pokemon-showdown/test/simulator/items
Kevin Lau 1c574c6c55 Critical Hit Ratio refactor: Use an event to modify crit ratios (#2501)
This allows for proper crit ratios when a Pokemon loses/gains an ability,
item, or other effect in the middle of a multi-hit attack.
2016-04-11 21:35:36 -04:00
..
assaultvest.js Use strict mode and let and const instead of var 2015-11-06 21:56:52 -05:00
drives.js Always use trailing comma for multiline objects 2016-01-01 00:20:07 +01:00
flameorb.js Always use trailing comma for multiline objects 2016-01-01 00:20:07 +01:00
focussash.js Use strict mode and let and const instead of var 2015-11-06 21:56:52 -05:00
ironball.js Always use trailing comma for multiline objects 2016-01-01 00:20:07 +01:00
lansatberry.js Critical Hit Ratio refactor: Use an event to modify crit ratios (#2501) 2016-04-11 21:35:36 -04:00
leftovers.js Always use trailing comma for multiline objects 2016-01-01 00:20:07 +01:00
mail.js Always use trailing comma for multiline objects 2016-01-01 00:20:07 +01:00
plates.js Always use trailing comma for multiline objects 2016-01-01 00:20:07 +01:00
ringtarget.js Fix Levitate Flying Ring Target interaction 2016-02-19 17:23:21 -06:00
shedshell.js Always use trailing comma for multiline objects 2016-01-01 00:20:07 +01:00
weaknesspolicy.js Use strict mode and let and const instead of var 2015-11-06 21:56:52 -05:00