mirror of
https://github.com/smogon/pokemon-showdown.git
synced 2026-04-29 12:16:54 -05:00
330 lines
12 KiB
TypeScript
330 lines
12 KiB
TypeScript
export const Scripts: ModdedBattleScriptsData = {
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gen: 9,
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inherit: 'gen9',
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nextTurn() {
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this.turn++;
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this.lastSuccessfulMoveThisTurn = null;
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for (const pokemon of this.getAllPokemon()) {
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pokemon.m.trademarkUsedThisTurn = false;
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// Somehow things went terribly wrong and I don't know what happened
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pokemon.switchFlag = false;
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pokemon.forceSwitchFlag = false;
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}
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const dynamaxEnding: Pokemon[] = [];
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for (const pokemon of this.getAllActive()) {
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if (pokemon.volatiles['dynamax']?.turns === 3) {
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dynamaxEnding.push(pokemon);
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}
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}
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if (dynamaxEnding.length > 1) {
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this.updateSpeed();
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this.speedSort(dynamaxEnding);
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}
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for (const pokemon of dynamaxEnding) {
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pokemon.removeVolatile('dynamax');
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}
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// Gen 1 partial trapping ends when either Pokemon or a switch in faints to residual damage
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if (this.gen === 1) {
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for (const pokemon of this.getAllActive()) {
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if (pokemon.volatiles['partialtrappinglock']) {
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const target = pokemon.volatiles['partialtrappinglock'].locked;
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if (target.hp <= 0 || !target.volatiles['partiallytrapped']) {
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delete pokemon.volatiles['partialtrappinglock'];
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}
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}
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if (pokemon.volatiles['partiallytrapped']) {
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const source = pokemon.volatiles['partiallytrapped'].source;
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if (source.hp <= 0 || !source.volatiles['partialtrappinglock']) {
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delete pokemon.volatiles['partiallytrapped'];
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}
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}
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}
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}
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const trappedBySide: boolean[] = [];
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const stalenessBySide: ('internal' | 'external' | undefined)[] = [];
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for (const side of this.sides) {
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let sideTrapped = true;
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let sideStaleness: 'internal' | 'external' | undefined;
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for (const pokemon of side.active) {
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if (!pokemon) continue;
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pokemon.moveThisTurn = '';
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pokemon.newlySwitched = false;
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pokemon.moveLastTurnResult = pokemon.moveThisTurnResult;
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pokemon.moveThisTurnResult = undefined;
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if (this.turn !== 1) {
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pokemon.usedItemThisTurn = false;
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pokemon.statsRaisedThisTurn = false;
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pokemon.statsLoweredThisTurn = false;
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// It shouldn't be possible in a normal battle for a Pokemon to be damaged before turn 1's move selection
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// However, this could be potentially relevant in certain OMs
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pokemon.hurtThisTurn = null;
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}
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pokemon.maybeDisabled = false;
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for (const moveSlot of pokemon.moveSlots) {
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moveSlot.disabled = false;
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moveSlot.disabledSource = '';
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}
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this.runEvent('DisableMove', pokemon);
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for (const moveSlot of pokemon.moveSlots) {
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const activeMove = this.dex.getActiveMove(moveSlot.id);
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this.singleEvent('DisableMove', activeMove, null, pokemon);
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if (activeMove.flags['cantusetwice'] && pokemon.lastMove?.id === moveSlot.id) {
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pokemon.disableMove(pokemon.lastMove.id);
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}
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}
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// If it was an illusion, it's not any more
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if (pokemon.getLastAttackedBy() && this.gen >= 7) pokemon.knownType = true;
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for (let i = pokemon.attackedBy.length - 1; i >= 0; i--) {
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const attack = pokemon.attackedBy[i];
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if (attack.source.isActive) {
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attack.thisTurn = false;
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} else {
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pokemon.attackedBy.splice(pokemon.attackedBy.indexOf(attack), 1);
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}
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}
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if (this.gen >= 7 && !pokemon.terastallized) {
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// In Gen 7, the real type of every Pokemon is visible to all players via the bottom screen while making choices
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const seenPokemon = pokemon.illusion || pokemon;
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const realTypeString = seenPokemon.getTypes(true).join('/');
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if (realTypeString !== seenPokemon.apparentType) {
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this.add('-start', pokemon, 'typechange', realTypeString, '[silent]');
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seenPokemon.apparentType = realTypeString;
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if (pokemon.addedType) {
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// The typechange message removes the added type, so put it back
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this.add('-start', pokemon, 'typeadd', pokemon.addedType, '[silent]');
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}
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}
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}
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pokemon.trapped = pokemon.maybeTrapped = false;
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this.runEvent('TrapPokemon', pokemon);
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if (!pokemon.knownType || this.dex.getImmunity('trapped', pokemon)) {
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this.runEvent('MaybeTrapPokemon', pokemon);
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}
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// canceling switches would leak information
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// if a foe might have a trapping ability
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if (this.gen > 2) {
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for (const source of pokemon.foes()) {
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const species = (source.illusion || source).species;
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if (!species.abilities) continue;
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for (const abilitySlot in species.abilities) {
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const abilityName = species.abilities[abilitySlot as keyof Species['abilities']];
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if (abilityName === source.ability) {
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// pokemon event was already run above so we don't need
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// to run it again.
