mirror of
https://github.com/smogon/pokemon-showdown.git
synced 2026-04-29 20:26:55 -05:00
* Improve Volcalith tests readability * Add G-Max Volcalith recoil damage order test * Add 1 HP priority tests * Add charge move targeting test * Correct assertions of Ripen / Sturdy * Skip failing tests * Add Volcalith Black Sludge test * Add Pressure Max / Z-move tests * Add Pressure submove test * Add NGas speed test * Skip NGas speed test * Add White Herb double Intimidate test * Remove debug log * Remove duplicate Pressure test * Improve White Herb Intimidate test title * Add Rollout Storage tests * Add spread move Rollout storage test * Add Magician Weakness Policy test * Add Sleep tests * Add Shell Bell spread move test * Add Synchronize Lum Berry test * oh yeah it doesn't work * Remove duplicate test * Add Sunsteel Strike tests * Add Leech Seed ally switch test * Add Primal weather Natural Gift test * Add Emergency Exit hazards test * Add generic hazards tests * Add and standardize Arceus tests * Add Transform ability test * Add and standardize Parting Shot tests * Add Memento tests * Add Me First test * Add Cursed Body Z-move test * Add Assurance targeting test * Clarify Assurance test description * Add double faint switch test * Add Receiver KO boost ability * Add double Unnerve test * Add Dynamax Eject Pack test * Improve Dynamax forced switchout test * Add Protective Pads Perish Body test * Add Sticky Web Pressure test * Add Speed modifier lower bound test * Add Cloud Nine Hydration test * Correct Cursed Body test * Add Grassy Terrain Leftovers test * Remove leftover debug * Add additional Receiver and Soul-Heart tests * Add Spite tests * mish * Add Shell Bell multihit test * Add WP Dragon Tail test Co-authored-by: The Immortal <the_immortal123@live.com>
109 lines
3.5 KiB
JavaScript
109 lines
3.5 KiB
JavaScript
'use strict';
|
|
|
|
const assert = require('./../../assert');
|
|
const common = require('./../../common');
|
|
|
|
let battle;
|
|
|
|
describe('Weakness Policy', function () {
|
|
afterEach(function () {
|
|
battle.destroy();
|
|
});
|
|
|
|
it('should be triggered by super effective hits', function () {
|
|
battle = common.createBattle();
|
|
battle.setPlayer('p1', {team: [
|
|
{species: "Lucario", ability: 'justified', moves: ['aurasphere']},
|
|
]});
|
|
battle.setPlayer('p2', {team: [
|
|
{species: "Blissey", ability: 'naturalcure', item: 'weaknesspolicy', moves: ['softboiled']},
|
|
]});
|
|
const holder = battle.p2.active[0];
|
|
battle.makeChoices('move aurasphere', 'move softboiled');
|
|
assert.false.holdsItem(holder);
|
|
assert.statStage(holder, 'atk', 2);
|
|
assert.statStage(holder, 'spa', 2);
|
|
});
|
|
|
|
it('should respect individual type effectivenesses in doubles', function () {
|
|
battle = common.createBattle({gameType: 'doubles'});
|
|
battle.setPlayer('p1', {team: [
|
|
{species: "Stunfisk", ability: 'limber', moves: ['earthquake', 'surf', 'discharge']},
|
|
{species: "Volcarona", ability: 'swarm', item: 'weaknesspolicy', moves: ['roost']},
|
|
]});
|
|
battle.setPlayer('p2', {team: [
|
|
{species: "Zekrom", ability: 'teravolt', item: 'weaknesspolicy', moves: ['roost']},
|
|
{species: "Pyukumuku", ability: 'unaware', item: 'weaknesspolicy', moves: ['recover']},
|
|
]});
|
|
const zekrom = battle.p2.active[0];
|
|
const pyuk = battle.p2.active[1];
|
|
const volc = battle.p1.active[1];
|
|
|
|
battle.makeChoices('move earthquake, move roost', 'auto');
|
|
assert.false.holdsItem(zekrom);
|
|
assert.statStage(zekrom, 'atk', 2);
|
|
assert.statStage(zekrom, 'spa', 2);
|
|
assert.holdsItem(pyuk);
|
|
assert.statStage(pyuk, 'atk', 0);
|
|
assert.statStage(pyuk, 'spa', 0);
|
|
assert.holdsItem(volc);
|
|
assert.statStage(volc, 'atk', 0);
|
|
assert.statStage(volc, 'spa', 0);
|
|
|
|
zekrom.setItem('weaknesspolicy');
|
|
zekrom.clearBoosts();
|
|
|
|
battle.makeChoices('move discharge, move roost', 'auto');
|
|
assert.holdsItem(zekrom);
|
|
assert.statStage(zekrom, 'atk', 0);
|
|
assert.statStage(zekrom, 'spa', 0);
|
|
assert.false.holdsItem(pyuk);
|
|
assert.statStage(pyuk, 'atk', 2);
|
|
assert.statStage(pyuk, 'spa', 2);
|
|
assert.holdsItem(volc);
|
|
assert.statStage(volc, 'atk', 0);
|
|
assert.statStage(volc, 'spa', 0);
|
|
|
|
pyuk.setItem('weaknesspolicy');
|
|
pyuk.clearBoosts();
|
|
|
|
battle.makeChoices('move surf, move roost', 'auto');
|
|
assert.holdsItem(zekrom);
|
|
assert.statStage(zekrom, 'atk', 0);
|
|
assert.statStage(zekrom, 'spa', 0);
|
|
assert.holdsItem(pyuk);
|
|
assert.statStage(pyuk, 'atk', 0);
|
|
assert.statStage(pyuk, 'spa', 0);
|
|
assert.false.holdsItem(volc);
|
|
assert.statStage(volc, 'atk', 2);
|
|
assert.statStage(volc, 'spa', 2);
|
|
});
|
|
|
|
it('should not be triggered by fixed damage moves', function () {
|
|
battle = common.createBattle();
|
|
battle.setPlayer('p1', {team: [
|
|
{species: "Lucario", ability: 'justified', moves: ['seismictoss']},
|
|
]});
|
|
battle.setPlayer('p2', {team: [
|
|
{species: "Blissey", ability: 'naturalcure', item: 'weaknesspolicy', moves: ['softboiled']},
|
|
]});
|
|
const holder = battle.p2.active[0];
|
|
battle.makeChoices('move seismictoss', 'move softboiled');
|
|
assert.holdsItem(holder);
|
|
assert.statStage(holder, 'atk', 0);
|
|
assert.statStage(holder, 'spa', 0);
|
|
});
|
|
|
|
it(`should trigger before forced switching moves`, function () {
|
|
battle = common.createBattle([[
|
|
{species: 'wynaut', ability: 'compoundeyes', moves: ['dragontail']},
|
|
], [
|
|
{species: 'zygarde', item: 'weaknesspolicy', moves: ['sleeptalk']},
|
|
{species: 'aron', moves: ['sleeptalk']},
|
|
]]);
|
|
const zygarde = battle.p2.active[0];
|
|
battle.makeChoices();
|
|
assert.false.holdsItem(zygarde);
|
|
});
|
|
});
|