pokemon-showdown/test/sim/events.js
Guangcong Luo f6f4467265 Turn on prefer-const for .js files
Not having prefer-const on the JS side makes JS -> TS refactors really
unreadable. This commit just auto-fixes it so we're using
`prefer-const` everywhere.
2020-04-23 11:37:47 -07:00

65 lines
1.9 KiB
JavaScript

'use strict';
const assert = require('./../assert');
const common = require('./../common');
let battle;
describe('Battle#on', function () {
afterEach(function () {
battle.destroy();
});
it('should allow the addition of one or more event handlers to the battle engine', function () {
battle = common.createBattle([
[{species: 'Pidgeot', ability: 'keeneye', moves: ['bulkup']}],
[{species: 'Talonflame', ability: 'galewings', moves: ['peck']}],
]);
let eventCount = 0;
let eventCount2 = 0;
battle.onEvent('Hit', battle.format, function () {
eventCount++;
});
battle.onEvent('Hit', battle.format, function () {
eventCount++;
eventCount2++;
});
battle.onEvent('ModifyDamage', battle.format, function () {
return 5;
});
battle.makeChoices('move bulkup', 'move peck');
assert.equal(eventCount, 4);
assert.equal(eventCount2, 2);
assert.equal(battle.p1.active[0].maxhp - battle.p1.active[0].hp, 5);
});
it('should support and resolve priorities correctly', function () {
battle = common.createBattle([
[{species: 'Pidgeot', ability: 'keeneye', moves: ['bulkup']}],
[{species: 'Talonflame', ability: 'galewings', moves: ['peck']}],
]);
let eventCount = 0;
const modHandler = function (count) {
return function () {
assert.equal(eventCount, count);
eventCount++;
};
};
for (let i = 0; i < 9; i++) {
battle.onEvent('ModifyDamage', battle.format, -i, modHandler(i));
}
battle.makeChoices('move bulkup', 'move peck');
assert.equal(eventCount, 9);
});
it('should throw if a callback is not given for the event handler', function () {
battle = common.createBattle([
[{species: 'Pidgeot', ability: 'keeneye', moves: ['bulkup']}],
[{species: 'Talonflame', ability: 'galewings', moves: ['peck']}],
]);
assert.throws(battle.onEvent, TypeError);
assert.throws(() => { battle.onEvent('Hit'); }, TypeError);
assert.throws(() => { battle.onEvent('Hit', battle.format); }, TypeError);
});
});