pokemon-showdown/server/chat-plugins/thecafe.js

243 lines
10 KiB
JavaScript

'use strict';
/** @type {typeof import('../../lib/fs').FS} */
const FS = require(/** @type {any} */('../../.lib-dist/fs')).FS;
const DISHES_FILE = 'config/chat-plugins/thecafe-foodfight.json';
const FOODFIGHT_COOLDOWN = 5 * 60 * 1000;
const thecafe = /** @type {ChatRoom} */ (Rooms.get('thecafe'));
/** @type {{[k: string]: string[]}} */
let dishes = {};
try {
dishes = require(`../../${DISHES_FILE}`);
} catch (e) {
if (e.code !== 'MODULE_NOT_FOUND' && e.code !== 'ENOENT') throw e;
}
if (!dishes || typeof dishes !== 'object') dishes = {};
function saveDishes() {
FS(DISHES_FILE).write(JSON.stringify(dishes));
}
/**
* Used instead of Dex.packTeam to generate more human-readable output.
* @param {AnyObject[]} team
* @param {string[]} ingredients
*/
function stringifyTeam(team, ingredients) {
let output = '';
for (let i = 0; i < team.length; i++) {
const mon = team[i];
output += `${ingredients[i]} (${mon.species}) @ ${mon.item}<br/>`;
output += `Ability: ${mon.ability}<br/>`;
if (mon.happiness !== 255) output += `Happiness: ${mon.happiness}<br/>`;
let evs = [];
for (const stat in mon.evs) {
if (mon.evs[stat]) evs.push(`${mon.evs[stat]} ${stat}`);
}
if (evs.length) output += `EVs: ${evs.join(' / ')}<br/>`;
output += `${mon.nature} Nature<br/>`;
let ivs = [];
for (const stat in mon.ivs) {
if (mon.ivs[stat] !== 31) ivs.push(`${mon.ivs[stat]} ${stat}`);
}
if (ivs.length) output += `IVs: ${ivs.join(' / ')}<br/>`;
output += /** @type {string[]} */ (mon.moves).map(move => `- ${move}<br/>`).join('');
output += '<br/>';
}
return output;
}
/**
* @param {string} [generator]
*/
function generateTeam(generator = '') {
let potentialPokemon = Object.keys(Dex.data.Pokedex).filter(mon => {
const template = Dex.getTemplate(mon);
return template.baseSpecies === template.species;
});
let speciesClause = true;
switch (generator) {
case 'ou':
potentialPokemon = potentialPokemon.filter(mon => {
const template = Dex.getTemplate(mon);
return template.tier === 'OU';
}).concat(potentialPokemon.filter(mon => {
// There is probably a better way to get the ratios right, oh well.
const template = Dex.getTemplate(mon);
return template.tier === 'OU' || template.tier === 'UU';
}));
break;
case 'ag':
potentialPokemon = potentialPokemon.filter(mon => {
const template = Dex.getTemplate(mon);
const unviable = template.tier === 'NFE' || template.tier === 'PU' || template.tier === '(PU)' || template.tier.startsWith("LC");
const illegal = template.tier === 'Unreleased' || template.tier === 'Illegal' || template.tier.startsWith("CAP");
return !(unviable || illegal);
});
speciesClause = false;
break;
default:
potentialPokemon = potentialPokemon.filter(mon => {
const template = Dex.getTemplate(mon);
const op = template.tier === 'AG' || template.tier === 'Uber';
const unviable = template.tier === 'Illegal' || template.tier.includes("LC");
return !(op || unviable);
});
potentialPokemon.push('miltank', 'miltank', 'miltank', 'miltank'); // 5x chance for miltank for flavor purposes.
}
/** @type {string[]} */
const team = [];
while (team.length < 6) {
const randIndex = Math.floor(Math.random() * potentialPokemon.length);
const potentialMon = potentialPokemon[randIndex];
if (team.includes(potentialMon)) continue;
team.push(potentialMon);
if (speciesClause) potentialPokemon.splice(randIndex, 1);
}
return team.map(mon => Dex.getTemplate(mon).species);
}
/**
* @return {[string, string[]]}
*/
function generateDish() {
const keys = Object.keys(dishes);
const entry = dishes[keys[Math.floor(Math.random() * keys.length)]].slice();
const dish = entry.splice(0, 1)[0];
const ingredients = [];
while (ingredients.length < 6) {
ingredients.push(entry.splice(Math.floor(Math.random() * entry.length), 1)[0]);
}
return [dish, ingredients];
}
/** @type {ChatCommands} */
const commands = {
foodfight(target, room, user) {
if (room !== thecafe) return this.errorReply("This command is only available in The Café.");
if (!Object.keys(dishes).length) return this.errorReply("No dishes found. Add some dishes first.");
// @ts-ignore
if (user.foodfight && user.foodfight.timestamp + FOODFIGHT_COOLDOWN > Date.now()) return this.errorReply("Please wait a few minutes before using this command again.");
target = toId(target);
let team, importable;
const [dish, ingredients] = generateDish();
if (!target) {
const bfTeam = Dex.generateTeam('gen7bssfactory');
importable = stringifyTeam(bfTeam, ingredients);
team = /** @type {PokemonSet[]} */ (bfTeam).map(val => val.species);
} else {
team = generateTeam(target);
}
// @ts-ignore
user.foodfight = {team: team, dish: dish, ingredients: ingredients, timestamp: Date.now()};
const importStr = importable ? `<tr><td colspan=7><details><summary style="font-size:13pt;">Importable team:</summary><div style="width:100%;height:400px;overflow:auto;color:black;font-family:monospace;background:white;text-align:left;">${importable}</textarea></details></td></tr>` : '';
