mirror of
https://github.com/smogon/pokemon-showdown.git
synced 2026-05-02 11:37:53 -05:00
232 lines
9.3 KiB
TypeScript
232 lines
9.3 KiB
TypeScript
export const Abilities: {[k: string]: ModdedAbilityData} = {
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mummy: {
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inherit: true,
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onDamagingHit(damage, target, source, move) {
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if (target.ability === 'mummy') {
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const sourceAbility = source.getAbility();
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if (sourceAbility.isPermanent || sourceAbility.id === 'mummy') {
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return;
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}
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if (this.checkMoveMakesContact(move, source, target, !source.isAlly(target))) {
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const oldAbility = source.setAbility('mummy', target);
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if (oldAbility) {
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this.add('-activate', target, 'ability: Mummy', this.dex.abilities.get(oldAbility).name, '[of] ' + source);
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}
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}
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} else {
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const possibleAbilities = [source.ability, ...(source.m.innates || [])]
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.filter(val => !this.dex.abilities.get(val).isPermanent && val !== 'mummy');
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if (!possibleAbilities.length) return;
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if (this.checkMoveMakesContact(move, source, target, !source.isAlly(target))) {
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const abil = this.sample(possibleAbilities);
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if (abil === source.ability) {
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const oldAbility = source.setAbility('mummy', target);
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if (oldAbility) {
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this.add('-activate', target, 'ability: Mummy', this.dex.abilities.get(oldAbility).name, '[of] ' + source);
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}
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} else {
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source.removeVolatile('ability:' + abil);
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source.addVolatile('ability:mummy', source);
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if (abil) {
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this.add('-activate', target, 'ability: Mummy', this.dex.abilities.get(abil).name, '[of] ' + source);
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}
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}
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}
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}
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},
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},
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neutralizinggas: {
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inherit: true,
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// Ability suppression implemented in sim/pokemon.ts:Pokemon#ignoringAbility
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onPreStart(pokemon) {
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this.add('-ability', pokemon, 'Neutralizing Gas');
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pokemon.abilityState.ending = false;
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// Remove setter's innates before the ability starts
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if (pokemon.m.innates) {
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for (const innate of pokemon.m.innates) {
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if (this.dex.abilities.get(innate).isPermanent || innate === 'neutralizinggas') continue;
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pokemon.removeVolatile('ability:' + innate);
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}
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}
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for (const target of this.getAllActive()) {
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if (target.illusion) {
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this.singleEvent('End', this.dex.abilities.get('Illusion'), target.abilityState, target, pokemon, 'neutralizinggas');
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}
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if (target.volatiles['slowstart']) {
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delete target.volatiles['slowstart'];
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this.add('-end', target, 'Slow Start', '[silent]');
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}
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if (target.m.innates) {
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for (const innate of target.m.innates) {
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if (this.dex.abilities.get(innate).isPermanent) continue;
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target.removeVolatile('ability:' + innate);
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}
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}
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}
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},
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onEnd(source) {
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this.add('-end', source, 'ability: Neutralizing Gas');
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// FIXME this happens before the pokemon switches out, should be the opposite order.
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// Not an easy fix since we cant use a supported event. Would need some kind of special event that
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// gathers events to run after the switch and then runs them when the ability is no longer accessible.
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// (If you're tackling this, do note extreme weathers have the same issue)
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// Mark this pokemon's ability as ending so Pokemon#ignoringAbility skips it
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if (source.abilityState.ending) return;
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source.abilityState.ending = true;
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const sortedActive = this.getAllActive();
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this.speedSort(sortedActive);
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for (const pokemon of sortedActive) {
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if (pokemon !== source) {
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// Will be suppressed by Pokemon#ignoringAbility if needed
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this.singleEvent('Start', pokemon.getAbility(), pokemon.abilityState, pokemon);
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if (pokemon.m.innates) {
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for (const innate of pokemon.m.innates) {
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// permanent abilities
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if (pokemon.volatiles['ability:' + innate]) continue;
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pokemon.addVolatile('ability:' + innate, pokemon);
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}
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}
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}
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}
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},
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},
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powerofalchemy: {
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inherit: true,
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onAllyFaint(ally) {
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const pokemon = this.effectState.target;
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if (!pokemon.hp) return;
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const isAbility = pokemon.ability === 'powerofalchemy';
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let possibleAbilities = [ally.ability];
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if (ally.m.innates) possibleAbilities.push(...ally.m.innates);
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const additionalBannedAbilities = [
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'noability', 'flowergift', 'forecast', 'hungerswitch', 'illusion', 'imposter', 'neutralizinggas', 'powerofalchemy', 'receiver', 'trace', 'wonderguard', pokemon.ability, ...(pokemon.m.innates || []),
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];
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possibleAbilities = possibleAbilities
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.filter(val => !this.dex.abilities.get(val).isPermanent && !additionalBannedAbilities.includes(val));
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if (!possibleAbilities.length) return;
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const ability = this.dex.abilities.get(possibleAbilities[this.random(possibleAbilities.length)]);
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this.add('-ability', pokemon, ability, '[from] ability: Power of Alchemy', '[of] ' + ally);
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if (isAbility) {
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pokemon.setAbility(ability);
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} else {
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pokemon.removeVolatile("ability:powerofalchemy");
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pokemon.addVolatile("ability:" + ability, pokemon);
