pokemon-showdown/test/sim/abilities
2022-10-15 13:55:17 -05:00
..
aftermath.js Use assert in strict mode 2020-02-20 00:39:31 -08:00
angerpoint.js Test: Update folder structure to match source code (#5436) 2019-04-14 23:57:06 +09:30
arenatrap.js Use assert in strict mode 2020-02-20 00:39:31 -08:00
battlearmor.js Stop using assert.strict.strictEqual (#7515) 2020-10-14 01:19:03 -07:00
berserk.js Add various mechanics tests (#8313) 2021-05-20 08:43:08 -04:00
cheekpouch.js Add various mechanics tests (#8494) 2021-11-05 13:28:45 -05:00
clearbody.js Test: Update folder structure to match source code (#5436) 2019-04-14 23:57:06 +09:30
cloudnine.js Update Dex API (#8181) 2021-04-08 03:00:37 -07:00
colorchange.js Stop using assert.strict.strictEqual (#7515) 2020-10-14 01:19:03 -07:00
comatose.js Update Dex API (#8181) 2021-04-08 03:00:37 -07:00
contrary.js Test: Update folder structure to match source code (#5436) 2019-04-14 23:57:06 +09:30
cursedbody.js Cursed Body should be able to disable Z-moves 2021-01-05 13:06:40 +00:00
damp.js Test: Update folder structure to match source code (#5436) 2019-04-14 23:57:06 +09:30
dancer.js Stop using assert.strict.strictEqual (#7515) 2020-10-14 01:19:03 -07:00
dazzling.js Format volatiles consistently (#7314) 2020-09-05 08:12:24 -07:00
deltastream.js Stop using assert.strict.strictEqual (#7515) 2020-10-14 01:19:03 -07:00
desolateland.js Update Dex API (#8181) 2021-04-08 03:00:37 -07:00
disguise.js Support per-pokemon Residual handlers in Side/Field conditions (#8222) 2021-04-25 10:55:54 -07:00
dryskin.js Turn on prefer-const for .js files 2020-04-23 11:37:47 -07:00
emergencyexit.js Add various mechanics tests (#8915) 2022-10-05 21:59:34 -05:00
flashfire.js Tests: Use assert.equal and assert.notEqual more (#8276) 2021-05-07 23:51:18 -07:00
flowergift.js Don't activate Flower Gift/Ice Face when KOed (#7733) 2020-11-26 15:36:59 -05:00
flowerveil.js Add various mechanics tests (#8313) 2021-05-20 08:43:08 -04:00
frisk.js Re-fix Frisk's interaction with Neturalizing Gas (#8526) 2021-11-10 10:30:20 -08:00
gluttony.js Correct super Sitrus Berry HP restoration amount 2022-10-08 14:50:35 -05:00
gulpmissile.js Add various mechanics tests (#8313) 2021-05-20 08:43:08 -04:00
hungerswitch.js Add Gen 8 unit tests 2020-02-21 00:46:28 -08:00
iceface.js Add more Ice Face tests 2021-09-19 17:16:24 -05:00
illusion.js Consolidate Neutralizing Gas tests; add Gluttony/Slow Start NGas tests 2020-10-22 11:49:11 -05:00
immunity.js Use assert in strict mode 2020-02-20 00:39:31 -08:00
imposter.js Consolidate Neutralizing Gas tests; add Gluttony/Slow Start NGas tests 2020-10-22 11:49:11 -05:00
intimidate.js Use assert in strict mode 2020-02-20 00:39:31 -08:00
klutz.js Use assert in strict mode 2020-02-20 00:39:31 -08:00
levitate.js Use assert in strict mode 2020-02-20 00:39:31 -08:00
lightningrod.js Set abilityOrder before entrance effects activate (#8010) 2021-02-11 16:14:59 -05:00
liquidooze.js Gen III-IV: Fix interaction between Liquid Ooze / Dream Eater (#8467) 2021-09-19 10:28:22 -04:00
magicbounce.js Stop using assert.strict.strictEqual (#7515) 2020-10-14 01:19:03 -07:00
magicguard.js Use assert in strict mode 2020-02-20 00:39:31 -08:00
magician.js Fix Magician activation timing (#8202) 2021-04-17 12:26:29 -04:00
magnetpull.js Test: Update folder structure to match source code (#5436) 2019-04-14 23:57:06 +09:30
mirrorarmor.js Fix Parting Shot mechanics 2020-03-20 21:23:33 +04:00
moxie.js Moxie and Beast Boost should have one combined boost for all fainted Pokémon. (#6557) 2020-04-27 15:44:33 -07:00
multiscale.js Turn on prefer-const for .js files 2020-04-23 11:37:47 -07:00
mummy.js Add various mechanics tests (#8313) 2021-05-20 08:43:08 -04:00
naturalcure.js Tests: Use assert.equal and assert.notEqual more (#8276) 2021-05-07 23:51:18 -07:00
