pokemon-showdown/mods/gen2/items.js
2015-01-13 12:36:24 -05:00

136 lines
2.8 KiB
JavaScript

exports.BattleItems = {
amuletcoin: {
id: "amuletcoin",
name: "Amulet Coin",
num: -1,
gen: 2,
desc: "Doubles the amount of money received in trainer battles."
},
aspearberry: {
inherit: true,
gen: 2
},
berserkgene: {
id: "berserkgene",
name: "Berserk Gene",
onUpdate: function (pokemon) {
this.boost({atk: 2});
pokemon.addVolatile('confusion');
pokemon.setItem('');
},
gen: 2,
desc: "Raises attack by 2 when holder is switched in. Confuses holder. Single use."
},
cheriberry: {
inherit: true,
gen: 2
},
chestoberry: {
inherit: true,
gen: 2
},
dragonfang: {
inherit: true,
onBasePower: function () {},
desc: "No competitive use."
},
dragonscale: {
id: "dragonscale",
name: "Dragon Scale",
num: -3,
onBasePower: function (basePower, user, target, move) {
if (move.type === 'Dragon') {
return basePower * 1.1;
}
},
gen: 2,
desc: "Evolves Seadra into Kingdra when traded. Dragon-type attacks have 1.1x power."
},
metalpowder: {
inherit: true,
// On Gen 2 this happens in stat calculation directly.
onModifyDef: function () {},
onModifySpD: function () {}
},
leppaberry: {
inherit: true,
onEat: function (pokemon) {
var move;
if (pokemon.volatiles['leppaberry']) {
move = pokemon.volatiles['leppaberry'].move;
pokemon.removeVolatile('leppaberry');
} else {
var pp = 99;
for (var i in pokemon.moveset) {
if (pokemon.moveset[i].pp < pp) {
move = pokemon.moveset[i];
pp = move.pp;
}
}
}
move.pp += 5;
if (move.pp > move.maxpp) move.pp = move.maxpp;
this.add('-activate', pokemon, 'item: Leppa Berry', move.name);
},
gen: 2,
desc: "Restores 5PP to the first of the holder's moves to reach 0PP. Single use."
},
lightball: {
inherit: true,
// On Gen 2 this happens in stat calculation directly.
onModifyAtk: function () {},
onModifySpA: function () {}
},
lumberry: {
inherit: true,
gen: 2
},
oranberry: {
inherit: true,
gen: 2
},
pechaberry: {
inherit: true,
gen: 2
},
persimberry: {
inherit: true,
gen: 2
},
pinkbow: {
id: "pinkbow",
name: "Pink Bow",
onBasePower: function (basePower, user, target, move) {
if (move.type === 'Normal') {
return basePower * 1.1;
}
},
gen: 2,
desc: "Holder's Normal-type attacks have 1.1x power."
},
polkadotbow: {
id: "polkadotbow",
name: "Polkadot Bow",
onBasePower: function (basePower, user, target, move) {
if (move.type === 'Normal') {
return basePower * 1.1;
}
},
gen: 2,
desc: "Holder's Normal-type attacks have 1.1x power."
},
rawstberry: {
inherit: true,
gen: 2
},
sitrusberry: {
inherit: true,
gen: 2
},
thickclub: {
inherit: true,
// On Gen 2 this happens in stat calculation directly.
onModifyAtk: function () {}
}
};