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continue;
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}
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const ruleTable = this.ruleTable;
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if ((ruleTable.has('+hackmons') || !ruleTable.has('obtainableabilities')) && !this.format.team) {
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// hackmons format
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continue;
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} else if (abilitySlot === 'H' && species.unreleasedHidden) {
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// unreleased hidden ability
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continue;
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}
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const ability = this.dex.abilities.get(abilityName);
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if (ruleTable.has('-ability:' + ability.id)) continue;
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if (pokemon.knownType && !this.dex.getImmunity('trapped', pokemon)) continue;
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this.singleEvent('FoeMaybeTrapPokemon', ability, {}, pokemon, source);
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}
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}
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}
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if (pokemon.fainted) continue;
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sideTrapped = sideTrapped && pokemon.trapped;
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const staleness = pokemon.volatileStaleness || pokemon.staleness;
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if (staleness) sideStaleness = sideStaleness === 'external' ? sideStaleness : staleness;
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pokemon.activeTurns++;
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}
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trappedBySide.push(sideTrapped);
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stalenessBySide.push(sideStaleness);
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side.faintedLastTurn = side.faintedThisTurn;
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side.faintedThisTurn = null;
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}
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if (this.maybeTriggerEndlessBattleClause(trappedBySide, stalenessBySide)) return;
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if (this.gameType === 'triples' && this.sides.every(side => side.pokemonLeft === 1)) {
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// If both sides have one Pokemon left in triples and they are not adjacent, they are both moved to the center.
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const actives = this.getAllActive();
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if (actives.length > 1 && !actives[0].isAdjacent(actives[1])) {
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this.swapPosition(actives[0], 1, '[silent]');
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this.swapPosition(actives[1], 1, '[silent]');
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this.add('-center');
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}
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}
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this.add('turn', this.turn);
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if (this.gameType === 'multi') {
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for (const side of this.sides) {
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if (side.canDynamaxNow()) {
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if (this.turn === 1) {
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this.addSplit(side.id, ['-candynamax', side.id]);
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} else {
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this.add('-candynamax', side.id);
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}
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}
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}
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}
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if (this.gen === 2) this.quickClawRoll = this.randomChance(60, 256);
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if (this.gen === 3) this.quickClawRoll = this.randomChance(1, 5);
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// Crazyhouse Progress checker because sidebars has trouble keeping track of Pokemon.
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// Please remove me once there is client support.
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if (this.ruleTable.has('crazyhouserule')) {
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for (const side of this.sides) {
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let buf = `raw|${side.name}'s team:<br />`;
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for (const pokemon of side.pokemon) {
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if (!buf.endsWith('<br />')) buf += '/</span>​';
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if (pokemon.fainted) {
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buf += `<span style="white-space:nowrap;"><span style="opacity:.3"><psicon pokemon="${pokemon.species.id}" /></span>`;
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} else {
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buf += `<span style="white-space:nowrap"><psicon pokemon="${pokemon.species.id}" />`;
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}
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}
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this.add(`${buf}</span>`);
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}
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}
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this.makeRequest('move');
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},
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pokemon: {
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getAbility() {
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const move = this.battle.dex.moves.get(this.battle.toID(this.ability));
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if (!move.exists) return Object.getPrototypeOf(this).getAbility.call(this);
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return {
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id: move.id,
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name: move.name,
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// Does not need activation message with this
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fullname: 'ability: ' + move.name,
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onStart(this: Battle, pokemon: Pokemon) {
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if (pokemon.m.trademarkUsedThisTurn) {
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// no.