return this.sendReplyBox(`<div class="ladder"><table style="text-align:center;"><tr><th colspan="7" style="font-size:10pt;">Your dish is: <u>${dish}</u></th></tr><tr><th>Team</th>${team.map(mon => `<td><psicon pokemon="${mon}"/> ${mon}</td>`).join('')}</tr><tr><th>Ingredients</th>${ingredients.map(ingredient => `<td>${ingredient}</td>`).join('')}</tr>${importStr}</table></div>`);
},
checkfoodfight(target, room, user) {
if (room !== thecafe) return this.errorReply("This command is only available in The Café.");
const targetUser = this.targetUserOrSelf(target, false);
if (!targetUser) return this.errorReply(`User ${this.targetUsername} not found.`);
const self = targetUser === user;
if (!self && !this.can('mute', targetUser, room)) return false;
// @ts-ignore
if (!targetUser.foodfight) return this.errorReply(`${self ? `You don't` : `This user doesn't`} have an active Foodfight team.`);
// @ts-ignore
return this.sendReplyBox(`<div class="ladder"><table style="text-align:center;"><tr><th colspan="7" style="font-size:10pt;">${self ? `Your` : `${this.targetUsername}'s`} dish is: <u>${targetUser.foodfight.dish}</u></th></tr><tr><th>Team</th>${targetUser.foodfight.team.map(mon => `<td><psicon pokemon="${mon}"/> ${mon}</td>`).join('')}</tr><tr><th>Ingredients</th>${targetUser.foodfight.ingredients.map(ingredient => `<td>${ingredient}</td>`).join('')}</tr></table></div>`);
},
addingredients: 'adddish',
adddish(target, room, user, connection, cmd) {
if (room !== thecafe) return this.errorReply("This command is only available in The Café.");
if (!this.can('mute', null, room)) return false;
let [dish, ...ingredients] = target.split(',');
dish = dish.trim();
if (!dish || !ingredients.length) return this.parse('/help foodfight');
const id = toId(dish);
if (id === 'constructor') return this.errorReply("Invalid dish name.");
ingredients = ingredients.map(ingredient => ingredient.trim());
if ([...ingredients.entries()].some(([index, ingredient]) => ingredients.indexOf(ingredient) !== index)) {
return this.errorReply("Please don't enter duplicate ingredients.");
}
if (ingredients.some(ingredient => ingredient.length > 19)) {
return this.errorReply("Ingredients can only be 19 characters long.");
}
if (cmd === 'adddish') {
if (dishes[id]) return this.errorReply("This dish already exists.");
if (ingredients.length < 6) return this.errorReply("Dishes need at least 6 ingredients.");
dishes[id] = [dish];
} else {
if (!dishes[id]) return this.errorReply(`Dish not found: ${dish}`);
if (ingredients.some(ingredient => dishes[id].includes(ingredient))) return this.errorReply("Please don't enter duplicate ingredients.");
}
dishes[id] = dishes[id].concat(ingredients);
saveDishes();
this.sendReply(`${cmd.slice(3)} '${dish}: ${ingredients.join(', ')}' added successfully.`);
},
removedish(target, room, user) {
if (room !== thecafe) return this.errorReply("This command is only available in The Café.");
if (!this.can('mute', null, room)) return false;
const id = toId(target);
if (id === 'constructor') return this.errorReply("Invalid dish.");
if (!dishes[id]) return this.errorReply(`Dish '${target}' not found.`);
delete dishes[id];
saveDishes();
this.sendReply(`Dish '${target}' deleted successfully.`);
},
viewdishes(target, room, user, connection) {
if (room !== thecafe) return this.errorReply("This command is only available in The Café.");
return this.parse(`/join view-foodfight`);
},
foodfighthelp: [
`/foodfight <generator> - Gives you a randomly generated Foodfight dish, ingredient list and team. Generator can be either 'random', 'ou', 'ag', or left blank. If left blank, uses Battle Factory to generate an importable team.`,
`/checkfoodfight <username> - Gives you the last team and dish generated for the entered user, or your own if left blank. Anyone can check their own info, checking other people requires: % @ # & ~`,
`/adddish <dish>, <ingredient>, <ingredient>, ... - Adds a dish to the database. Requires: % @ # & ~`,
`/addingredients <dish>, <ingredient>, <ingredient>, ... - Adds extra ingredients to a dish in the database. Requires: % @ # & ~`,
`/removedish <dish> - Removes a dish from the database. Requires: % @ # & ~`,
`/viewdishes - Shows the entire database of dishes. Requires: % @ # & ~`,
],
};
exports.commands = commands;
/** @type {PageTable} */
const pages = {
foodfight(query, user, connection) {
if (!user.named) return Rooms.RETRY_AFTER_LOGIN;
let buf = `|title|Foodfight\n|pagehtml|<div class="pad ladder"><h2>Foodfight Dish list</h2>`;
if (!user.can('mute', null, thecafe)) {
return buf + `<p>Access denied</p></div>`;
}
let content = Object.keys(dishes).map(entry => {
const [dish, ...ingredients] = dishes[entry];
return `<tr><td>${dish}</td><td>${ingredients.join(', ')}</td></tr>`;
}).join('');
if (!content) {
buf += `<p>There are no dishes in the database.</p>`;
} else {
buf += `<table><tr><th><h3>Dishes</h3></th><th><h3>Ingredients</h3></th></tr>${content}</table>`;
}
buf += `</div>`;
return buf;
},
};
exports.pages = pages;