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https://github.com/smogon/pokemon-showdown.git
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55 lines
2.1 KiB
JavaScript
55 lines
2.1 KiB
JavaScript
'use strict';
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const assert = require('./../../assert');
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const common = require('./../../common');
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let battle;
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describe('Magnet Pull', function () {
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afterEach(function () {
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battle.destroy();
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});
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it('should prevent Steel-type Pokemon from switching out normally', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: "Magnezone", ability: 'magnetpull', moves: ['soak', 'charge']}]});
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battle.setPlayer('p2', {team: [
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{species: "Heatran", ability: 'flashfire', moves: ['curse']},
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{species: "Starmie", ability: 'illuminate', moves: ['reflecttype']},
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]});
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assert.trapped(() => battle.makeChoices('', 'switch 2'), true);
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battle.makeChoices('auto', 'auto');
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assert.species(battle.p2.active[0], 'Heatran');
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battle.makeChoices('auto', 'switch 2');
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assert.species(battle.p2.active[0], 'Starmie');
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battle.makeChoices('move charge', 'move reflecttype'); // Reflect Type makes Starmie part Steel
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assert.trapped(() => battle.makeChoices('', 'switch 2'), true);
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battle.makeChoices('auto', 'auto');
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assert.species(battle.p2.active[0], 'Starmie');
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});
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it('should not prevent Steel-type Pokemon from switching out using moves', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: "Magnezone", ability: 'magnetpull', moves: ['toxic']}]});
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battle.setPlayer('p2', {team: [
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{species: "Heatran", ability: 'flashfire', moves: ['batonpass']},
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{species: "Tentacruel", ability: 'clearbody', moves: ['rapidspin']},
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]});
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battle.makeChoices('move toxic', 'move batonpass');
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battle.makeChoices('', 'switch 2');
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assert.species(battle.p2.active[0], 'Tentacruel');
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});
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it('should not prevent Pokemon immune to trapping from switching out', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: "Magnezone", ability: 'magnetpull', moves: ['substitute']}]});
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battle.setPlayer('p2', {team: [
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{species: "Aegislash", ability: 'stancechange', moves: ['swordsdance']},
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{species: "Arcanine", ability: 'flashfire', moves: ['roar']},
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]});
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battle.makeChoices('move substitute', 'switch 2');
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assert.species(battle.p2.active[0], 'Arcanine');
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});
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});
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