pokemon-showdown/test/sim/abilities/pickpocket.js
Guangcong Luo 229f5f809d Use assert in strict mode
This makes it so we can use `assert.equal` instead of
`assert.strictEqual`, which I think is more readable.
2020-02-20 00:39:31 -08:00

61 lines
2.0 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Pickpocket', function () {
afterEach(function () {
battle.destroy();
});
it('should not steal a foe\'s item if switched out through Eject Button', function () {
battle = common.createBattle();
battle.setPlayer('p1', {
team: [
{species: 'Weavile', ability: 'pickpocket', item: 'ejectbutton', moves: ['agility']},
{species: 'Chansey', ability: 'naturalcure', moves: ['softboiled']}],
});
battle.setPlayer('p2', {
team: [
{species: 'Sylveon', ability: 'cutecharm', item: 'choicescarf', moves: ['quickattack']}],
});
battle.makeChoices('move agility', 'move quickattack');
assert.holdsItem(battle.p2.active[0], "The foe should not have their item stolen when in the process of switching out (e.g. through Eject Button)");
});
it('should steal a foe\'s item if hit by a normal attack', function () {
battle = common.createBattle();
battle.setPlayer('p1', {
team: [
{species: 'Weavile', ability: 'pickpocket', moves: ['agility']}],
});
battle.setPlayer('p2', {
team: [
{species: 'Sylveon', ability: 'cutecharm', item: 'choicescarf', moves: ['quickattack']}],
});
battle.makeChoices('move agility', 'move quickattack');
assert.holdsItem(battle.p1.active[0], "The foe should have their item stolen");
assert.equal(battle.p2.active[0].item, '');
});
it('should not steal a foe\'s item if forced to switch out', function () {
battle = common.createBattle();
battle.setPlayer('p1', {
team: [
{species: 'Weavile', ability: 'pickpocket', moves: ['agility']},
{species: 'Chansey', ability: 'naturalcure', moves: ['softboiled']}],
});
battle.setPlayer('p2', {
team: [
{species: 'Duraludon', ability: 'stalwart', item: 'choicescarf', moves: ['dragontail']}],
});
battle.makeChoices('move agility', 'move dragontail');
assert.holdsItem(battle.p2.active[0], "The Pickpocket Pokemon should not steal an item while being forced out");
});
});