pokemon-showdown/data/mods/linked/moves.ts
2026-03-09 12:00:37 -06:00

313 lines
10 KiB
TypeScript

export const Moves: import('../../../sim/dex-moves').ModdedMoveDataTable = {
pursuit: {
inherit: true,
beforeTurnCallback(pokemon) {
// @ts-expect-error modded
const linkedMoves: [ActiveMove, ActiveMove] = pokemon.getLinkedMoves();
if (linkedMoves.length) {
if (linkedMoves[0].id !== 'pursuit' && linkedMoves[1].id === 'pursuit') return;
}
for (const target of pokemon.foes()) {
target.addVolatile('pursuit');
const data = target.volatiles['pursuit'];
if (!data.sources) {
data.sources = [];
}
data.sources.push(pokemon);
}
},
},
mefirst: {
inherit: true,
onTryHit(target, pokemon) {
const action = this.queue.willMove(target);
if (!action) return false;
// Mod-specific: Me First copies the first move in the link
// @ts-expect-error modded
const move = this.dex.getActiveMove(action.linked?.[0] || action.move.id);
if (action.zmove || move.isZ || move.isMax) return false;
if (target.volatiles['mustrecharge']) return false;
if (move.category === 'Status' || move.flags['failmefirst']) return false;
pokemon.addVolatile('mefirst');
this.actions.useMove(move, pokemon, { target });
return null;
},
},
// Modify Sucker Punch to check if both moves in a link are status
suckerpunch: {
inherit: true,
onTry(source, target) {
const action = this.queue.willMove(target);
if (!action || action.choice !== 'move' ||
// @ts-expect-error modded
(!action.linked && action.move.category === 'Status' && action.move.id !== 'mefirst')) {
this.attrLastMove('[still]');
this.add('-fail', source);
return null;
}
if (target.volatiles.mustrecharge && target.volatiles.mustrecharge.duration! < 2) {
// Duration may not be lower than 2 if Sucker Punch is used as a low-priority move
// i.e. if Sucker Punch is linked with a negative priority move
this.attrLastMove('[still]');
this.add('-fail', source);
return null;
}
// @ts-expect-error modded
if (action.linked) {
// @ts-expect-error modded
for (const linkedMove of action.linked) {
if (linkedMove.category !== 'Status' || linkedMove.id === 'mefirst') return;
}
this.attrLastMove('[still]');
this.add('-fail', source);
return null;
}
},
},
thunderclap: {
inherit: true,
onTry(source, target) {
const action = this.queue.willMove(target);
if (!action || action.choice !== 'move' ||
// @ts-expect-error modded
(!action.linked && action.move.category === 'Status' && action.move.id !== 'mefirst')) {
this.attrLastMove('[still]');
this.add('-fail', source);
return null;
}
if (target.volatiles.mustrecharge && target.volatiles.mustrecharge.duration! < 2) {
// Duration may not be lower than 2 if Sucker Punch is used as a low-priority move
// i.e. if Sucker Punch is linked with a negative priority move
this.attrLastMove('[still]');
this.add('-fail', source);
return null;
}
// @ts-expect-error modded
if (action.linked) {
// @ts-expect-error modded
for (const linkedMove of action.linked) {
if (linkedMove.category !== 'Status' || linkedMove.id === 'mefirst') return;
}
this.attrLastMove('[still]');
this.add('-fail', source);
return null;
}
},
},
upperhand: {
inherit: true,
onTry(source, target) {
const action = this.queue.willMove(target);
if (!action || action.choice !== 'move' || action.move.priority < 0.1 ||
// @ts-expect-error modded
(!action.linked && action.move.category === 'Status' && action.move.id !== 'mefirst')) {
this.attrLastMove('[still]');
this.add('-fail', source);
return null;
}
if (target.volatiles.mustrecharge && target.volatiles.mustrecharge.duration! < 2) {
// Duration may not be lower than 2 if Sucker Punch is used as a low-priority move
// i.e. if Sucker Punch is linked with a negative priority move
this.attrLastMove('[still]');
this.add('-fail', source);
return null;
}
// @ts-expect-error modded
if (action.linked) {
// @ts-expect-error modded
for (const linkedMove of action.linked) {
if (linkedMove.category !== 'Status' || linkedMove.id === 'mefirst') return;
}
this.attrLastMove('[still]');
this.add('-fail', source);
return null;
}
},
},
encore: {
inherit: true,
condition: {
duration: 3,
noCopy: true, // doesn't get copied by Z-Baton Pass
onStart(target) {
let move: Move | ActiveMove | null = target.lastMove;
if (!move || target.volatiles['dynamax']) return false;
// Encore only works on Max Moves if the base move is not itself a Max Move
if (move.isMax && move.baseMove) move = this.dex.moves.get(move.baseMove);
// @ts-expect-error modded
const linkedMoves: [ActiveMove, ActiveMove] = target.getLinkedMoves(true);
const moveSlot = target.getMoveData(move.id);
const isLinkedMove = linkedMoves.some(x => x.id === move.id);
if (isLinkedMove && linkedMoves.every(m => !!m.flags['failencore'])) {
// both moves cannot be encored
delete target.volatiles['encore'];
return false;
}
if (move.isZ || move.isMax || move.flags['failencore'] || !moveSlot || moveSlot.pp <= 0) {
// it failed
return false;
}
this.effectState.timesActivated = {};
this.effectState.move = move.id;
this.add('-start', target, 'Encore');
if (isLinkedMove) {
this.effectState.move = linkedMoves;
}
if (!this.queue.willMove(target)) {
this.effectState.duration!++;
}
},
onOverrideAction(pokemon, target, move) {
if (!this.effectState.timesActivated[this.turn]) {
// Initialize Encore effect for this turn
this.effectState.timesActivated[this.turn] = 0;
} else if (this.effectState.timesActivated[this.turn] >= (Array.isArray(this.effectState.move) ?
