pokemon-showdown/test/sim/items/plates.js
Guangcong Luo f6f4467265 Turn on prefer-const for .js files
Not having prefer-const on the JS side makes JS -> TS refactors really
unreadable. This commit just auto-fixes it so we're using
`prefer-const` everywhere.
2020-04-23 11:37:47 -07:00

66 lines
2.6 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
const plates = [
'Draco Plate', 'Dread Plate', 'Earth Plate', 'Fist Plate', 'Flame Plate', 'Icicle Plate',
'Insect Plate', 'Iron Plate', 'Meadow Plate', 'Mind Plate', 'Pixie Plate', 'Sky Plate',
'Splash Plate', 'Spooky Plate', 'Stone Plate', 'Toxic Plate', 'Zap Plate',
];
describe('Plates', function () {
for (const plate of plates) {
describe(plate, function () {
const id = plate.replace(/\W+/g, '').toLowerCase();
afterEach(function () {
battle.destroy();
});
it('should not be stolen or removed if held by an Arceus', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: 'Arceus', ability: 'frisk', item: id, moves: ['recover']}]});
battle.setPlayer('p2', {team: [
{species: 'Fennekin', ability: 'magician', moves: ['mysticalfire']},
{species: 'Abra', ability: 'synchronize', moves: ['thief', 'trick', 'knockoff']},
]});
const holder = battle.p1.active[0];
battle.makeChoices('move recover', 'move mysticalfire'); // Fennekin's Magician
assert.holdsItem(holder);
battle.makeChoices('move recover', 'switch 2');
for (let i = 1; i <= 3; i++) {
battle.makeChoices('move recover', 'move ' + i);
assert.holdsItem(holder);
}
});
it('should not be removed by Fling if held by an Arceus', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: 'Mawile', ability: 'intimidate', moves: ['swordsdance']}]});
battle.setPlayer('p2', {team: [{species: 'Arceus', ability: 'frisk', item: id, moves: ['fling']}]});
battle.makeChoices('move swordsdance', 'move fling');
assert.holdsItem(battle.p2.active[0]);
});
it('should not be given to an Arceus', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: 'Arceus', ability: 'multitype', moves: ['thief']}]});
battle.setPlayer('p2', {team: [{species: 'Azumarill', ability: 'thickfat', item: id, moves: ['bestow']}]});
battle.makeChoices('move thief', 'move bestow');
assert.false.holdsItem(battle.p1.active[0]);
});
it('should be removed if not held by an Arceus', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: 'Arceus', ability: 'multitype', moves: ['knockoff']}]});
battle.setPlayer('p2', {team: [{species: 'Azumarill', ability: 'thickfat', item: id, moves: ['bulkup']}]});
battle.makeChoices('move knockoff', 'move bulkup');
assert.false.holdsItem(battle.p2.active[0]);
});
});
}
});