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* Fix Magic Bounce in Free-For-All battles * Fix test with unmodified speed * Modify test name * Fix test name * Fix test
117 lines
5.0 KiB
JavaScript
117 lines
5.0 KiB
JavaScript
'use strict';
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const assert = require('./../../assert');
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const common = require('./../../common');
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let battle;
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describe('Magic Bounce', () => {
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afterEach(() => {
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battle.destroy();
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});
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it('should bounce Growl', () => {
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// Sanity check: if this test fails, the remaining tests for Magic Bounce may not make sense.
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// Tests for specific moves belong to the respective moves' test suites.
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battle = common.createBattle();
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battle.setPlayer('p1', { team: [{ species: "Bulbasaur", ability: 'overgrow', moves: ['growl'] }] });
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battle.setPlayer('p2', { team: [{ species: "Espeon", ability: 'magicbounce', moves: ['futuresight'] }] });
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battle.makeChoices('move growl', 'move futuresight');
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assert.statStage(battle.p1.active[0], 'atk', -1);
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assert.statStage(battle.p2.active[0], 'atk', 0);
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});
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it('should bounce once when target and source share the ability', () => {
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battle = common.createBattle();
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battle.setPlayer('p1', { team: [{ species: "Xatu", ability: 'magicbounce', moves: ['roost'] }] });
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battle.setPlayer('p2', { team: [{ species: "Espeon", ability: 'magicbounce', moves: ['growl'] }] });
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assert.doesNotThrow(() => battle.makeChoices('move roost', 'move growl'));
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assert.statStage(battle.p1.active[0], 'atk', 0);
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assert.statStage(battle.p2.active[0], 'atk', -1);
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});
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it('should not cause a choice-lock', () => {
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battle = common.createBattle();
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battle.setPlayer('p1', { team: [
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{ species: "Spoink", ability: 'thickfat', moves: ['bounce'] },
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{ species: "Xatu", item: 'choicescarf', ability: 'magicbounce', moves: ['roost', 'growl'] },
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] });
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battle.setPlayer('p2', { team: [{ species: "Espeon", ability: 'magicbounce', moves: ['growl', 'recover'] }] });
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battle.makeChoices('switch 2', 'move growl');
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battle.makeChoices('move roost', 'move recover');
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assert.notEqual(battle.p1.active[0].lastMove.id, 'growl');
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});
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it('should be suppressed by Mold Breaker', () => {
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battle = common.createBattle();
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battle.setPlayer('p1', { team: [{ species: "Bulbasaur", ability: 'moldbreaker', moves: ['growl'] }] });
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battle.setPlayer('p2', { team: [{ species: "Espeon", ability: 'magicbounce', moves: ['futuresight'] }] });
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battle.makeChoices('move growl', 'move futuresight');
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assert.statStage(battle.p1.active[0], 'atk', 0);
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assert.statStage(battle.p2.active[0], 'atk', -1);
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});
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it('should not bounce moves while semi-invulnerable', () => {
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battle = common.createBattle({ gameType: 'doubles' });
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battle.setPlayer('p1', { team: [
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{ species: "Bulbasaur", ability: 'overgrow', moves: ['growl'] },
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{ species: "Geodude", ability: 'rockhead', moves: ['stealthrock'] },
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] });
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battle.setPlayer('p2', { team: [
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{ species: "Xatu", ability: 'magicbounce', moves: ['fly'] },
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{ species: "Charmander", ability: 'blaze', moves: ['sleeptalk'] },
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] });
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battle.makeChoices('auto', 'auto');
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assert.statStage(battle.p1.active[0], 'atk', 0);
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assert.statStage(battle.p2.active[0], 'atk', 0);
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assert.false(battle.p1.sideConditions['stealthrock']);
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assert(battle.p2.sideConditions['stealthrock']);
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});
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it(`should only activate for the fastest Pokemon in a Free-for-all battle`, () => {
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battle = common.createBattle({ gameType: 'freeforall' }, [[
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{ species: 'Deoxys-Speed', moves: ['stealthrock'] },
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], [
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{ species: 'Espeon', ability: 'magicbounce', moves: ['sleeptalk'] },
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], [
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{ species: 'Hatterene', ability: 'magicbounce', moves: ['sleeptalk'] },
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], [
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{ species: 'Hattrem', ability: 'magicbounce', moves: ['sleeptalk'] },
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]]);
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battle.makeChoices();
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assert.deepEqual(battle.sides.map(side => !!side.sideConditions.stealthrock), [true, false, true, true]);
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});
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it(`should activate from fastest to slowest based on unmodified speed`, () => {
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battle = common.createBattle({ gameType: 'freeforall' }, [[
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{ species: 'Deoxys-Speed', moves: ['stealthrock', 'trickroom'] },
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], [
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{ species: 'Espeon', ability: 'magicbounce', moves: ['sleeptalk'] },
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], [
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{ species: 'Hatterene', ability: 'magicbounce', moves: ['sleeptalk'] },
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], [
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{ species: 'Hattrem', ability: 'magicbounce', moves: ['sleeptalk'] },
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]]);
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battle.makeChoices('move trickroom', 'auto', 'auto', 'auto');
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battle.makeChoices();
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assert.deepEqual(battle.sides.map(side => !!side.sideConditions.stealthrock), [true, false, true, true]);
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});
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it(`[Gen 5] should bounce moves that target the foe's side while semi-invulnerable`, () => {
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battle = common.gen(5).createBattle({ gameType: 'doubles' });
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battle.setPlayer('p1', { team: [
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{ species: "Bulbasaur", ability: 'overgrow', moves: ['growl'] },
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{ species: "Geodude", ability: 'rockhead', moves: ['stealthrock'] },
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] });
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battle.setPlayer('p2', { team: [
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{ species: "Xatu", ability: 'magicbounce', moves: ['fly'] },
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{ species: "Charmander", ability: 'blaze', moves: ['sleeptalk'] },
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] });
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battle.makeChoices('auto', 'auto');
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assert.statStage(battle.p1.active[0], 'atk', 0);
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assert.statStage(battle.p2.active[0], 'atk', 0);
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assert(battle.p1.sideConditions['stealthrock']);
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assert.false(battle.p2.sideConditions['stealthrock']);
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});
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});
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