mirror of
https://github.com/smogon/pokemon-showdown.git
synced 2026-05-21 23:15:44 -05:00
62 lines
1.6 KiB
JavaScript
62 lines
1.6 KiB
JavaScript
'use strict';
|
|
|
|
/**@type {{[k: string]: ModdedPureEffectData}} */
|
|
let BattleStatuses = {
|
|
slp: {
|
|
inherit: true,
|
|
onSwitchIn(target) {
|
|
this.effectData.time = this.effectData.startTime;
|
|
},
|
|
},
|
|
partiallytrapped: {
|
|
inherit: true,
|
|
onResidual(pokemon) {
|
|
if (this.effectData.source && (!this.effectData.source.isActive || this.effectData.source.hp <= 0 || !this.effectData.source.activeTurns)) {
|
|
delete pokemon.volatiles['partiallytrapped'];
|
|
return;
|
|
}
|
|
if (this.effectData.source.hasItem('bindingband')) {
|
|
this.damage(pokemon.maxhp / 8);
|
|
} else {
|
|
this.damage(pokemon.maxhp / 16);
|
|
}
|
|
},
|
|
},
|
|
stall: {
|
|
// Protect, Detect, Endure counter
|
|
duration: 2,
|
|
counterMax: 256,
|
|
onStart() {
|
|
this.effectData.counter = 2;
|
|
},
|
|
onStallMove() {
|
|
// this.effectData.counter should never be undefined here.
|
|
// However, just in case, use 1 if it is undefined.
|
|
let counter = this.effectData.counter || 1;
|
|
if (counter >= 256) {
|
|
// 2^32 - special-cased because Battle.random(n) can't handle n > 2^16 - 1
|
|
return (this.random() * 4294967296 < 1);
|
|
}
|
|
this.debug("Success chance: " + Math.round(100 / counter) + "%");
|
|
return this.randomChance(1, counter);
|
|
},
|
|
onRestart() {
|
|
// @ts-ignore
|
|
if (this.effectData.counter < this.effect.counterMax) {
|
|
this.effectData.counter *= 2;
|
|
}
|
|
this.effectData.duration = 2;
|
|
},
|
|
},
|
|
gem: {
|
|
duration: 1,
|
|
affectsFainted: true,
|
|
onBasePower(basePower, user, target, move) {
|
|
this.debug('Gem Boost');
|
|
return this.chainModify(1.5);
|
|
},
|
|
},
|
|
};
|
|
|
|
exports.BattleStatuses = BattleStatuses;
|