pokemon-showdown/sim/dex.js
2017-09-18 21:20:03 -03:00

1409 lines
40 KiB
JavaScript

/**
* Dex
* Pokemon Showdown - http://pokemonshowdown.com/
*
* Handles getting data about pokemon, items, etc. Also contains some useful
* helper functions for using dex data.
*
* By default, nothing is loaded until you call Dex.mod(mod) or
* Dex.forFormat(format).
*
* You may choose to preload some things:
* - Dex.includeMods() ~10ms
* This will populate Dex.dexes, giving you a list of possible mods.
* Note that you don't need this for Dex.mod, Dex.mod will
* automatically populate this.
* - Dex.includeFormats() ~30ms
* As above, but will also populate Dex.formats, giving an object
* containing formats.
* - Dex.includeData() ~500ms
* As above, but will also preload all of Dex.data, giving access to
* the data access functions like Dex.getTemplate, Dex.getMove, etc.
* - Dex.includeModData() ~1500ms
* As above, but will also preload Dex.dexes[...].data for all mods.
*
* Note that preloading is only necessary for iterating Dex.dexes. Getters
* like Dex.getTemplate will automatically load this data as needed.
*
* @license MIT license
*/
'use strict';
const fs = require('fs');
const path = require('path');
const Data = require('./dex-data');
const {Effect, PureEffect, RuleTable, Format, Item, Template, Move, Ability} = Data; // eslint-disable-line no-unused-vars
const DATA_DIR = path.resolve(__dirname, '../data');
const MODS_DIR = path.resolve(__dirname, '../mods');
const FORMATS = path.resolve(__dirname, '../config/formats');
/** @type {{[mod: string]: ModdedDex}} */
let dexes = {};
/** @typedef {'Pokedex' | 'FormatsData' | 'Learnsets' | 'Movedex' | 'Statuses' | 'TypeChart' | 'Scripts' | 'Items' | 'Abilities' | 'Natures' | 'Formats'} DataType */
/** @type {DataType[]} */
const DATA_TYPES = ['Pokedex', 'FormatsData', 'Learnsets', 'Movedex', 'Statuses', 'TypeChart', 'Scripts', 'Items', 'Abilities', 'Natures', 'Formats'];
const DATA_FILES = {
'Pokedex': 'pokedex',
'Movedex': 'moves',
'Statuses': 'statuses',
'TypeChart': 'typechart',
'Scripts': 'scripts',
'Items': 'items',
'Abilities': 'abilities',
'Formats': 'rulesets',
'FormatsData': 'formats-data',
'Learnsets': 'learnsets',
'Aliases': 'aliases',
'Natures': 'natures',
};
/** @typedef {{id: string, name: string, [k: string]: any}} DexTemplate */
/** @typedef {{[id: string]: AnyObject}} DexTable */
/** @typedef {{Pokedex: DexTable, Movedex: DexTable, Statuses: DexTable, TypeChart: DexTable, Scripts: DexTable, Items: DexTable, Abilities: DexTable, FormatsData: DexTable, Learnsets: DexTable, Aliases: {[id: string]: string}, Natures: DexTable, Formats: DexTable}} DexTableData */
const BattleNatures = {
adamant: {name:"Adamant", plus:'atk', minus:'spa'},
bashful: {name:"Bashful"},
bold: {name:"Bold", plus:'def', minus:'atk'},
brave: {name:"Brave", plus:'atk', minus:'spe'},
calm: {name:"Calm", plus:'spd', minus:'atk'},
careful: {name:"Careful", plus:'spd', minus:'spa'},
docile: {name:"Docile"},
gentle: {name:"Gentle", plus:'spd', minus:'def'},
hardy: {name:"Hardy"},
hasty: {name:"Hasty", plus:'spe', minus:'def'},
impish: {name:"Impish", plus:'def', minus:'spa'},
jolly: {name:"Jolly", plus:'spe', minus:'spa'},
lax: {name:"Lax", plus:'def', minus:'spd'},
lonely: {name:"Lonely", plus:'atk', minus:'def'},
mild: {name:"Mild", plus:'spa', minus:'def'},
modest: {name:"Modest", plus:'spa', minus:'atk'},
naive: {name:"Naive", plus:'spe', minus:'spd'},
naughty: {name:"Naughty", plus:'atk', minus:'spd'},
quiet: {name:"Quiet", plus:'spa', minus:'spe'},
quirky: {name:"Quirky"},
rash: {name:"Rash", plus:'spa', minus:'spd'},
relaxed: {name:"Relaxed", plus:'def', minus:'spe'},
sassy: {name:"Sassy", plus:'spd', minus:'spe'},
serious: {name:"Serious"},
timid: {name:"Timid", plus:'spe', minus:'atk'},
};
const toId = Data.Tools.getId;
class ModdedDex {
/**
* @param {string} [mod = 'base']
* @param {boolean} [isOriginal]
*/
constructor(mod = 'base', isOriginal = false) {
/** @type {number} */
this.gen = 0;
this.name = "[ModdedDex]";
this.isBase = (mod === 'base');
/** @type {string} */
this.currentMod = mod;
/** @type {string} */
this.parentMod = '';
/** @type {?DexTableData} */
this.dataCache = null;
/** @type {?DexTable} */
this.formatsCache = null;
/** @type {Map<string, Template>} */
this.templateCache = new Map();
/** @type {Map<string, Move>} */
this.moveCache = new Map();
/** @type {Map<string, Item>} */
this.itemCache = new Map();
/** @type {Map<string, Ability>} */
this.abilityCache = new Map();
if (!isOriginal) {
const original = dexes['base'].mod(mod).includeData();
this.gen = original.gen;
