pokemon-showdown/test/sim/items/ringtarget.js
Guangcong Luo a65faf263f
Stop using assert.strict.strictEqual (#7515)
It turns out that when I switched us from `assert` to `assert.strict`,
I didn't actually update any existing tests or tell anyone:

0df0d234f2

So apparently everyone else just kept on using `strictEqual`.

This will be a PR and also throw an error if people continue trying to
use it, which should make it much clearer what PS policy is on this.

A lot of the problem may be that TypeScript marks assert.strict.equal
as deprecated when it's not. This was fixed 4 days ago:

https://github.com/DefinitelyTyped/DefinitelyTyped/pull/48452

But this probably hasn't made it to a thing yet. Until then, you'll
have to deal with TS marking your tests as deprecated, but it shouldn't
be too long.

Accidentally using `assert` instead of `assert.strict` should now show
an error. This protects against the probably much worse mistake of
accidentally using `assert.equal` rather than `assert.strict.equal`.

`assert.ok` is also deprecated now.
2020-10-14 01:19:03 -07:00

53 lines
2.1 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Ring Target', function () {
afterEach(function () {
battle.destroy();
});
it('should negate natural immunities and deal normal type effectiveness with the other type(s)', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: "Smeargle", ability: 'owntempo', moves: ['earthquake', 'vitalthrow', 'shadowball', 'psychic']}]});
battle.setPlayer('p2', {team: [
{species: "Thundurus", ability: 'prankster', item: 'ringtarget', moves: ['rest']},
{species: "Drifblim", ability: 'unburden', item: 'ringtarget', moves: ['rest']},
{species: "Girafarig", ability: 'innerfocus', item: 'ringtarget', moves: ['rest']},
{species: "Absol", ability: 'superluck', item: 'ringtarget', moves: ['rest']},
]});
battle.makeChoices('move earthquake', 'move rest');
assert(battle.log[battle.lastMoveLine + 1].startsWith('|-supereffective|'));
assert.false.fullHP(battle.p2.active[0]);
battle.makeChoices('move vitalthrow', 'switch 2'); // Drifblim
assert(battle.log[battle.lastMoveLine + 1].startsWith('|-resisted|'));
assert.false.fullHP(battle.p2.active[0]);
battle.makeChoices('move shadowball', 'switch 3'); // Girafarig
assert(battle.log[battle.lastMoveLine + 1].startsWith('|-supereffective|'));
assert.false.fullHP(battle.p2.active[0]);
battle.makeChoices('move psychic', 'switch 4'); // Absol
assert.false.fullHP(battle.p2.active[0]);
});
it('should not affect ability-based immunities', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: "Hariyama", ability: 'guts', moves: ['earthquake']}]});
battle.setPlayer('p2', {team: [
{species: "Mismagius", ability: 'levitate', item: 'ringtarget', moves: ['shadowsneak']},
{species: "Rotom-Fan", ability: 'levitate', item: 'ringtarget', moves: ['snore']},
]});
battle.makeChoices('move earthquake', 'move shadowsneak');
assert.fullHP(battle.p2.active[0]);
// even if Rotom-Fan
battle.makeChoices('move earthquake', 'switch 2');
assert.fullHP(battle.p2.active[0]);
});
});