomize']}],
|
|
[{species: "Simisage", ability: 'gluttony', item: 'laggingtail', moves: ['grassknot']}],
|
|
]);
|
|
let basePower = 0;
|
|
battle.onEvent('BasePower', battle.format, function (bp, attacker, defender, move) {
|
|
if (move.id === 'grassknot') {
|
|
basePower = bp;
|
|
}
|
|
});
|
|
battle.makeChoices('move autotomize', 'move grassknot');
|
|
assert.equal(basePower, 100);
|
|
battle.makeChoices('move autotomize', 'move grassknot');
|
|
assert.equal(basePower, 20);
|
|
});
|
|
|
|
it('should factor into weight before Heavy Metal does', function () {
|
|
battle = common.createBattle([
|
|
[{species: "Lairon", ability: 'heavymetal', moves: ['autotomize']}],
|
|
[{species: "Simisage", ability: 'gluttony', item: 'laggingtail', moves: ['grassknot']}],
|
|
]);
|
|
let basePower = 0;
|
|
battle.onEvent('BasePower', battle.format, function (bp, attacker, defender, move) {
|
|
if (move.id === 'grassknot') {
|
|
basePower = bp;
|
|
}
|
|
});
|
|
battle.makeChoices('move autotomize', 'move grassknot');
|
|
assert.equal(basePower, 60);
|
|
});
|
|
|
|
it('should reset after a forme change', function () {
|
|
battle = common.createBattle([
|
|
[{species: "Aegislash", ability: 'stancechange', moves: ['autotomize', 'shadowsneak']}],
|
|
[{species: "Simisage", ability: 'gluttony', item: 'laggingtail', moves: ['grassknot']}],
|
|
]);
|
|
let basePower = 0;
|
|
battle.onEvent('BasePower', battle.format, function (bp, attacker, defender, move) {
|
|
if (move.id === 'grassknot') {
|
|
basePower = bp;
|
|
}
|
|
});
|
|
battle.makeChoices('move autotomize', 'move grassknot');
|
|
battle.makeChoices('move shadowsneak', 'move grassknot');
|
|
assert.equal(basePower, 80);
|
|
});
|
|
});
|