this.currentMod = original.currentMod;
this.parentMod = original.parentMod;
this.dataCache = original.dataCache;
this.formatsCache = original.formatsCache;
this.templateCache = original.templateCache;
this.moveCache = original.moveCache;
this.itemCache = original.itemCache;
this.abilityCache = original.abilityCache;
}
this.modsLoaded = false;
this.getString = Data.Tools.getString;
this.getId = Data.Tools.getId;
this.ModdedDex = ModdedDex;
this.Data = Data;
}
/** @return {string} */
get dataDir() {
return (this.isBase ? DATA_DIR : MODS_DIR + '/' + this.currentMod);
}
/** @return {DexTableData} */
get data() {
return this.loadData();
}
/** @return {DexTable} */
get formats() {
this.includeFormats();
// @ts-ignore
return this.formatsCache;
}
/** @return {{[mod: string]: ModdedDex}} */
get dexes() {
this.includeMods();
return dexes;
}
/**
* @param {string} mod
* @return {ModdedDex}
*/
mod(mod) {
if (!dexes['base'].modsLoaded) dexes['base'].includeMods();
if (!mod) mod = 'base';
return dexes[mod];
}
/**
* @param {Format | string} format
* @return {ModdedDex}
*/
forFormat(format) {
if (!this.modsLoaded) this.includeMods();
const mod = this.getFormat(format).mod;
if (!mod) return dexes['gen7'];
return dexes[mod];
}
/**
* @param {DataType} dataType
* @param {string} id
*/
modData(dataType, id) {
if (this.isBase) return this.data[dataType][id];
if (this.data[dataType][id] !== dexes[this.parentMod].data[dataType][id]) return this.data[dataType][id];
return (this.data[dataType][id] = this.deepClone(this.data[dataType][id]));
}
effectToString() {
return this.name;
}
/**
* Sanitizes a username or Pokemon nickname
*
* Returns the passed name, sanitized for safe use as a name in the PS
* protocol.
*
* Such a string must uphold these guarantees:
* - must not contain any ASCII whitespace character other than a space
* - must not start or end with a space character
* - must not contain any of: | , [ ]
* - must not be the empty string
* - must not contain Unicode RTL control characters
*
* If no such string can be found, returns the empty string. Calling
* functions are expected to check for that condition and deal with it
* accordingly.
*
* getName also enforces that there are not multiple consecutive space
* characters in the name, although this is not strictly necessary for
* safety.
*
* @param {any} name
* @return {string}
*/
getName(name) {
if (typeof name !== 'string' && typeof name !== 'number') return '';
name = ('' + name).replace(/[|\s[\],\u202e]+/g, ' ').trim();
if (name.length > 18) name = name.substr(0, 18).trim();
// remove zalgo
name = name.replace(/[\u0300-\u036f\u0483-\u0489\u0610-\u0615\u064B-\u065F\u0670\u06D6-\u06DC\u06DF-\u06ED\u0E31\u0E34-\u0E3A\u0E47-\u0E4E]{3,}/g, '');
name = name.replace(/[\u239b-\u23b9]/g, '');
return name;
}
/**
* returns false if the target is immune; true otherwise
*
* also checks immunity to some statuses
* @param {{type: string} | string} source
* @param {{types: string[]} | string[] | string} target
* @return {boolean}
*/
getImmunity(source, target) {
/** @type {string} */
// @ts-ignore
let sourceType = source.type || source;
/** @type {string[] | string} */
// @ts-ignore
let targetTyping = target.getTypes && target.getTypes() || target.types || target;
if (Array.isArray(targetTyping)) {
for (let i = 0; i < targetTyping.length; i++) {
if (!this.getImmunity(sourceType, targetTyping[i])) return false;
}
return true;
}
let typeData = this.data.TypeChart[targetTyping];
if (typeData && typeData.damageTaken[sourceType] === 3) return false;
return true;
}
/**
* @param {{type: string} | string} source
* @param {{types: string[]} | string[] | string} target
* @return {number}
*/
getEffectiveness(source, target) {
/** @type {string} */
// @ts-ignore
let sourceType = source.type || source;
let totalTypeMod = 0;
/** @type {string[] | string} */
// @ts-ignore
let targetTyping = target.getTypes && target.getTypes() || target.types || target;
if (Array.isArray(targetTyping)) {
for (let i = 0; i < targetTyping.length; i++) {
totalTypeMod += this.getEffectiveness(sourceType, targetTyping[i]);
}
return totalTypeMod;
}
let typeData = this.data.TypeChart[targetTyping];
if (!typeData) return 0;
switch (typeData.damageTaken[sourceType]) {
case 1: return 1; // super-effective
case 2: return -1; // resist
// in case of weird situations like Gravity, immunity is
// handled elsewhere
default: return 0;
}
}
/**
* Convert a pokemon name, ID, or template into its species name, preserving
* form name (which is the main way Dex.getSpecies(id) differs from
* Dex.getTemplate(id).species).
