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It turns out that when I switched us from `assert` to `assert.strict`,
I didn't actually update any existing tests or tell anyone:
0df0d234f2
So apparently everyone else just kept on using `strictEqual`.
This will be a PR and also throw an error if people continue trying to
use it, which should make it much clearer what PS policy is on this.
A lot of the problem may be that TypeScript marks assert.strict.equal
as deprecated when it's not. This was fixed 4 days ago:
https://github.com/DefinitelyTyped/DefinitelyTyped/pull/48452
But this probably hasn't made it to a thing yet. Until then, you'll
have to deal with TS marking your tests as deprecated, but it shouldn't
be too long.
Accidentally using `assert` instead of `assert.strict` should now show
an error. This protects against the probably much worse mistake of
accidentally using `assert.equal` rather than `assert.strict.equal`.
`assert.ok` is also deprecated now.
53 lines
2.1 KiB
JavaScript
53 lines
2.1 KiB
JavaScript
'use strict';
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const assert = require('./../../assert');
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const common = require('./../../common');
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let battle;
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describe('Ring Target', function () {
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afterEach(function () {
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battle.destroy();
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});
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it('should negate natural immunities and deal normal type effectiveness with the other type(s)', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: "Smeargle", ability: 'owntempo', moves: ['earthquake', 'vitalthrow', 'shadowball', 'psychic']}]});
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battle.setPlayer('p2', {team: [
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{species: "Thundurus", ability: 'prankster', item: 'ringtarget', moves: ['rest']},
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{species: "Drifblim", ability: 'unburden', item: 'ringtarget', moves: ['rest']},
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{species: "Girafarig", ability: 'innerfocus', item: 'ringtarget', moves: ['rest']},
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{species: "Absol", ability: 'superluck', item: 'ringtarget', moves: ['rest']},
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]});
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battle.makeChoices('move earthquake', 'move rest');
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assert(battle.log[battle.lastMoveLine + 1].startsWith('|-supereffective|'));
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assert.false.fullHP(battle.p2.active[0]);
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battle.makeChoices('move vitalthrow', 'switch 2'); // Drifblim
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assert(battle.log[battle.lastMoveLine + 1].startsWith('|-resisted|'));
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assert.false.fullHP(battle.p2.active[0]);
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battle.makeChoices('move shadowball', 'switch 3'); // Girafarig
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assert(battle.log[battle.lastMoveLine + 1].startsWith('|-supereffective|'));
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assert.false.fullHP(battle.p2.active[0]);
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battle.makeChoices('move psychic', 'switch 4'); // Absol
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assert.false.fullHP(battle.p2.active[0]);
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});
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it('should not affect ability-based immunities', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: "Hariyama", ability: 'guts', moves: ['earthquake']}]});
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battle.setPlayer('p2', {team: [
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{species: "Mismagius", ability: 'levitate', item: 'ringtarget', moves: ['shadowsneak']},
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{species: "Rotom-Fan", ability: 'levitate', item: 'ringtarget', moves: ['snore']},
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]});
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battle.makeChoices('move earthquake', 'move shadowsneak');
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assert.fullHP(battle.p2.active[0]);
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// even if Rotom-Fan
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battle.makeChoices('move earthquake', 'switch 2');
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assert.fullHP(battle.p2.active[0]);
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});
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});
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