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It turns out that when I switched us from `assert` to `assert.strict`,
I didn't actually update any existing tests or tell anyone:
0df0d234f2
So apparently everyone else just kept on using `strictEqual`.
This will be a PR and also throw an error if people continue trying to
use it, which should make it much clearer what PS policy is on this.
A lot of the problem may be that TypeScript marks assert.strict.equal
as deprecated when it's not. This was fixed 4 days ago:
https://github.com/DefinitelyTyped/DefinitelyTyped/pull/48452
But this probably hasn't made it to a thing yet. Until then, you'll
have to deal with TS marking your tests as deprecated, but it shouldn't
be too long.
Accidentally using `assert` instead of `assert.strict` should now show
an error. This protects against the probably much worse mistake of
accidentally using `assert.equal` rather than `assert.strict.equal`.
`assert.ok` is also deprecated now.
81 lines
4.0 KiB
JavaScript
81 lines
4.0 KiB
JavaScript
'use strict';
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const assert = require('./../../assert');
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const common = require('./../../common');
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let battle;
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describe('Iron Ball', function () {
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afterEach(function () {
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battle.destroy();
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});
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it('should reduce halve the holder\'s speed', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: "Smeargle", ability: 'owntempo', item: 'ironball', moves: ['bestow']}]});
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battle.setPlayer('p2', {team: [{species: "Aerodactyl", ability: 'pressure', moves: ['stealthrock']}]});
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const target = battle.p2.active[0];
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assert.sets(() => target.getStat('spe'), battle.modify(target.getStat('spe'), 0.5), () => battle.makeChoices('move bestow', 'move stealthrock'));
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});
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it('should negate Ground immunities and deal neutral type effectiveness to Flying-type Pokemon', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: "Smeargle", ability: 'owntempo', item: 'laggingtail', moves: ['earthquake']}]});
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battle.setPlayer('p2', {team: [
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{species: "Aerodactyl", ability: 'pressure', item: 'ironball', moves: ['stealthrock']},
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{species: "Tropius", ability: 'harvest', item: 'ironball', moves: ['leechseed']},
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]});
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battle.makeChoices('move earthquake', 'move stealthrock');
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// Earthquake neutral on Aerodactyl
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assert(!battle.log[battle.lastMoveLine + 1].startsWith('|-supereffective|'));
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assert.notEqual(battle.p2.active[0].hp, battle.p2.active[0].maxhp);
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battle.makeChoices('move earthquake', 'switch 2');
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// Earthquake neutral on Tropius
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assert(!battle.log[battle.lastMoveLine + 1].startsWith('|-resisted|'));
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assert.notEqual(battle.p2.active[0].hp, battle.p2.active[0].maxhp);
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});
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it('should not deal neutral type effectiveness to Flying-type Pokemon in Gravity', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: "Smeargle", ability: 'owntempo', item: 'laggingtail', moves: ['earthquake', 'gravity']}]});
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battle.setPlayer('p2', {team: [
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{species: "Aerodactyl", ability: 'shellarmor', item: 'ironball', moves: ['stealthrock']},
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{species: "Tropius", ability: 'shellarmor', item: 'ironball', moves: ['leechseed']},
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]});
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// Set up Gravity
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battle.makeChoices('move gravity', 'move stealthrock');
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battle.makeChoices('move earthquake', 'move stealthrock');
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// Earthquake supereffective on Aerodactyl
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assert(battle.log[battle.lastMoveLine + 1].startsWith('|-supereffective|'));
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assert.notEqual(battle.p2.active[0].hp, battle.p2.active[0].maxhp);
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battle.makeChoices('move earthquake', 'switch 2');
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// Earthquake not very effective on Tropius
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assert(battle.log[battle.lastMoveLine + 1].startsWith('|-resisted|'));
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assert.notEqual(battle.p2.active[0].hp, battle.p2.active[0].maxhp);
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});
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it('should negate artificial Ground immunities and deal normal type effectiveness', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: "Smeargle", ability: 'owntempo', item: 'laggingtail', moves: ['earthquake']}]});
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battle.setPlayer('p2', {team: [
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{species: "Rotom", ability: 'levitate', item: 'ironball', moves: ['rest']},
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{species: "Parasect", ability: 'levitate', item: 'ironball', moves: ['rest']},
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]});
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battle.makeChoices('move earthquake', 'move rest');
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assert(battle.log[battle.lastMoveLine + 1].startsWith('|-supereffective|'));
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assert.notEqual(battle.p2.active[0].hp, battle.p2.active[0].maxhp);
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battle.makeChoices('move earthquake', 'switch 2');
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assert(battle.log[battle.lastMoveLine + 1].startsWith('|-resisted|'));
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assert.notEqual(battle.p2.active[0].hp, battle.p2.active[0].maxhp);
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});
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it('should ground Pokemon that are airborne', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: "Smeargle", ability: 'owntempo', moves: ['spore']}]});
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battle.setPlayer('p2', {team: [{species: "Thundurus", ability: 'prankster', item: 'ironball', moves: ['electricterrain']}]});
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battle.makeChoices('move spore', 'move electricterrain');
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assert.equal(battle.p2.active[0].status, '');
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});
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});
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