*
* @param {string | Template} species
* @return {string}
*/
getSpecies(species) {
let id = toId(species || '');
let template = this.getTemplate(id);
if (template.otherForms && template.otherForms.indexOf(id) >= 0) {
let form = id.slice(template.species.length);
return template.species + '-' + form[0].toUpperCase() + form.slice(1);
} else {
return template.species;
}
}
/**
* @param {string | Template} name
* @return {Template}
*/
getTemplate(name) {
if (name && typeof name !== 'string') {
return name;
}
name = (name || '').trim();
let id = toId(name);
if (id === 'nidoran' && name.slice(-1) === '♀') {
id = 'nidoranf';
} else if (id === 'nidoran' && name.slice(-1) === '♂') {
id = 'nidoranm';
}
let template = this.templateCache.get(id);
if (template) return template;
if (this.data.Aliases.hasOwnProperty(id)) {
template = this.getTemplate(this.data.Aliases[id]);
if (template) {
this.templateCache.set(id, template);
}
return template;
}
if (!this.data.Pokedex.hasOwnProperty(id)) {
let aliasTo = '';
if (id.startsWith('mega') && this.data.Pokedex[id.slice(4) + 'mega']) {
aliasTo = id.slice(4) + 'mega';
} else if (id.startsWith('m') && this.data.Pokedex[id.slice(1) + 'mega']) {
aliasTo = id.slice(1) + 'mega';
} else if (id.startsWith('primal') && this.data.Pokedex[id.slice(6) + 'primal']) {
aliasTo = id.slice(6) + 'primal';
} else if (id.startsWith('p') && this.data.Pokedex[id.slice(1) + 'primal']) {
aliasTo = id.slice(1) + 'primal';
}
if (aliasTo) {
template = this.getTemplate(aliasTo);
if (template.exists) {
this.templateCache.set(id, template);
return template;
}
}
}
if (id && this.data.Pokedex.hasOwnProperty(id)) {
template = new Data.Template({name}, this.data.Pokedex[id], this.data.FormatsData[id], this.data.Learnsets[id]);
if (!template.tier && template.baseSpecies !== template.species) template.tier = this.data.FormatsData[toId(template.baseSpecies)].tier;
if (!template.tier) template.tier = 'Illegal';
} else {
template = new Data.Template({name, exists: false});
}
if (template.exists) this.templateCache.set(id, template);
return template;
}
/**
* @param {string | AnyObject} template
* @return {?AnyObject}
*/
getLearnset(template) {
const id = toId(template);
if (!this.data.Learnsets[id]) return null;
return this.data.Learnsets[id].learnset;
}
/**
* @param {string | Move} name
* @return {Move}
*/
getMove(name) {
if (name && typeof name !== 'string') {
return name;
}
name = (name || '').trim();
let id = toId(name);
let move = this.moveCache.get(id);
if (move) return move;
if (this.data.Aliases.hasOwnProperty(id)) {
move = this.getMove(this.data.Aliases[id]);
if (move.exists) {
this.moveCache.set(id, move);
}
return move;
}
if (id.substr(0, 11) === 'hiddenpower') {
let matches = /([a-z]*)([0-9]*)/.exec(id);
// @ts-ignore
id = matches[1];
}
if (id && this.data.Movedex.hasOwnProperty(id)) {
move = new Data.Move({name}, this.data.Movedex[id]);
} else {
move = new Data.Move({name, exists: false});
}
if (move.exists) this.moveCache.set(id, move);
return move;
}
/**
* Ensure we're working on a copy of a move (and make a copy if we aren't)
*
* Remember: "ensure" - by default, it won't make a copy of a copy:
* moveCopy === Dex.getMoveCopy(moveCopy)
*
* If you really want to, use:
* moveCopyCopy = Dex.getMoveCopy(moveCopy.id)
*
* @param {Move | string} move - Move ID, move object, or movecopy object describing move to copy
* @return {Move} movecopy object
*/
getMoveCopy(move) {
// @ts-ignore
if (move && move.isCopy) return move;
move = this.getMove(move);
let moveCopy = this.deepClone(move);
moveCopy.isCopy = true;
return moveCopy;
}
/**
* @param {string | Effect} name
* @return {Effect}
*/
getEffect(name) {
if (name && typeof name !== 'string') {
return name;
}
let id = toId(name);
let effect;
if (id && this.data.Statuses.hasOwnProperty(id)) {
effect = new Data.PureEffect({name}, this.data.Statuses[id]);
} else if (id && this.data.Movedex.hasOwnProperty(id) && this.data.Movedex[id].effect) {
name = this.data.Movedex[id].name || name;
effect = new Data.PureEffect({name}, this.data.Movedex[id].effect);
} else if (id && this.data.Abilities.hasOwnProperty(id) && this.data.Abilities[id].effect) {
name = this.data.Abilities[id].name || name;
effect = new Data.PureEffect({name}, this.data.Abilities[id].effect);
} else if (id && this.data.Items.hasOwnProperty(id) && this.data.Items[id].effect) {
name = this.data.Items[id].name || name;
effect = new Data.PureEffect({name}, this.data.Items[id].effect);
} else if (id && this.data.Formats.hasOwnProperty(id)) {
effect = new Data.Format({name}, this.data.Formats[id]);
} else if (id === 'recoil') {
effect = new Data.PureEffect({name: 'Recoil', effectType: 'Recoil'});
} else if (id === 'drain') {
effect = new Data.PureEffect({name: 'Drain', effectType: 'Drain'});
} else {
effect = new Data.PureEffect({name, exists: false});
}
return effect;
}
/**
* @param {string | Format} name
* @param {string | string[]} [customRules]
* @return {Format}
*/
getFormat(name, customRules) {
if (name && typeof name !== 'string') {
return name;
}
name = (name || '').trim();