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this.add('cant', pokemon, 'ability: ' + move.name);
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this.add('-hint', "Each Pokemon can use a trademark only once per turn to prevent infinite loops.");
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} else {
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pokemon.m.trademarkUsedThisTurn = true;
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const trademark = this.dex.getActiveMove(move.id);
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trademark.accuracy = true;
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this.actions.useMove(trademark, pokemon);
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}
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},
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toString() {
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return move.name;
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},
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};
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},
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transformInto(pokemon, effect) {
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const species = pokemon.species;
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if (pokemon.fainted || this.illusion || pokemon.illusion || (pokemon.volatiles['substitute'] && this.battle.gen >= 5) ||
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(pokemon.transformed && this.battle.gen >= 2) || (this.transformed && this.battle.gen >= 5) ||
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species.name === 'Eternatus-Eternamax') {
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return false;
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}
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if (this.battle.dex.currentMod === 'gen1stadium' && (
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species.name === 'Ditto' ||
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(this.species.name === 'Ditto' && pokemon.moves.includes('transform'))
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)) {
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return false;
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}
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if (!this.setSpecies(species, effect, true)) return false;
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this.transformed = true;
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this.weighthg = pokemon.weighthg;
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const types = pokemon.getTypes(true, true);
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this.setType(pokemon.volatiles['roost'] ? pokemon.volatiles['roost'].typeWas : types, true);
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this.addedType = pokemon.addedType;
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this.knownType = this.isAlly(pokemon) && pokemon.knownType;
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this.apparentType = pokemon.apparentType;
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let statName: StatIDExceptHP;
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for (statName in this.storedStats) {
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this.storedStats[statName] = pokemon.storedStats[statName];
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if (this.modifiedStats) this.modifiedStats[statName] = pokemon.modifiedStats![statName]; // Gen 1: Copy modified stats.
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}
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this.moveSlots = [];
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this.set.ivs = (this.battle.gen >= 5 ? this.set.ivs : pokemon.set.ivs);
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this.hpType = (this.battle.gen >= 5 ? this.hpType : pokemon.hpType);
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this.hpPower = (this.battle.gen >= 5 ? this.hpPower : pokemon.hpPower);
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this.timesAttacked = pokemon.timesAttacked;
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for (const moveSlot of pokemon.moveSlots) {
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let moveName = moveSlot.move;
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if (moveSlot.id === 'hiddenpower') {
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moveName = 'Hidden Power ' + this.hpType;
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}
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this.moveSlots.push({
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move: moveName,
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id: moveSlot.id,
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pp: moveSlot.maxpp === 1 ? 1 : 5,
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maxpp: this.battle.gen >= 5 ? (moveSlot.maxpp === 1 ? 1 : 5) : moveSlot.maxpp,
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target: moveSlot.target,
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disabled: false,
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used: false,
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virtual: true,
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});
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}
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let boostName: BoostID;
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for (boostName in pokemon.boosts) {
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this.boosts[boostName] = pokemon.boosts[boostName];
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}
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if (this.battle.gen >= 6) {
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const volatilesToCopy = ['focusenergy', 'gmaxchistrike', 'laserfocus'];
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for (const volatile of volatilesToCopy) {
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if (pokemon.volatiles[volatile]) {
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this.addVolatile(volatile);
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if (volatile === 'gmaxchistrike') this.volatiles[volatile].layers = pokemon.volatiles[volatile].layers;
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} else {
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this.removeVolatile(volatile);
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}
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}
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}
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if (effect) {
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this.battle.add('-transform', this, pokemon, '[from] ' + effect.fullname);
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} else {
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this.battle.add('-transform', this, pokemon);
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}
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if (this.terastallized) {
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this.knownType = true;
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this.apparentType = this.terastallized;
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}
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// Changed to be compatible with trademarks
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if (this.battle.gen > 2) this.setAbility(pokemon.getAbility(), this, true, true);
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// Change formes based on held items (for Transform)
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// Only ever relevant in Generation 4 since Generation 3 didn't have item-based forme changes
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if (this.battle.gen === 4) {
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if (this.species.num === 487) {
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// Giratina formes
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if (this.species.name === 'Giratina' && this.item === 'griseousorb') {
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this.formeChange('Giratina-Origin');
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} else if (this.species.name === 'Giratina-Origin' && this.item !== 'griseousorb') {
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this.formeChange('Giratina');
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}
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}
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if (this.species.num === 493) {
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// Arceus formes
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const item = this.getItem();
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const targetForme = (item?.onPlate ? 'Arceus-' + item.onPlate : 'Arceus');
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if (this.species.name !== targetForme) {
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this.formeChange(targetForme);
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}
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}
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}
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return true;
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},
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},
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};
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