pokemon-showdown/test/sim/items/ironball.js
Guangcong Luo a65faf263f
Stop using assert.strict.strictEqual (#7515)
It turns out that when I switched us from `assert` to `assert.strict`,
I didn't actually update any existing tests or tell anyone:

0df0d234f2

So apparently everyone else just kept on using `strictEqual`.

This will be a PR and also throw an error if people continue trying to
use it, which should make it much clearer what PS policy is on this.

A lot of the problem may be that TypeScript marks assert.strict.equal
as deprecated when it's not. This was fixed 4 days ago:

https://github.com/DefinitelyTyped/DefinitelyTyped/pull/48452

But this probably hasn't made it to a thing yet. Until then, you'll
have to deal with TS marking your tests as deprecated, but it shouldn't
be too long.

Accidentally using `assert` instead of `assert.strict` should now show
an error. This protects against the probably much worse mistake of
accidentally using `assert.equal` rather than `assert.strict.equal`.

`assert.ok` is also deprecated now.
2020-10-14 01:19:03 -07:00

81 lines
4.0 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Iron Ball', function () {
afterEach(function () {
battle.destroy();
});
it('should reduce halve the holder\'s speed', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: "Smeargle", ability: 'owntempo', item: 'ironball', moves: ['bestow']}]});
battle.setPlayer('p2', {team: [{species: "Aerodactyl", ability: 'pressure', moves: ['stealthrock']}]});
const target = battle.p2.active[0];
assert.sets(() => target.getStat('spe'), battle.modify(target.getStat('spe'), 0.5), () => battle.makeChoices('move bestow', 'move stealthrock'));
});
it('should negate Ground immunities and deal neutral type effectiveness to Flying-type Pokemon', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: "Smeargle", ability: 'owntempo', item: 'laggingtail', moves: ['earthquake']}]});
battle.setPlayer('p2', {team: [
{species: "Aerodactyl", ability: 'pressure', item: 'ironball', moves: ['stealthrock']},
{species: "Tropius", ability: 'harvest', item: 'ironball', moves: ['leechseed']},
]});
battle.makeChoices('move earthquake', 'move stealthrock');
// Earthquake neutral on Aerodactyl
assert(!battle.log[battle.lastMoveLine + 1].startsWith('|-supereffective|'));
assert.notEqual(battle.p2.active[0].hp, battle.p2.active[0].maxhp);
battle.makeChoices('move earthquake', 'switch 2');
// Earthquake neutral on Tropius
assert(!battle.log[battle.lastMoveLine + 1].startsWith('|-resisted|'));
assert.notEqual(battle.p2.active[0].hp, battle.p2.active[0].maxhp);
});
it('should not deal neutral type effectiveness to Flying-type Pokemon in Gravity', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: "Smeargle", ability: 'owntempo', item: 'laggingtail', moves: ['earthquake', 'gravity']}]});
battle.setPlayer('p2', {team: [
{species: "Aerodactyl", ability: 'shellarmor', item: 'ironball', moves: ['stealthrock']},
{species: "Tropius", ability: 'shellarmor', item: 'ironball', moves: ['leechseed']},
]});
// Set up Gravity
battle.makeChoices('move gravity', 'move stealthrock');
battle.makeChoices('move earthquake', 'move stealthrock');
// Earthquake supereffective on Aerodactyl
assert(battle.log[battle.lastMoveLine + 1].startsWith('|-supereffective|'));
assert.notEqual(battle.p2.active[0].hp, battle.p2.active[0].maxhp);
battle.makeChoices('move earthquake', 'switch 2');
// Earthquake not very effective on Tropius
assert(battle.log[battle.lastMoveLine + 1].startsWith('|-resisted|'));
assert.notEqual(battle.p2.active[0].hp, battle.p2.active[0].maxhp);
});
it('should negate artificial Ground immunities and deal normal type effectiveness', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: "Smeargle", ability: 'owntempo', item: 'laggingtail', moves: ['earthquake']}]});
battle.setPlayer('p2', {team: [
{species: "Rotom", ability: 'levitate', item: 'ironball', moves: ['rest']},
{species: "Parasect", ability: 'levitate', item: 'ironball', moves: ['rest']},
]});
battle.makeChoices('move earthquake', 'move rest');
assert(battle.log[battle.lastMoveLine + 1].startsWith('|-supereffective|'));
assert.notEqual(battle.p2.active[0].hp, battle.p2.active[0].maxhp);
battle.makeChoices('move earthquake', 'switch 2');
assert(battle.log[battle.lastMoveLine + 1].startsWith('|-resisted|'));
assert.notEqual(battle.p2.active[0].hp, battle.p2.active[0].maxhp);
});
it('should ground Pokemon that are airborne', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: "Smeargle", ability: 'owntempo', moves: ['spore']}]});
battle.setPlayer('p2', {team: [{species: "Thundurus", ability: 'prankster', item: 'ironball', moves: ['electricterrain']}]});
battle.makeChoices('move spore', 'move electricterrain');
assert.equal(battle.p2.active[0].status, '');
});
});