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}
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},
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},
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receiver: {
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inherit: true,
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onAllyFaint(ally) {
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const pokemon = this.effectState.target;
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if (!pokemon.hp) return;
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const isAbility = pokemon.ability === 'receiver';
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let possibleAbilities = [ally.ability];
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if (ally.m.innates) possibleAbilities.push(...ally.m.innates);
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const additionalBannedAbilities = [
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'noability', 'flowergift', 'forecast', 'hungerswitch', 'illusion', 'imposter', 'neutralizinggas', 'powerofalchemy', 'receiver', 'trace', 'wonderguard', pokemon.ability, ...(pokemon.m.innates || []),
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];
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possibleAbilities = possibleAbilities
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.filter(val => !this.dex.abilities.get(val).isPermanent && !additionalBannedAbilities.includes(val));
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if (!possibleAbilities.length) return;
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const ability = this.dex.abilities.get(possibleAbilities[this.random(possibleAbilities.length)]);
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this.add('-ability', pokemon, ability, '[from] ability: Receiver', '[of] ' + ally);
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if (isAbility) {
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pokemon.setAbility(ability);
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} else {
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pokemon.removeVolatile("ability:receiver");
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pokemon.addVolatile("ability:" + ability, pokemon);
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}
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},
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},
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trace: {
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inherit: true,
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onUpdate(pokemon) {
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if (!pokemon.isStarted) return;
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const isAbility = pokemon.ability === 'trace';
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const possibleTargets: Pokemon[] = [];
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for (const target of pokemon.side.foe.active) {
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if (target && !target.fainted) {
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possibleTargets.push(target);
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}
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}
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while (possibleTargets.length) {
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const rand = this.random(possibleTargets.length);
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const target = possibleTargets[rand];
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let possibleAbilities = [target.ability];
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if (target.m.innates) possibleAbilities.push(...target.m.innates);
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const additionalBannedAbilities = [
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// Zen Mode included here for compatability with Gen 5-6
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'noability', 'flowergift', 'forecast', 'hungerswitch', 'illusion', 'imposter', 'neutralizinggas', 'powerofalchemy', 'receiver', 'trace', 'zenmode', pokemon.ability, ...(pokemon.m.innates || []),
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];
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possibleAbilities = possibleAbilities
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.filter(val => !this.dex.abilities.get(val).isPermanent && !additionalBannedAbilities.includes(val));
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if (!possibleAbilities.length) {
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possibleTargets.splice(rand, 1);
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continue;
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}
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const ability = this.dex.abilities.get(this.sample(possibleAbilities));
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this.add('-ability', pokemon, ability, '[from] ability: Trace', '[of] ' + target);
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if (isAbility) {
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pokemon.setAbility(ability);
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} else {
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pokemon.removeVolatile("ability:trace");
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pokemon.addVolatile("ability:" + ability, pokemon);
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}
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return;
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}
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},
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},
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wanderingspirit: {
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inherit: true,
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onDamagingHit(damage, target, source, move) {
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const isAbility = target.ability === 'wanderingspirit';
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const additionalBannedAbilities = ['hungerswitch', 'illusion', 'neutralizinggas', 'wonderguard'];
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if (isAbility) {
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if (source.getAbility().isPermanent || additionalBannedAbilities.includes(source.ability) ||
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target.volatiles['dynamax']
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) {
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return;
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}
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if (this.checkMoveMakesContact(move, source, target)) {
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const sourceAbility = source.setAbility('wanderingspirit', target);
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if (!sourceAbility) return;
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if (target.isAlly(source)) {
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this.add('-activate', target, 'Skill Swap', '', '', '[of] ' + source);
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} else {
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this.add('-activate', target, 'ability: Wandering Spirit', this.dex.abilities.get(sourceAbility).name, 'Wandering Spirit', '[of] ' + source);
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}
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target.setAbility(sourceAbility);
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}
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} else {
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// Make Wandering Spirit replace a random ability
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const possibleAbilities = [source.ability, ...(source.m.innates || [])]
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.filter(val => !this.dex.abilities.get(val).isPermanent && !additionalBannedAbilities.includes(val));
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if (!possibleAbilities.length || target.volatiles['dynamax']) return;
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if (move.flags['contact']) {
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const sourceAbility = this.sample(possibleAbilities);
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if (sourceAbility === source.ability) {
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if (!source.setAbility('wanderingspirit', target)) return;
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} else {
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source.removeVolatile('ability:' + sourceAbility);
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source.addVolatile('ability:wanderingspirit', source);
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}
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if (target.isAlly(source)) {
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this.add('-activate', target, 'Skill Swap', '', '', '[of] ' + source);
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} else {
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this.add('-activate', target, 'ability: Wandering Spirit', this.dex.abilities.get(sourceAbility).name, 'Wandering Spirit', '[of] ' + source);
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}
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if (sourceAbility === source.ability) {
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target.setAbility(sourceAbility);
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} else {
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target.removeVolatile('ability:wanderingspirit');
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target.addVolatile('ability:' + sourceAbility, target);
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}
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}
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}
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},
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},
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};
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