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A battle's inputLog is now stored separately from the output log. It's not an exact log of inputs, but rather just a collection of the inputs that resulted in the battle: a default choice expands to the choice that was actually used, and the starting seed is logged whether or not it was explicitly passed into the battle stream. Fixes #4348 Fixes #3201
11 lines
157 B
TypeScript
11 lines
157 B
TypeScript
declare namespace NodeJS {
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interface Global {
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Dex: any
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toId(input: any): string
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Config: any
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TeamValidator: any
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Chat: any
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__version: string
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}
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}
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