pokemon-showdown/data/mods/vgc17/formats-data.js
Guangcong Luo f3e45fbb72 Move server code to server/
Also move mods/ to data/mods/

This makes PS more monorepo-like. The intent is to further separate
the sim and the server code, but without fully committing to splitting
the repository itself.

We now support `./pokemon-showdown start` in addition to
`./pokemon-showdown`. I'm not clear which I want to be the default
yet.
2019-02-03 16:07:06 -06:00

73 lines
1.2 KiB
JavaScript

'use strict';
/**@type {{[k: string]: ModdedTemplateFormatsData}} */
let BattleFormatsData = {
pikachupartner: {
inherit: true,
isUnreleased: true,
tier: "Unreleased",
},
marowakalolatotem: {
inherit: true,
isUnreleased: true,
tier: "Unreleased",
},
ribombeetotem: {
inherit: true,
isUnreleased: true,
tier: "Unreleased",
},
rockruffdusk: {
inherit: true,
isUnreleased: true,
tier: "Unreleased",
},
lycanrocdusk: {
inherit: true,
isUnreleased: true,
tier: "Unreleased",
},
araquanidtotem: {
inherit: true,
isUnreleased: true,
tier: "Unreleased",
},
necrozmaduskmane: {
inherit: true,
isUnreleased: true,
tier: "Unreleased",
},
necrozmadawnwings: {
inherit: true,
isUnreleased: true,
tier: "Unreleased",
},
necrozmaultra: {
inherit: true,
isUnreleased: true,
tier: "Unreleased",
},
poipole: {
inherit: true,
isUnreleased: true,
tier: "Unreleased",
},
naganadel: {
inherit: true,
isUnreleased: true,
tier: "Unreleased",
},
stakataka: {
inherit: true,
isUnreleased: true,
tier: "Unreleased",
},
blacephalon: {
inherit: true,
isUnreleased: true,
tier: "Unreleased",
},
};
exports.BattleFormatsData = BattleFormatsData;