pokemon-showdown/test/sim/misc/faint-order.js
Guangcong Luo a65faf263f
Stop using assert.strict.strictEqual (#7515)
It turns out that when I switched us from `assert` to `assert.strict`,
I didn't actually update any existing tests or tell anyone:

0df0d234f2

So apparently everyone else just kept on using `strictEqual`.

This will be a PR and also throw an error if people continue trying to
use it, which should make it much clearer what PS policy is on this.

A lot of the problem may be that TypeScript marks assert.strict.equal
as deprecated when it's not. This was fixed 4 days ago:

https://github.com/DefinitelyTyped/DefinitelyTyped/pull/48452

But this probably hasn't made it to a thing yet. Until then, you'll
have to deal with TS marking your tests as deprecated, but it shouldn't
be too long.

Accidentally using `assert` instead of `assert.strict` should now show
an error. This protects against the probably much worse mistake of
accidentally using `assert.equal` rather than `assert.strict.equal`.

`assert.ok` is also deprecated now.
2020-10-14 01:19:03 -07:00

59 lines
1.7 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Fainting', function () {
afterEach(function () {
battle.destroy();
});
it('should end the turn in Gen 1', function () {
// Gen 1 has no end-of-turn effects
battle = common.gen(1).createBattle([
[
{species: 'Electrode', moves: ['explosion']},
{species: 'Pikachu', moves: ['growl']},
],
[
{species: 'Haunter', moves: ['substitute']},
],
]);
battle.makeChoices('move Explosion', 'move Substitute');
battle.makeChoices('switch Pikachu', '');
assert.equal(battle.p2.active[0].hp, battle.p2.active[0].maxhp);
});
it('should end the turn in Gen 3', function () {
battle = common.gen(3).createBattle([
[
{species: 'Electrode', ability: 'soundproof', moves: ['explosion']},
{species: 'Pikachu', ability: 'lightningrod', moves: ['growl']},
],
[
{species: 'Haunter', ability: 'levitate', moves: ['substitute']},
],
]);
battle.makeChoices('move Explosion', 'move Substitute');
battle.makeChoices('switch Pikachu', '');
assert.equal(battle.p2.active[0].hp, battle.p2.active[0].maxhp);
});
it('should not end the turn in Gen 4', function () {
battle = common.gen(4).createBattle([
[
{species: 'Electrode', ability: 'soundproof', moves: ['explosion']},
{species: 'Pikachu', ability: 'lightningrod', moves: ['growl']},
],
[
{species: 'Haunter', ability: 'levitate', moves: ['substitute']},
],
]);
battle.makeChoices('move Explosion', 'move Substitute');
battle.makeChoices('switch Pikachu', '');
assert.notEqual(battle.p2.active[0].hp, battle.p2.active[0].maxhp);
});
});