pokemon-showdown/test/sim/abilities/rockhead.js

49 lines
2.2 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Rock Head', function () {
afterEach(function () {
battle.destroy();
});
it('should block recoil from most moves', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: 'Aerodactyl', ability: 'rockhead', moves: ['doubleedge']}]});
battle.setPlayer('p2', {team: [{species: 'Registeel', ability: 'clearbody', moves: ['rest']}]});
assert.false.hurts(battle.p1.active[0], () => battle.makeChoices('move doubleedge', 'move rest'));
});
it('should not block recoil if the ability is disabled/removed mid-attack', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: 'Aerodactyl', ability: 'rockhead', moves: ['doubleedge']}]});
battle.setPlayer('p2', {team: [{species: 'Registeel', ability: 'mummy', moves: ['rest']}]});
assert.hurts(battle.p1.active[0], () => battle.makeChoices('move doubleedge', 'move rest'));
});
it('should not block recoil from Struggle', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: 'Aerodactyl', ability: 'rockhead', moves: ['roost']}]});
battle.setPlayer('p2', {team: [{species: 'Sableye', ability: 'prankster', moves: ['taunt']}]});
battle.makeChoices('move roost', 'move taunt');
assert.hurts(battle.p1.active[0], () => battle.makeChoices('move 1', 'move taunt'));
});
it('should not block crash damage', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: 'Rampardos', ability: 'rockhead', moves: ['jumpkick']}]});
battle.setPlayer('p2', {team: [{species: 'Sableye', ability: 'prankster', moves: ['taunt']}]});
assert.hurts(battle.p1.active[0], () => battle.makeChoices('move jumpkick', 'move taunt'));
});
it('should not block indirect damage', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: 'Rampardos', ability: 'rockhead', moves: ['splash']}]});
battle.setPlayer('p2', {team: [{species: 'Abomasnow', ability: 'snowwarning', moves: ['splash']}]});
assert.hurts(battle.p1.active[0], () => battle.makeChoices());
});
});