let id = toId(name);
if (this.data.Aliases.hasOwnProperty(id)) {
name = this.data.Aliases[id];
id = toId(name);
}
if (this.data.Formats.hasOwnProperty('gen7' + id)) {
id = 'gen7' + id;
}
let effect;
/**@type {string[]} */
let sanitizedCustomRules = [];
if (name.includes('@@@')) {
let parts = name.split('@@@');
name = parts[0];
id = toId(name);
sanitizedCustomRules = parts[1].split(',');
}
if (this.data.Formats.hasOwnProperty(id)) {
let format = this.data.Formats[id];
if (customRules) {
if (typeof customRules === 'string') customRules = customRules.split(',');
const ruleTable = this.getRuleTable(this.getFormat(name));
for (let ban of customRules) {
ban = ban.trim();
let unban = false;
if (ban.charAt(0) === '!') {
unban = true;
ban = ban.substr(1);
}
let subformat = this.getFormat(ban);
if (subformat.effectType === 'ValidatorRule' || subformat.effectType === 'Rule' || subformat.effectType === 'Format') {
if (unban) {
if (ruleTable.has('!' + subformat.id)) continue;
} else {
if (ruleTable.has(subformat.id)) continue;
}
ban = 'Rule:' + subformat.name;
} else {
ban = ban.toLowerCase();
let baseForme = false;
if (ban.endsWith('-base')) {
baseForme = true;
ban = ban.substr(0, ban.length - 5);
}
let search = this.dataSearch(ban);
if (!search || search.length < 1) continue;
if (search[0].isInexact || search[0].searchType === 'nature') continue;
ban = search[0].name;
if (baseForme) ban += '-Base';
if (unban) {
if (ruleTable.has('+' + ban)) continue;
} else {
if (ruleTable.has('-' + ban)) continue;
}
}
if (ban.startsWith('Rule:')) {
ban = ban.substr(5).trim();
if (unban) {
sanitizedCustomRules.unshift('!' + ban);
} else {
sanitizedCustomRules.push(ban);
}
} else {
if (unban) {
sanitizedCustomRules.push('+' + ban);
} else {
sanitizedCustomRules.push('-' + ban);
}
}
}
}
effect = new Data.Format({name}, format, sanitizedCustomRules.length ? {customRules: sanitizedCustomRules} : null);
} else {
effect = new Data.Format({name, exists: false});
}
return effect;
}
/**
* @param {string | Item} name
* @return {Item}
*/
getItem(name) {
if (name && typeof name !== 'string') {
return name;
}
name = (name || '').trim();
let id = toId(name);
let item = this.itemCache.get(id);
if (item) return item;
if (this.data.Aliases.hasOwnProperty(id)) {
item = this.getItem(this.data.Aliases[id]);
if (item.exists) {
this.itemCache.set(id, item);
}
return item;
}
if (id && !this.data.Items[id] && this.data.Items[id + 'berry']) {
item = this.getItem(id + 'berry');
this.itemCache.set(id, item);
return item;
}
if (id && this.data.Items.hasOwnProperty(id)) {
item = new Data.Item({name}, this.data.Items[id]);
} else {
item = new Data.Item({name, exists: false});
}
if (item.exists) this.itemCache.set(id, item);
return item;
}
/**
* @param {string | Ability} name
* @return {Ability}
*/
getAbility(name) {
if (name && typeof name !== 'string') {
return name;
}
let id = toId(name);
let ability = this.abilityCache.get(id);
if (ability) return ability;
if (id && this.data.Abilities.hasOwnProperty(id)) {
ability = new Data.Ability({name}, this.data.Abilities[id]);
} else {
ability = new Data.Ability({name, exists: false});
}
if (ability.exists) this.abilityCache.set(id, ability);
return ability;
}
/**
* @param {string | AnyObject} type
* @return {AnyObject}
*/
getType(type) {
if (!type || typeof type === 'string') {
let id = toId(type);
id = id.charAt(0).toUpperCase() + id.substr(1);
type = {};
if (id && id !== 'constructor' && this.data.TypeChart[id]) {
type = this.data.TypeChart[id];
if (type.cached) return type;
type.cached = true;
type.exists = true;
type.isType = true;
type.effectType = 'Type';
}
if (!type.id) type.id = id;
if (!type.effectType) {
// man, this is really meta
type.effectType = 'EffectType';
}
}
return type;
}
/**
* @param {string | AnyObject} nature
* @return {AnyObject}
*/
getNature(nature) {
if (!nature || typeof nature === 'string') {
let name = (nature || '').trim();
let id = toId(name);
nature = {};
if (id && id !== 'constructor' && this.data.Natures[id]) {
nature = this.data.Natures[id];
if (nature.cached) return nature;
nature.cached = true;
nature.exists = true;
}
if (!nature.id) nature.id = id;
if (!nature.name) nature.name = name;
nature.toString = this.effectToString;
if (!nature.effectType) nature.effectType = 'Nature';
if (!nature.gen) nature.gen = 3;
}
return nature;
}
/**
* @param {AnyObject} stats
* @param {AnyObject} set
* @return {AnyObject}
*/
spreadModify(stats, set) {
const modStats = {atk:10, def:10, spa:10, spd:10, spe:10};
for (let statName in modStats) {
let stat = stats[statName];
modStats[statName] = Math.floor(Math.floor(2 * stat + set.ivs[statName] + Math.floor(set.evs[statName] / 4)) * set.level / 100 + 5);
}
if ('hp' in stats) {
let stat = stats['hp'];
modStats['hp'] = Math.floor(Math.floor(2 * stat + set.ivs['hp'] + Math.floor(set.evs['hp'] / 4) + 100) * set.level / 100 + 10);
}
return this.natureModify(modStats, set.nature);
}
/**
* @param {AnyObject} stats
* @param {string | AnyObject} nature
* @return {AnyObject}
*/
natureModify(stats, nature) {
nature = this.getNature(nature);
