mirror of
https://github.com/smogon/pokemon-showdown.git
synced 2026-04-20 17:47:25 -05:00
49 lines
2.2 KiB
JavaScript
49 lines
2.2 KiB
JavaScript
'use strict';
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const assert = require('./../../assert');
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const common = require('./../../common');
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let battle;
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describe('Rock Head', function () {
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afterEach(function () {
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battle.destroy();
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});
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it('should block recoil from most moves', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: 'Aerodactyl', ability: 'rockhead', moves: ['doubleedge']}]});
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battle.setPlayer('p2', {team: [{species: 'Registeel', ability: 'clearbody', moves: ['rest']}]});
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assert.false.hurts(battle.p1.active[0], () => battle.makeChoices('move doubleedge', 'move rest'));
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});
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it('should not block recoil if the ability is disabled/removed mid-attack', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: 'Aerodactyl', ability: 'rockhead', moves: ['doubleedge']}]});
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battle.setPlayer('p2', {team: [{species: 'Registeel', ability: 'mummy', moves: ['rest']}]});
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assert.hurts(battle.p1.active[0], () => battle.makeChoices('move doubleedge', 'move rest'));
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});
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it('should not block recoil from Struggle', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: 'Aerodactyl', ability: 'rockhead', moves: ['roost']}]});
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battle.setPlayer('p2', {team: [{species: 'Sableye', ability: 'prankster', moves: ['taunt']}]});
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battle.makeChoices('move roost', 'move taunt');
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assert.hurts(battle.p1.active[0], () => battle.makeChoices('move 1', 'move taunt'));
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});
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it('should not block crash damage', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: 'Rampardos', ability: 'rockhead', moves: ['jumpkick']}]});
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battle.setPlayer('p2', {team: [{species: 'Sableye', ability: 'prankster', moves: ['taunt']}]});
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assert.hurts(battle.p1.active[0], () => battle.makeChoices('move jumpkick', 'move taunt'));
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});
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it('should not block indirect damage', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: 'Rampardos', ability: 'rockhead', moves: ['splash']}]});
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battle.setPlayer('p2', {team: [{species: 'Abomasnow', ability: 'snowwarning', moves: ['splash']}]});
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assert.hurts(battle.p1.active[0], () => battle.makeChoices());
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});
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});
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