mirror of
https://github.com/smogon/pokemon-showdown.git
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Not having prefer-const on the JS side makes JS -> TS refactors really unreadable. This commit just auto-fixes it so we're using `prefer-const` everywhere.
65 lines
1.9 KiB
JavaScript
65 lines
1.9 KiB
JavaScript
'use strict';
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const assert = require('./../assert');
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const common = require('./../common');
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let battle;
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describe('Battle#on', function () {
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afterEach(function () {
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battle.destroy();
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});
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it('should allow the addition of one or more event handlers to the battle engine', function () {
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battle = common.createBattle([
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[{species: 'Pidgeot', ability: 'keeneye', moves: ['bulkup']}],
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[{species: 'Talonflame', ability: 'galewings', moves: ['peck']}],
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]);
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let eventCount = 0;
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let eventCount2 = 0;
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battle.onEvent('Hit', battle.format, function () {
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eventCount++;
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});
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battle.onEvent('Hit', battle.format, function () {
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eventCount++;
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eventCount2++;
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});
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battle.onEvent('ModifyDamage', battle.format, function () {
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return 5;
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});
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battle.makeChoices('move bulkup', 'move peck');
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assert.equal(eventCount, 4);
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assert.equal(eventCount2, 2);
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assert.equal(battle.p1.active[0].maxhp - battle.p1.active[0].hp, 5);
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});
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it('should support and resolve priorities correctly', function () {
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battle = common.createBattle([
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[{species: 'Pidgeot', ability: 'keeneye', moves: ['bulkup']}],
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[{species: 'Talonflame', ability: 'galewings', moves: ['peck']}],
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]);
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let eventCount = 0;
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const modHandler = function (count) {
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return function () {
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assert.equal(eventCount, count);
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eventCount++;
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};
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};
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for (let i = 0; i < 9; i++) {
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battle.onEvent('ModifyDamage', battle.format, -i, modHandler(i));
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}
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battle.makeChoices('move bulkup', 'move peck');
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assert.equal(eventCount, 9);
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});
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it('should throw if a callback is not given for the event handler', function () {
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battle = common.createBattle([
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[{species: 'Pidgeot', ability: 'keeneye', moves: ['bulkup']}],
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[{species: 'Talonflame', ability: 'galewings', moves: ['peck']}],
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]);
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assert.throws(battle.onEvent, TypeError);
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assert.throws(() => { battle.onEvent('Hit'); }, TypeError);
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assert.throws(() => { battle.onEvent('Hit', battle.format); }, TypeError);
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});
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});
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