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127 lines
3.3 KiB
TypeScript
127 lines
3.3 KiB
TypeScript
export const Abilities: {[k: string]: ModdedAbilityData} = {
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aerilate: {
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inherit: true,
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onBasePower(basePower, pokemon, target, move) {
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if (move.typeChangerBoosted === this.effect) return this.chainModify([5325, 4096]);
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},
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rating: 4.5,
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},
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aftermath: {
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inherit: true,
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onDamagingHit(damage, target, source, move) {
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if (move.flags['contact'] && !target.hp) {
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this.damage(source.baseMaxhp / 4, source, target, null, true);
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}
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},
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},
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galewings: {
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inherit: true,
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onModifyPriority(priority, pokemon, target, move) {
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if (move && move.type === 'Flying') return priority + 1;
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},
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rating: 4,
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},
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ironbarbs: {
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inherit: true,
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onDamagingHit(damage, target, source, move) {
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if (move.flags['contact']) {
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this.damage(source.baseMaxhp / 8, source, target, null, true);
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}
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},
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},
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liquidooze: {
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inherit: true,
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onSourceTryHeal(damage, target, source, effect) {
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this.debug("Heal is occurring: " + target + " <- " + source + " :: " + effect.id);
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const canOoze = ['drain', 'leechseed'];
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if (canOoze.includes(effect.id)) {
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this.damage(damage, null, null, null, true);
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return 0;
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}
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},
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},
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magicguard: {
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inherit: true,
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onDamage(damage, target, source, effect) {
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if (effect.effectType !== 'Move') return false;
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},
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},
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normalize: {
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inherit: true,
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onModifyMovePriority: 1,
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onModifyMove(move) {
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if (move.id !== 'struggle' && this.dex.moves.get(move.id).type !== 'Normal') {
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move.type = 'Normal';
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}
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},
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rating: -1,
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},
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parentalbond: {
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inherit: true,
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// Damage modifier implemented in BattleActions#modifyDamage()
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rating: 5,
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},
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pixilate: {
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inherit: true,
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onBasePower(basePower, pokemon, target, move) {
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if (move.typeChangerBoosted === this.effect) return this.chainModify([5325, 4096]);
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},
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rating: 4.5,
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},
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refrigerate: {
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inherit: true,
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onBasePower(basePower, pokemon, target, move) {
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if (move.typeChangerBoosted === this.effect) return this.chainModify([5325, 4096]);
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},
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rating: 4.5,
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},
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roughskin: {
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inherit: true,
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onDamagingHit(damage, target, source, move) {
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if (move.flags['contact']) {
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this.damage(source.baseMaxhp / 8, source, target, null, true);
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}
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},
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},
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stancechange: {
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inherit: true,
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onBeforeMovePriority: 11,
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onBeforeMove(attacker, defender, move) {
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if (attacker.species.baseSpecies !== 'Aegislash' || attacker.transformed) return;
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if (move.category === 'Status' && move.id !== 'kingsshield') return;
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const targetForme = (move.id === 'kingsshield' ? 'Aegislash' : 'Aegislash-Blade');
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if (attacker.species.name !== targetForme) attacker.formeChange(targetForme);
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},
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onModifyMove() {},
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},
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symbiosis: {
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inherit: true,
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onAllyAfterUseItem(item, pokemon) {
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const source = this.effectState.target;
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const myItem = source.takeItem();
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if (!myItem) return;
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if (
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!this.singleEvent('TakeItem', myItem, source.itemState, pokemon, source, this.effect, myItem) ||
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!pokemon.setItem(myItem)
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) {
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source.item = myItem.id;
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return;
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}
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this.add('-activate', source, 'ability: Symbiosis', myItem, '[of] ' + pokemon);
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},
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},
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weakarmor: {
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inherit: true,
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onDamagingHit(damage, target, source, move) {
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if (move.category === 'Physical') {
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this.boost({def: -1, spe: 1}, target, target);
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}
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},
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rating: 0.5,
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},
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zenmode: {
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inherit: true,
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isPermanent: false,
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},
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};
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