this.effectState.move.length : 1)) {
// Finish Encore effect for this turn
return;
}
this.effectState.timesActivated[this.turn]++;
if (!Array.isArray(this.effectState.move)) {
this.queue.cancelAction(pokemon);
if (move.id !== this.effectState.move) return this.effectState.move;
} else {
// Locked into a link
switch (this.effectState.timesActivated[this.turn]) {
case 1: {
if (this.effectState.move[0] !== move.id) return this.effectState.move[0];
return;
}
case 2:
if (this.effectState.move[1] !== move.id) return this.effectState.move[1];
return;
}
}
},
onResidualOrder: 13,
onResidual(target) {
if (Array.isArray(this.effectState.move)) {
if (this.effectState.move.map(move => target.getMoveData(move)).some(moveSlot => !moveSlot || moveSlot.pp <= 0)) {
target.removeVolatile('encore');
}
} else {
const moveSlot = target.getMoveData(this.effectState.move);
if (!moveSlot || moveSlot.pp <= 0) {
target.removeVolatile('encore');
}
}
},
onEnd(target) {
this.add('-end', target, 'Encore');
},
onDisableMove(pokemon) {
if (!this.effectState.move) return;
if (Array.isArray(this.effectState.move)) {
if (this.effectState.move.every(move => !pokemon.hasMove(move))) return;
for (const moveSlot of pokemon.moveSlots) {
if (!this.effectState.move.map(move => move.id).includes(moveSlot.id)) {
pokemon.disableMove(moveSlot.id);
}
}
} else {
if (!pokemon.hasMove(this.effectState.move)) return;
for (const moveSlot of pokemon.moveSlots) {
if (moveSlot.id !== this.effectState.move) {
pokemon.disableMove(moveSlot.id);
}
}
}
},
},
},
torment: {
inherit: true,
condition: {
noCopy: true,
onStart(pokemon, source, effect) {
if (pokemon.volatiles['dynamax']) {
delete pokemon.volatiles['torment'];
return false;
}
if (effect?.id === 'gmaxmeltdown') this.effectState.duration = 3;
this.add('-start', pokemon, 'Torment');
},
onEnd(pokemon) {
this.add('-end', pokemon, 'Torment');
},
onDisableMove(pokemon) {
const lastMove = pokemon.lastMove;
if (!lastMove || lastMove.id === 'struggle') return;
pokemon.disableMove(lastMove.id);
// @ts-expect-error
const { linkIndex, linkedMoves } = pokemon.queryLinkMove(lastMove);
if (linkIndex >= 0) pokemon.disableMove(linkedMoves[1 - linkIndex].id);
},
},
},
// PP-decreasing moves
grudge: {
inherit: true,
condition: {
onStart(pokemon) {
this.add('-singlemove', pokemon, 'Grudge');
},
onFaint(target, source, effect) {
if (!source || source.fainted || !effect) return;
let move = source.lastMove;
if (effect.effectType === 'Move' && !effect.flags['futuremove'] && move) {
if (move.isMax && move.baseMove) move = this.dex.moves.get(move.baseMove) as ActiveMove;
for (const moveSlot of source.moveSlots) {
if (moveSlot.id === move.id) {
moveSlot.pp = 0;
this.add('-activate', source, 'move: Grudge', move.name);
}
}
}
},
onBeforeMovePriority: 100,
onBeforeMove(pokemon) {
if (pokemon.moveThisTurn) return; // Second stage of a Linked move
this.debug('removing Grudge before attack');
pokemon.removeVolatile('grudge');
},
},
},
// Other lastMove checks
destinybond: {
inherit: true,
condition: {
onStart(pokemon) {
this.add('-singlemove', pokemon, 'Destiny Bond');
},
onFaint(target, source, effect) {
if (!source || !effect || target.isAlly(source)) return;
if (effect.effectType === 'Move' && !effect.flags['futuremove']) {
if (source.volatiles['dynamax']) {
this.add('-hint', "Dynamaxed Pokémon are immune to Destiny Bond.");
return;
}
this.add('-activate', target, 'move: Destiny Bond');
source.faint();
}
},
onBeforeMovePriority: -1,
onBeforeMove(pokemon, target, move) {
// Second stage of a Linked move does not remove Destiny Bond
if (pokemon.moveThisTurn || move.id === 'destinybond') return;
this.debug('removing Destiny Bond before attack');
pokemon.removeVolatile('destinybond');
},
onMoveAborted(pokemon, target, move) {
pokemon.removeVolatile('destinybond');
},
},
},
};