pokemon-showdown/test/sim/misc
André Bastos Dias 00c061991c
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Gen 1: Fix critical-hit level calculation (#12172)
2026-07-17 13:15:47 -05:00
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accuracy.js
arceus.js
ateabilities.js
confusion.js
critical.js
dynamax.js
faint-order.js
fainted-forme-regression.js
fusion-combo.js
hazards.js
megaevolution.js
multi-battle.js
ogerpon.js
ohko.js
pledgemoves.js
prng.js
recoil.js Normalize the implementation of all recoil and crash damage moves (#11704) 2026-07-15 09:27:45 -07:00
silvally.js
speed.js
statdownoverflow.js Gen 1: Fix critical-hit level calculation (#12172) 2026-07-17 13:15:47 -05:00
state.js
statuses.js
statusmoves.js
target-resolution.js
teampreview.js
terapagos.js
terastal.js
terastellar.js
trapmoves.js
turn-order.js
twoturnmoves.js
typechange.js
weather.js
weight.js
zmoves.js