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https://github.com/smogon/pokemon-showdown.git
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Not having prefer-const on the JS side makes JS -> TS refactors really unreadable. This commit just auto-fixes it so we're using `prefer-const` everywhere.
58 lines
2.6 KiB
JavaScript
58 lines
2.6 KiB
JavaScript
'use strict';
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const assert = require('./../../assert');
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const common = require('./../../common');
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let battle;
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describe('Dry Skin', function () {
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afterEach(function () {
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battle.destroy();
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});
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it('should take 1/8 max HP every turn that Sunny Day is active', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: 'Toxicroak', ability: 'dryskin', moves: ['bulkup']}]});
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battle.setPlayer('p2', {team: [{species: 'Ninetales', ability: 'flashfire', moves: ['sunnyday']}]});
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const dryMon = battle.p1.active[0];
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assert.hurtsBy(dryMon, Math.floor(dryMon.maxhp / 8), () => battle.makeChoices('move bulkup', 'move sunnyday'));
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});
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it('should heal 1/8 max HP every turn that Rain Dance is active', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: 'Toxicroak', ability: 'dryskin', moves: ['substitute']}]});
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battle.setPlayer('p2', {team: [{species: 'Politoed', ability: 'damp', moves: ['encore', 'raindance']}]});
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const dryMon = battle.p1.active[0];
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battle.makeChoices('move substitute', 'move encore');
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assert.hurtsBy(dryMon, -Math.floor(dryMon.maxhp / 8), () => battle.makeChoices('move substitute', 'move raindance'));
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});
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it('should grant immunity to Water-type moves and heal 1/4 max HP', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: 'Toxicroak', ability: 'dryskin', moves: ['substitute']}]});
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battle.setPlayer('p2', {team: [{species: 'Politoed', ability: 'damp', moves: ['watergun']}]});
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battle.makeChoices('move substitute', 'move watergun');
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assert.fullHP(battle.p1.active[0]);
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});
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it('should cause the user to take 1.25x damage from Fire-type attacks', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: 'Toxicroak', ability: 'dryskin', moves: ['bulkup']}]});
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battle.setPlayer('p2', {team: [{species: 'Haxorus', ability: 'unnerve', moves: ['incinerate']}]});
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battle.makeChoices('move bulkup', 'move incinerate');
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const damage = battle.p1.active[0].maxhp - battle.p1.active[0].hp;
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assert.bounded(damage, [51, 61]);
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});
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it('should be suppressed by Mold Breaker', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: 'Toxicroak', ability: 'dryskin', moves: ['bulkup']}]});
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battle.setPlayer('p2', {team: [{species: 'Haxorus', ability: 'moldbreaker', moves: ['incinerate', 'surf']}]});
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battle.makeChoices('move bulkup', 'move incinerate');
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const target = battle.p1.active[0];
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const damage = target.maxhp - target.hp;
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assert.bounded(damage, [41, 49]);
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assert.hurts(target, () => battle.makeChoices('move bulkup', 'move surf'));
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});
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});
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