mirror of
https://github.com/smogon/pokemon-showdown.git
synced 2026-05-22 15:30:29 -05:00
75 lines
2.8 KiB
JavaScript
75 lines
2.8 KiB
JavaScript
'use strict';
|
|
|
|
const assert = require('./../../assert');
|
|
const common = require('./../../common');
|
|
|
|
let battle;
|
|
|
|
describe('Imprison', function () {
|
|
afterEach(function () {
|
|
battle.destroy();
|
|
});
|
|
|
|
it(`should prevent foes from using moves that the user knows`, function () {
|
|
battle = common.createBattle();
|
|
battle.setPlayer('p1', {team: [
|
|
{species: 'Abra', ability: 'prankster', moves: ['imprison', 'calmmind', 'batonpass']},
|
|
{species: 'Kadabra', ability: 'prankster', moves: ['imprison', 'calmmind']},
|
|
]});
|
|
battle.setPlayer('p2', {team: [
|
|
{species: 'Abra', ability: 'synchronize', moves: ['calmmind', 'gravity']},
|
|
{species: 'Kadabra', ability: 'prankster', moves: ['imprison', 'calmmind']},
|
|
]});
|
|
|
|
battle.makeChoices('move imprison', 'move calmmind');
|
|
assert.statStage(battle.p2.active[0], 'spa', 0);
|
|
assert.statStage(battle.p2.active[0], 'spd', 0);
|
|
assert.cantMove(() => battle.choose('p2', 'move calmmind'), 'Abra', 'Calm Mind', true);
|
|
|
|
// Imprison doesn't end when the foe switches
|
|
battle.makeChoices('default', 'switch 2');
|
|
battle.makeChoices('move calmmind', 'move calmmind');
|
|
assert.statStage(battle.p2.active[0], 'spa', 0);
|
|
|
|
// Imprison is not passed by Baton Pass
|
|
battle.makeChoices('move batonpass', 'move calmmind');
|
|
assert.statStage(battle.p2.active[0], 'spa', 0);
|
|
battle.makeChoices('switch 2', '');
|
|
assert.statStage(battle.p2.active[0], 'spa', 0);
|
|
battle.makeChoices('move calmmind', 'move calmmind');
|
|
assert.statStage(battle.p2.active[0], 'spa', 1);
|
|
|
|
// Imprison ends after user switches
|
|
battle.makeChoices('switch 2', 'move calmmind');
|
|
assert.statStage(battle.p2.active[0], 'spa', 2);
|
|
battle.makeChoices('move calmmind', 'move calmmind');
|
|
assert.statStage(battle.p2.active[0], 'spa', 3);
|
|
});
|
|
|
|
it(`should not prevent foes from using Z-Powered Status moves`, function () {
|
|
battle = common.createBattle();
|
|
battle.setPlayer('p1', {team: [{species: 'Sableye', ability: 'prankster', moves: ['imprison', 'sunnyday']}]});
|
|
battle.setPlayer('p2', {team: [{species: 'Charmander', ability: 'blaze', item: 'firiumz', moves: ['sunnyday']}]});
|
|
|
|
battle.makeChoices('move imprison', 'move sunnyday zmove');
|
|
assert.statStage(battle.p2.active[0], 'spe', 1);
|
|
assert.ok(battle.field.isWeather('sunnyday'));
|
|
});
|
|
|
|
it(`should not prevent the user from using moves that a foe knows`, function () {
|
|
battle = common.createBattle();
|
|
battle.setPlayer('p1', {team: [
|
|
{species: 'Abra', ability: 'prankster', moves: ['imprison', 'calmmind', 'batonpass']},
|
|
]});
|
|
battle.setPlayer('p2', {team: [
|
|
{species: 'Abra', ability: 'synchronize', moves: ['calmmind', 'gravity']},
|
|
]});
|
|
const imprisonUser = battle.p1.active[0];
|
|
|
|
battle.makeChoices('move imprison', 'auto');
|
|
battle.makeChoices('move calmmind', 'auto');
|
|
assert.statStage(imprisonUser, 'spa', 1);
|
|
assert.statStage(imprisonUser, 'spd', 1);
|
|
});
|
|
});
|