if (nature.plus) stats[nature.plus] = Math.floor(stats[nature.plus] * 1.1);
if (nature.minus) stats[nature.minus] = Math.floor(stats[nature.minus] * 0.9);
return stats;
}
/**
* @param {AnyObject} ivs
*/
getHiddenPower(ivs) {
const hpTypes = ['Fighting', 'Flying', 'Poison', 'Ground', 'Rock', 'Bug', 'Ghost', 'Steel', 'Fire', 'Water', 'Grass', 'Electric', 'Psychic', 'Ice', 'Dragon', 'Dark'];
const stats = {hp: 31, atk: 31, def: 31, spe: 31, spa: 31, spd: 31};
if (this.gen <= 2) {
// Gen 2 specific Hidden Power check. IVs are still treated 0-31 so we get them 0-15
const atkDV = Math.floor(ivs.atk / 2);
const defDV = Math.floor(ivs.def / 2);
const speDV = Math.floor(ivs.spe / 2);
const spcDV = Math.floor(ivs.spa / 2);
return {
type: hpTypes[4 * (atkDV % 4) + (defDV % 4)],
power: Math.floor((5 * ((spcDV >> 3) + (2 * (speDV >> 3)) + (4 * (defDV >> 3)) + (8 * (atkDV >> 3))) + (spcDV % 4)) / 2 + 31),
};
} else {
// Hidden Power check for gen 3 onwards
let hpTypeX = 0, hpPowerX = 0;
let i = 1;
for (const s in stats) {
hpTypeX += i * (ivs[s] % 2);
hpPowerX += i * (Math.floor(ivs[s] / 2) % 2);
i *= 2;
}
return {
type: hpTypes[Math.floor(hpTypeX * 15 / 63)],
// In Gen 6, Hidden Power is always 60 base power
power: (this.gen && this.gen < 6) ? Math.floor(hpPowerX * 40 / 63) + 30 : 60,
};
}
}
/**
* @param {Format} format
* @param {number} [depth = 0]
* @return {RuleTable}
*/
getRuleTable(format, depth = 0) {
/** @type {RuleTable} */
let ruleTable = new RuleTable();
if (format.ruleTable) return format.ruleTable;
const ruleset = format.ruleset.slice();
for (const ban of format.banlist) {
ruleset.push('-' + ban);
}
for (const ban of format.unbanlist) {
ruleset.push('+' + ban);
}
if (format.customRules) {
for (const rule of format.customRules) {
if (rule.startsWith('!')) {
ruleset.unshift(rule);
} else {
ruleset.push(rule);
}
}
}
for (const rule of ruleset) {
if (rule.charAt(0) === '-' || rule.charAt(0) === '+') { // ban or unban
const type = rule.charAt(0);
let buf = rule.slice(1);
const gtIndex = buf.lastIndexOf('>');
let limit = 0;
if (gtIndex >= 0 && /^[0-9]+$/.test(buf.slice(gtIndex + 1).trim())) {
limit = parseInt(buf.slice(gtIndex + 1));
buf = buf.slice(0, gtIndex);
}
let checkTeam = buf.includes('++');
const banNames = buf.split(checkTeam ? '++' : '+').map(v => v.trim());
if (banNames.length === 1 && limit > 0) checkTeam = true;
const innerRule = banNames.join(checkTeam ? ' ++ ' : ' + ');
const bans = banNames.map(v => toId(v));
if (checkTeam) {
ruleTable.complexTeamBans.push([innerRule, '', limit, bans]);
continue;
}
if (bans.length > 1 || limit > 0) {
ruleTable.complexBans.push([innerRule, '', limit, bans]);
}
const ban = toId(buf);
ruleTable.delete('+' + ban);
ruleTable.delete('-' + ban);
ruleTable.set(type + ban, '');
continue;
}
if (rule.startsWith('!')) {
ruleTable.set('!' + toId(rule), '');
continue;
}
const subformat = this.getFormat(rule);
if (ruleTable.has('!' + subformat.id)) continue;
ruleTable.set(subformat.id, '');
if (!subformat.exists) continue;
if (depth > 16) {
throw new Error(`Excessive ruleTable recursion in ${format.name}: ${rule} of ${format.ruleset}`);
}
const subRuleTable = this.getRuleTable(subformat, depth + 1);
subRuleTable.forEach((v, k) => {
if (!ruleTable.has('!' + k)) ruleTable.set(k, v || subformat.name);
});
for (const [rule, source, limit, bans] of subRuleTable.complexBans) {
ruleTable.complexBans.push([rule, source || subformat.name, limit, bans]);
}
for (const [rule, source, limit, bans] of subRuleTable.complexTeamBans) {
ruleTable.complexTeamBans.push([rule, source || subformat.name, limit, bans]);
}
}
format.ruleTable = ruleTable;
return ruleTable;
}
/**
* TODO: TypeScript generics
* @param {Array} arr
* @return {Array}
*/
shuffle(arr) {
// In-place shuffle by Fisher-Yates algorithm
for (let i = arr.length - 1; i > 0; i--) {
let j = Math.floor(Math.random() * (i + 1));
let temp = arr[i];
arr[i] = arr[j];
arr[j] = temp;
}
return arr;
}
/**
* @param {string} s - string 1
* @param {string} t - string 2
* @param {number} l - limit
* @return {number} - distance
*/
levenshtein(s, t, l) {
// Original levenshtein distance function by James Westgate, turned out to be the fastest
/** @type {number[][]} */
let d = [];
// Step 1
let n = s.length;
let m = t.length;
if (n === 0) return m;
if (m === 0) return n;
if (l && Math.abs(m - n) > l) return Math.abs(m - n);
// Create an array of arrays in javascript (a descending loop is quicker)
for (let i = n; i >= 0; i--) d[i] = [];
// Step 2
for (let i = n; i >= 0; i--) d[i][0] = i;
for (let j = m; j >= 0; j--) d[0][j] = j;
// Step 3
for (let i = 1; i <= n; i++) {
let s_i = s.charAt(i - 1);
// Step 4
for (let j = 1; j <= m; j++) {
// Check the jagged ld total so far
if (i === j && d[i][j] > 4) return n;
let t_j = t.charAt(j - 1);
let cost = (s_i === t_j) ? 0 : 1; // Step 5
// Calculate the minimum
let mi = d[i - 1][j] + 1;
let b = d[i][j - 1] + 1;
let c = d[i - 1][j - 1] + cost;
if (b < mi) mi = b;
if (c < mi) mi = c;
d[i][j] = mi; // Step 6
}
}
// Step 7
return d[n][m];
}
/**
* Forces num to be an integer (between min and max).