neutralizinggas.js Fix Neutralizing Gas Primal weather interaction (#8930) 2022-10-15 13:55:17 -05:00
normalize.js Stop using assert.strict.strictEqual (#7515) 2020-10-14 01:19:03 -07:00
owntempo.js Fix Adrenaline Orb 2020-06-19 16:52:56 +04:00
parentalbond.js Fix Parental Bond to modify damage, not base power (#8226) 2021-04-25 12:06:27 -04:00
pastelveil.js Fix Pastel Veil mechanics (#6571) 2020-04-13 15:18:14 -07:00
pickpocket.js Add various mechanics tests (#8494) 2021-11-05 13:28:45 -05:00
pickup.js Refactor unit test battle formats again 2019-12-11 16:26:45 +09:00
prankster.js Format volatiles consistently (#7314) 2020-09-05 08:12:24 -07:00
pressure.js Deduct Pressure PP from caller moves like Assist (#8582) 2021-12-26 18:56:19 -06:00
primordialsea.js Update Dex API (#8181) 2021-04-08 03:00:37 -07:00
protean.js Fix Counter/Mirror Coat/Metal Burst failure timing (#8723) 2022-04-18 22:33:21 -05:00
receiver.js Add various mechanics tests (#7857) 2021-01-04 23:47:10 -08:00
ripen.js Fix Ripen's interaction with Jaboca/Rowap Berries 2021-01-26 20:36:25 -06:00
rockhead.js Test: Update folder structure to match source code (#5436) 2019-04-14 23:57:06 +09:30
roughskin.js Use assert in strict mode 2020-02-20 00:39:31 -08:00
sapsipper.js Fix Aromatherapy failing if the right slot has a Substitute (#8151) 2021-04-02 17:35:04 -04:00
screencleaner.js Add Gen 8 unit tests 2020-02-21 00:46:28 -08:00
serenegrace.js Implement secondaries stat chance overflow (#8629) 2022-01-20 19:17:16 -06:00
shadowtag.js Test: Update folder structure to match source code (#5436) 2019-04-14 23:57:06 +09:30
sheerforce.js Fix timing of freeze thaws (#8453) 2021-09-29 20:29:26 -04:00
shellarmor.js Stop using assert.strict.strictEqual (#7515) 2020-10-14 01:19:03 -07:00
shielddust.js Add various mechanics tests (#8915) 2022-10-05 21:59:34 -05:00
shieldsdown.js Fix Shields Down for cosmetic formes 2020-05-01 23:30:04 -07:00
simple.js Use assert in strict mode 2020-02-20 00:39:31 -08:00
slowstart.js Fix Slow Start not halving Sp. Atk for special Z-Moves (#8739) 2022-04-28 14:03:57 -05:00
soulheart.js Add various mechanics tests (#7857) 2021-01-04 23:47:10 -08:00
stancechange.js Fix Stance Change mechanics 2020-11-26 13:47:27 +04:00
steelyspirit.js Add various mechanics tests (#6714) 2020-05-18 12:19:18 -07:00
stickyhold.js Use assert in strict mode 2020-02-20 00:39:31 -08:00
stormdrain.js Fix Max move Lightningrod redirection 2020-02-19 01:01:58 -08:00
sturdy.js Sturdy should trigger before Focus Sash but after False Swipe 2021-01-05 16:58:03 +00:00
suctioncups.js Use assert in strict mode 2020-02-20 00:39:31 -08:00
symbiosis.js Fix Symbiosis interaction with Eject Button (#7718) 2020-11-24 11:14:05 -05:00
synchronize.js Lum Berry activates after Synchronize 2020-12-31 21:58:36 +04:00
technician.js Turn on prefer-const for .js files 2020-04-23 11:37:47 -07:00
thickfat.js Gen 3: Type boosting items should boost the attacking stat (#8402) 2021-07-17 13:36:56 -04:00
trace.js Abilities: Add isPermanent flag (#7614) 2020-11-03 10:31:11 -05:00
truant.js Turn on prefer-const for .js files 2020-04-23 11:37:47 -07:00
unaware.js Stop using assert.strict.strictEqual (#7515) 2020-10-14 01:19:03 -07:00
unburden.js Consolidate Neutralizing Gas tests; add Gluttony/Slow Start NGas tests 2020-10-22 11:49:11 -05:00
unnerve.js Add various mechanics tests (#8494) 2021-11-05 13:28:45 -05:00
victorystar.js Victory Star tests are Victory Star 2020-12-16 06:41:11 -06:00
wanderingspirit.js Add various mechanics tests (#8313) 2021-05-20 08:43:08 -04:00
wonderguard.js Stop using assert.strict.strictEqual (#7515) 2020-10-14 01:19:03 -07:00
zenmode.js Abilities: Add isPermanent flag (#7614) 2020-11-03 10:31:11 -05:00