pokemon-showdown/test/sim/items
2021-06-07 12:26:50 -04:00
..
adrenalineorb.js Fix Adrenaline Orb's interaction with max stat stages (#8154) 2021-05-01 14:01:32 -04:00
assaultvest.js
drives.js
ejectpack.js Tests: unskip oldgen Fury Cutter, improve readability 2020-12-22 23:21:31 -06:00
flameorb.js
focussash.js
heavydutyboots.js
ironball.js
jabocaberry.js Activate Jaboca and Rowap Berry on KO (#7779) 2020-12-08 15:15:41 -05:00
keeberry.js
lansatberry.js
leftovers.js
leppaberry.js
lifeorb.js
lumberry.js Descriptions: Replace "major" with "non-volatile" 2020-11-17 14:49:19 -05:00
mail.js
metronome.js Add various mechanics tests (#8313) 2021-05-20 08:43:08 -04:00
plates.js
protectivepads.js Protective Pads should not apply to Gulp Missile (#8207) 2021-04-19 12:39:33 -04:00
quickclaw.js Gen II, III: Implement Quick Claw properly 2021-06-07 12:26:50 -04:00
redcard.js Fix interaction of Destiny Bond and Red Card (#8219) 2021-05-01 14:02:34 -04:00
ringtarget.js Add various mechanics tests (#8313) 2021-05-20 08:43:08 -04:00
rockyhelmet.js
safetygoggles.js Add various mechanics tests (#7857) 2021-01-04 23:47:10 -08:00
seeds.js
shedshell.js
shellbell.js Tests: Unskip passing Shell Bell test 2021-05-21 20:32:55 -05:00
sitrusberry.js Tests: unskip oldgen Fury Cutter, improve readability 2020-12-22 23:21:31 -06:00
weaknesspolicy.js Add various mechanics tests (#7857) 2021-01-04 23:47:10 -08:00
whiteherb.js Add various mechanics tests (#7857) 2021-01-04 23:47:10 -08:00