pokemon-showdown/test/sim/abilities/dryskin.js
Guangcong Luo f6f4467265 Turn on prefer-const for .js files
Not having prefer-const on the JS side makes JS -> TS refactors really
unreadable. This commit just auto-fixes it so we're using
`prefer-const` everywhere.
2020-04-23 11:37:47 -07:00

58 lines
2.6 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Dry Skin', function () {
afterEach(function () {
battle.destroy();
});
it('should take 1/8 max HP every turn that Sunny Day is active', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: 'Toxicroak', ability: 'dryskin', moves: ['bulkup']}]});
battle.setPlayer('p2', {team: [{species: 'Ninetales', ability: 'flashfire', moves: ['sunnyday']}]});
const dryMon = battle.p1.active[0];
assert.hurtsBy(dryMon, Math.floor(dryMon.maxhp / 8), () => battle.makeChoices('move bulkup', 'move sunnyday'));
});
it('should heal 1/8 max HP every turn that Rain Dance is active', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: 'Toxicroak', ability: 'dryskin', moves: ['substitute']}]});
battle.setPlayer('p2', {team: [{species: 'Politoed', ability: 'damp', moves: ['encore', 'raindance']}]});
const dryMon = battle.p1.active[0];
battle.makeChoices('move substitute', 'move encore');
assert.hurtsBy(dryMon, -Math.floor(dryMon.maxhp / 8), () => battle.makeChoices('move substitute', 'move raindance'));
});
it('should grant immunity to Water-type moves and heal 1/4 max HP', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: 'Toxicroak', ability: 'dryskin', moves: ['substitute']}]});
battle.setPlayer('p2', {team: [{species: 'Politoed', ability: 'damp', moves: ['watergun']}]});
battle.makeChoices('move substitute', 'move watergun');
assert.fullHP(battle.p1.active[0]);
});
it('should cause the user to take 1.25x damage from Fire-type attacks', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: 'Toxicroak', ability: 'dryskin', moves: ['bulkup']}]});
battle.setPlayer('p2', {team: [{species: 'Haxorus', ability: 'unnerve', moves: ['incinerate']}]});
battle.makeChoices('move bulkup', 'move incinerate');
const damage = battle.p1.active[0].maxhp - battle.p1.active[0].hp;
assert.bounded(damage, [51, 61]);
});
it('should be suppressed by Mold Breaker', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: 'Toxicroak', ability: 'dryskin', moves: ['bulkup']}]});
battle.setPlayer('p2', {team: [{species: 'Haxorus', ability: 'moldbreaker', moves: ['incinerate', 'surf']}]});
battle.makeChoices('move bulkup', 'move incinerate');
const target = battle.p1.active[0];
const damage = target.maxhp - target.hp;
assert.bounded(damage, [41, 49]);
assert.hurts(target, () => battle.makeChoices('move bulkup', 'move surf'));
});
});