* @param {any} num
* @param {number=} min
* @param {number=} max
* @return {number}
*/
clampIntRange(num, min, max) {
if (typeof num !== 'number') num = 0;
num = Math.floor(num);
if (num < min) num = min;
if (max !== undefined && num > max) num = max;
return num;
}
/**
* @param {Format} format
* @param {[number, number, number, number]} [seed]
*/
getTeamGenerator(format, seed) {
const TeamGenerator = require(dexes['base'].forFormat(format).dataDir + '/random-teams');
return new TeamGenerator(format, seed);
}
/**
* @param {Format} format
* @param {[number, number, number, number]} [seed]
*/
generateTeam(format, seed) {
return this.getTeamGenerator(format, seed).generateTeam();
}
/**
* @param {string} target
* @param {DataType[] | null} [searchIn]
* @param {boolean=} isInexact
* @return {AnyObject[] | false}
*/
dataSearch(target, searchIn, isInexact) {
if (!target) {
return false;
}
/** @type {DataType[]} */
searchIn = searchIn || ['Pokedex', 'Movedex', 'Abilities', 'Items', 'Natures'];
let searchFunctions = {Pokedex: 'getTemplate', Movedex: 'getMove', Abilities: 'getAbility', Items: 'getItem', Natures: 'getNature'};
let searchTypes = {Pokedex: 'pokemon', Movedex: 'move', Abilities: 'ability', Items: 'item', Natures: 'nature'};
/** @type {AnyObject[] | false} */
let searchResults = [];
for (let i = 0; i < searchIn.length; i++) {
/** @type {AnyObject} */
// @ts-ignore
let res = this[searchFunctions[searchIn[i]]](target);
if (res.exists && res.gen <= this.gen) {
searchResults.push({
isInexact: isInexact,
searchType: searchTypes[searchIn[i]],
name: res.name,
});
}
}
if (searchResults.length) {
return searchResults;
}
if (isInexact) {
return false; // prevent infinite loop
}
let cmpTarget = toId(target);
let maxLd = 3;
if (cmpTarget.length <= 1) {
return false;
} else if (cmpTarget.length <= 4) {
maxLd = 1;
} else if (cmpTarget.length <= 6) {
maxLd = 2;
}
searchResults = false;
for (let i = 0; i <= searchIn.length; i++) {
let searchObj = this.data[searchIn[i] || 'Aliases'];
if (!searchObj) {
continue;
}
for (let j in searchObj) {
let ld = this.levenshtein(cmpTarget, j, maxLd);
if (ld <= maxLd) {
// @ts-ignore
let word = searchObj[j].name || searchObj[j].species || j;
let results = this.dataSearch(word, searchIn, word);
if (results) {
searchResults = results;
maxLd = ld;
}
}
}
}
return searchResults;
}
/**
* @param {AnyObject[]} team
* @return {string}
*/
packTeam(team) {
if (!team) return '';
let buf = '';
for (let i = 0; i < team.length; i++) {
let set = team[i];
if (buf) buf += ']';
// name
buf += (set.name || set.species);
// species
let id = toId(set.species || set.name);
buf += '|' + (toId(set.name || set.species) === id ? '' : id);
// item
buf += '|' + toId(set.item);
// ability
let template = dexes['base'].getTemplate(set.species || set.name);
let abilities = template.abilities;
id = toId(set.ability);
if (abilities) {
if (id === toId(abilities['0'])) {
buf += '|';
} else if (id === toId(abilities['1'])) {
buf += '|1';
} else if (id === toId(abilities['H'])) {
buf += '|H';
} else {
buf += '|' + id;
}
} else {
buf += '|' + id;
}
// moves
buf += '|' + set.moves.map(toId).join(',');
// nature
buf += '|' + (set.nature || '');
// evs
let evs = '|';
if (set.evs) {
evs = '|' + (set.evs['hp'] || '') + ',' + (set.evs['atk'] || '') + ',' + (set.evs['def'] || '') + ',' + (set.evs['spa'] || '') + ',' + (set.evs['spd'] || '') + ',' + (set.evs['spe'] || '');
}
if (evs === '|,,,,,') {
buf += '|';
} else {
buf += evs;
}
// gender
if (set.gender && set.gender !== template.gender) {
buf += '|' + set.gender;
} else {
buf += '|';
}
// ivs
let ivs = '|';
if (set.ivs) {
ivs = '|' + (set.ivs['hp'] === 31 || set.ivs['hp'] === undefined ? '' : set.ivs['hp']) + ',' + (set.ivs['atk'] === 31 || set.ivs['atk'] === undefined ? '' : set.ivs['atk']) + ',' + (set.ivs['def'] === 31 || set.ivs['def'] === undefined ? '' : set.ivs['def']) + ',' + (set.ivs['spa'] === 31 || set.ivs['spa'] === undefined ? '' : set.ivs['spa']) + ',' + (set.ivs['spd'] === 31 || set.ivs['spd'] === undefined ? '' : set.ivs['spd']) + ',' + (set.ivs['spe'] === 31 || set.ivs['spe'] === undefined ? '' : set.ivs['spe']);
}
if (ivs === '|,,,,,') {
buf += '|';
} else {
buf += ivs;
}
// shiny
if (set.shiny) {
buf += '|S';
} else {
buf += '|';
}
// level
if (set.level && set.level !== 100) {
buf += '|' + set.level;
} else {
buf += '|';
}
// happiness
if (set.happiness !== undefined && set.happiness !== 255) {
buf += '|' + set.happiness;
} else {
buf += '|';
}
if (set.pokeball || set.hpType) {
buf += ',' + set.hpType;
buf += ',' + toId(set.pokeball);
}
}
return buf;
}
/**
* @param {string} buf
* @return {?AnyObject[]}
*/
fastUnpackTeam(buf) {
if (!buf) return null;
let team = [];
let i = 0, j = 0;
// limit to 24
for (let count = 0; count < 24; count++) {
let set = {};
team.push(set);
// name
j = buf.indexOf('|', i);
if (j < 0) return null;
set.name = buf.substring(i, j);
i = j + 1;
// species
j = buf.indexOf('|', i);
if (j < 0) return null;
set.species = buf.substring(i, j) || set.name;
i = j + 1;
// item
j = buf.indexOf('|', i);
if (j < 0) return null;
set.item = buf.substring(i, j);
i = j + 1;
// ability
j = buf.indexOf('|', i);
if (j < 0) return null;
let ability = buf.substring(i, j);
let template = dexes['base'].getTemplate(set.species);
// @ts-ignore
set.ability = (template.abilities && ability in {'':1, 0:1, 1:1, H:1} ? template.abilities[ability || '0'] : ability);
i = j + 1;
// moves
j = buf.indexOf('|', i);
if (j < 0) return null;
set.moves = buf.substring(i, j).split(',', 24).filter(x => x);
i = j + 1;
// nature
j = buf.indexOf('|', i);
if (j < 0) return null;
set.nature = buf.substring(i, j);
i = j + 1;
// evs
j = buf.indexOf('|', i);
if (j < 0) return null;
if (j !== i) {
let evs = buf.substring(i, j).split(',', 6);
set.evs = {
hp: Number(evs[0]) || 0,
atk: Number(evs[1]) || 0,
def: Number(evs[2]) || 0,
spa: Number(evs[3]) || 0,
spd: Number(evs[4]) || 0,
spe: Number(evs[5]) || 0,
};
}
i = j + 1;
// gender
j = buf.indexOf('|', i);
if (j < 0) return null;
if (i !== j) set.gender = buf.substring(i, j);
i = j + 1;
// ivs
j = buf.indexOf('|', i);
if (j < 0) return null;
if (j !== i) {
let ivs = buf.substring(i, j).split(',', 6);
set.ivs = {
hp: ivs[0] === '' ? 31 : Number(ivs[0]) || 0,
atk: ivs[1] === '' ? 31 : Number(ivs[1]) || 0,
def: ivs[2] === '' ? 31 : Number(ivs[2]) || 0,
spa: ivs[3] === '' ? 31 : Number(ivs[3]) || 0,
spd: ivs[4] === '' ? 31 : Number(ivs[4]) || 0,
spe: ivs[5] === '' ? 31 : Number(ivs[5]) || 0,
};
}
i = j + 1;
// shiny
j = buf.indexOf('|', i);
if (j < 0) return null;
if (i !== j) set.shiny = true;
i = j + 1;
// level
j = buf.indexOf('|', i);
if (j < 0) return null;
if (i !== j) set.level = parseInt(buf.substring(i, j));
i = j + 1;
// happiness
j = buf.indexOf(']', i);
let misc;
if (j < 0) {
if (i < buf.length) misc = buf.substring(i).split(',', 3);
} else {
if (i !== j) misc = buf.substring(i, j).split(',', 3);
}
if (misc) {
set.happiness = (misc[0] ? Number(misc[0]) : 255);
set.hpType = misc[1];
set.pokeball = misc[2];
}
if (j < 0) break;
i = j + 1;
}
return team;
}
/**
* @param {any} obj
* @return {any}
*/
deepClone(obj) {
if (typeof obj === 'function') return obj;
if (obj === null || typeof obj !== 'object') return obj;
if (Array.isArray(obj)) return obj.map(prop => this.deepClone(prop));
const clone = Object.create(Object.getPrototypeOf(obj));
const keys = Object.keys(obj);
for (let i = 0; i < keys.length; i++) {
clone[keys[i]] = this.deepClone(obj[keys[i]]);
}
return clone;
}
/**
* @param {string} basePath
* @param {DataType} dataType
* @return {AnyObject}
*/
loadDataFile(basePath, dataType) {
try {
const filePath = basePath + DATA_FILES[dataType];
const dataObject = require(filePath);
const key = `Battle${dataType}`;
if (!dataObject || typeof dataObject !== 'object') return new TypeError(`${filePath}, if it exists, must export a non-null object`);
if (!dataObject[key] || typeof dataObject[key] !== 'object') return new TypeError(`${filePath}, if it exists, must export an object whose '${key}' property is a non-null object`);
return dataObject[key];
} catch (e) {
if (e.code !== 'MODULE_NOT_FOUND') {
throw e;
}
}
return {};
}
/**
* @return {ModdedDex}
*/
includeMods() {
if (!this.isBase) throw new Error(`This must be called on the base Dex`);
if (this.modsLoaded) return this;
let modList = fs.readdirSync(MODS_DIR);
for (let i = 0; i < modList.length; i++) {
dexes[modList[i]] = new ModdedDex(modList[i], true);
}
this.modsLoaded = true;
return this;
}
/**
* @return {ModdedDex}
*/
includeModData() {
for (const mod in this.dexes) {
dexes[mod].includeData();
}
return this;
}
/**
* @return {ModdedDex}
*/
includeData() {
this.loadData();
return this;
}
/**
* @return {DexTableData}
*/
loadData() {
if (this.dataCache) return this.dataCache;
dexes['base'].includeMods();
let dataCache = {};
let basePath = this.dataDir + '/';
let BattleScripts = this.loadDataFile(basePath, 'Scripts');
this.parentMod = this.isBase ? '' : (BattleScripts.inherit || 'base');
let parentDex;
if (this.parentMod) {
parentDex = dexes[this.parentMod];
if (!parentDex || parentDex === this) throw new Error("Unable to load " + this.currentMod + ". `inherit` should specify a parent mod from which to inherit data, or must be not specified.");
}
// @ts-ignore
for (let dataType of DATA_TYPES.concat('Aliases')) {
if (dataType === 'Natures' && this.isBase) {
dataCache[dataType] = BattleNatures;
continue;
}
let BattleData = this.loadDataFile(basePath, dataType);
if (!BattleData || typeof BattleData !== 'object') throw new TypeError("Exported property `Battle" + dataType + "`from `" + './data/' + DATA_FILES[dataType] + "` must be an object except `null`.");
if (BattleData !== dataCache[dataType]) dataCache[dataType] = Object.assign(BattleData, dataCache[dataType]);
if (dataType === 'Formats' && !parentDex) Object.assign(BattleData, this.formats);
}
if (!parentDex) {
// Formats are inherited by mods
this.includeFormats();
} else {
for (let dataType of DATA_TYPES) {
const parentTypedData = parentDex.data[dataType];
const childTypedData = dataCache[dataType] || (dataCache[dataType] = {});
for (let entryId in parentTypedData) {
if (childTypedData[entryId] === null) {
// null means don't inherit
delete childTypedData[entryId];
} else if (!(entryId in childTypedData)) {
// If it doesn't exist it's inherited from the parent data
if (dataType === 'Pokedex') {
// Pokedex entries can be modified too many different ways
// e.g. inheriting different formats-data/learnsets
childTypedData[entryId] = this.deepClone(parentTypedData[entryId]);
} else {
childTypedData[entryId] = parentTypedData[entryId];
}
} else if (childTypedData[entryId] && childTypedData[entryId].inherit) {
// {inherit: true} can be used to modify only parts of the parent data,
// instead of overwriting entirely
delete childTypedData[entryId].inherit;
// Merge parent into children entry, preserving existing childs' properties.
for (let key in parentTypedData[entryId]) {
if (key in childTypedData[entryId]) continue;
childTypedData[entryId][key] = parentTypedData[entryId][key];
}
}
}
}
dataCache['Aliases'] = parentDex.data['Aliases'];
}
// Flag the generation. Required for team validator.
this.gen = dataCache.Scripts.gen || 7;
// @ts-ignore
this.dataCache = dataCache;
// Execute initialization script.
if (BattleScripts.init) BattleScripts.init.call(this);
// @ts-ignore TypeScript bug
return this.dataCache;
}
/**
* @return {ModdedDex}
*/
includeFormats() {
if (!this.isBase) throw new Error(`This should only be run on the base mod`);
this.includeMods();
if (this.formatsCache) return this;
if (!this.formatsCache) this.formatsCache = {};
// Load formats
let Formats;
try {
Formats = require(FORMATS).Formats;
} catch (e) {
if (e.code !== 'MODULE_NOT_FOUND') throw e;
}
if (!Array.isArray(Formats)) throw new TypeError(`Exported property 'Formats' from "./config/formats.js" must be an array`);
let section = '';
let column = 1;
for (let i = 0; i < Formats.length; i++) {
let format = Formats[i];
let id = toId(format.name);
if (format.section) section = format.section;
if (format.column) column = format.column;
if (!format.name && format.section) continue;
if (!id) throw new RangeError(`Format #${i + 1} must have a name with alphanumeric characters, not '${format.name}'`);
if (!format.section) format.section = section;
if (!format.column) format.column = column;
if (this.formatsCache[id]) throw new Error(`Format #${i + 1} has a duplicate ID: '${id}'`);
format.effectType = 'Format';
format.baseRuleset = format.ruleset ? format.ruleset.slice() : [];
if (format.challengeShow === undefined) format.challengeShow = true;
if (format.searchShow === undefined) format.searchShow = true;
if (format.tournamentShow === undefined) format.tournamentShow = true;
if (format.mod === undefined) format.mod = 'gen7';
if (!dexes[format.mod]) throw new Error(`Format "${format.name}" requires nonexistent mod: '${format.mod}'`);
this.formatsCache[id] = format;
}
return this;
}
/**
* @param {string} id - Format ID
* @param {Format} format - Format
*/
installFormat(id, format) {
dexes['base'].includeFormats();
// @ts-ignore
dexes['base'].formatsCache[id] = format;
if (this.dataCache) this.dataCache.Formats[id] = format;
if (!this.isBase) {
// @ts-ignore
if (dexes['base'].dataCache) dexes['base'].dataCache.Formats[id] = format;
}
}
}
dexes['base'] = new ModdedDex(undefined, true);
// "gen7" is an alias for the current base data
dexes['gen7'] = dexes['base'];
module.exports = dexes['gen7'];