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* Gen 1: Fix Wrap interaction with residual damage KOs * Remove an unnecessary move from trapmoves test
255 lines
11 KiB
JavaScript
255 lines
11 KiB
JavaScript
'use strict';
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const assert = require('./../../assert');
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const common = require('./../../common');
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let battle;
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const trappers = ['Block', 'Mean Look', 'Spider Web', 'Thousand Waves', 'Anchor Shot', 'Spirit Shackle'];
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const partialtrappers = ['Bind', 'Clamp', 'Fire Spin', 'Infestation', 'Magma Storm', 'Sand Tomb', 'Whirlpool', 'Wrap'];
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describe('Trapping Moves', function () {
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afterEach(function () {
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battle.destroy();
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});
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for (const move of trappers) {
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it('should prevent Pokemon from switching out normally', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: "Smeargle", ability: 'prankster', moves: [toID(move)]}]});
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battle.setPlayer('p2', {team: [
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{species: "Tangrowth", ability: 'leafguard', moves: ['swordsdance']},
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{species: "Starmie", ability: 'illuminate', moves: ['reflecttype']},
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]});
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battle.makeChoices('move ' + toID(move), 'move swordsdance');
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assert.trapped(() => battle.makeChoices('move ' + toID(move), 'switch 2'));
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assert.equal(battle.p2.active[0].species.id, 'tangrowth');
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});
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it('should not prevent Pokemon from switching out using moves', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: "Smeargle", ability: 'prankster', moves: [toID(move)]}]});
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battle.setPlayer('p2', {team: [
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{species: "Tangrowth", ability: 'leafguard', moves: ['batonpass']},
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{species: "Starmie", ability: 'illuminate', moves: ['reflecttype']},
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]});
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battle.makeChoices('move ' + toID(move), 'move batonpass');
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battle.makeChoices('', 'switch 2');
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assert.equal(battle.p2.active[0].species.id, 'starmie');
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});
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it('should not prevent Pokemon immune to trapping from switching out', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: "Smeargle", ability: 'prankster', moves: [toID(move)]}]});
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battle.setPlayer('p2', {team: [
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{species: "Gourgeist", ability: 'insomnia', moves: ['synthesis']},
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{species: "Starmie", ability: 'illuminate', moves: ['reflecttype']},
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]});
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battle.makeChoices('move ' + toID(move), 'move synthesis');
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battle.makeChoices('move ' + toID(move), 'switch 2');
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assert.equal(battle.p2.active[0].species.id, 'starmie');
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});
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it('should stop trapping the Pokemon if the user is no longer active', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [
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{species: "Smeargle", ability: 'prankster', moves: [toID(move)]},
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{species: "Kyurem", ability: 'pressure', moves: ['rest']},
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]});
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battle.setPlayer('p2', {team: [
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{species: "Tangrowth", ability: 'leafguard', moves: ['roar']},
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{species: "Starmie", ability: 'illuminate', moves: ['reflecttype']},
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]});
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battle.makeChoices('move ' + toID(move), 'move roar');
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battle.makeChoices('move rest', 'switch 2');
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assert.equal(battle.p2.active[0].species.id, 'starmie');
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});
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it('should free all trapped Pokemon if the user is no longer active', function () {
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battle = common.createBattle({gameType: 'doubles'});
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battle.setPlayer('p1', {team: [
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{species: "Smeargle", ability: 'prankster', moves: [toID(move)]},
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{species: "Cobalion", ability: 'justified', item: 'laggingtail', moves: ['swordsdance', 'closecombat']},
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]});
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battle.setPlayer('p2', {team: [
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{species: "Tangrowth", ability: 'leafguard', moves: ['synthesis']},
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{species: "Starmie", ability: 'illuminate', moves: ['recover']},
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{species: "Cradily", ability: 'suctioncups', moves: ['recover']},
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{species: "Hippowdon", ability: 'sandstream', moves: ['slackoff']},
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]});
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if (move !== 'Thousand Waves') {
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battle.makeChoices('move ' + toID(move) + ' 1, move swordsdance', 'move synthesis, move recover');
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battle.makeChoices('move ' + toID(move) + ' 2, move closecombat -1', 'move synthesis, move recover');
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} else {
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battle.makeChoices('move ' + toID(move) + ', move closecombat -1', 'move synthesis, move recover');
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}
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battle.makeChoices('move swordsdance', 'switch 3, switch 4');
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assert.equal(battle.p2.active[0].species.id, 'cradily');
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assert.equal(battle.p2.active[1].species.id, 'hippowdon');
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});
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if (trappers.indexOf(move) < 3) {
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// Only test on moves that existed in gen 4
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it('should be passed when the user uses Baton Pass in Gen 4', function () {
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battle = common.gen(4).createBattle();
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battle.setPlayer('p1', {team: [
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{species: "Smeargle", ability: 'prankster', moves: [toID(move), 'batonpass']},
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{species: "Shedinja", ability: 'wonderguard', moves: ['rest']},
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]});
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battle.setPlayer('p2', {team: [
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{species: "Tangrowth", ability: 'leafguard', moves: ['synthesis', 'roar']},
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{species: "Starmie", ability: 'illuminate', moves: ['reflecttype']},
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]});
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battle.makeChoices('move ' + toID(move), 'move synthesis');
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battle.makeChoices('move batonpass', 'move synthesis');
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battle.makeChoices('switch 2', '');
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assert.equal(battle.p2.active[0].species.id, 'tangrowth');
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battle.makeChoices('move rest', 'move roar');
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battle.makeChoices('move batonpass', 'switch 2');
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assert.equal(battle.p2.active[0].species.id, 'starmie');
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});
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}
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}
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});
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describe('Partial Trapping Moves', function () {
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afterEach(function () {
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battle.destroy();
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});
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for (const move of partialtrappers) {
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it('should deal 1/8 HP per turn', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: "Smeargle", ability: 'noguard', moves: [toID(move), 'rest']}]});
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battle.setPlayer('p2', {team: [{species: "Blissey", ability: 'naturalcure', moves: ['healbell']}]});
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battle.makeChoices('move ' + toID(move), 'move healbell');
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const pokemon = battle.p2.active[0];
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pokemon.heal(pokemon.maxhp);
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battle.makeChoices('move rest', 'move healbell');
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assert.equal(pokemon.maxhp - pokemon.hp, battle.modify(pokemon.maxhp, 1 / 8));
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});
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it('should prevent Pokemon from switching out normally', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: "Smeargle", ability: 'noguard', moves: [toID(move)]}]});
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battle.setPlayer('p2', {team: [
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{species: "Blissey", ability: 'naturalcure', moves: ['healbell']},
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{species: "Starmie", ability: 'illuminate', moves: ['reflecttype']},
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]});
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battle.makeChoices('move ' + toID(move), 'move healbell');
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assert.trapped(() => battle.makeChoices('move ' + toID(move), 'switch 2'));
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assert.equal(battle.p2.active[0].species.id, 'blissey');
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});
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it('should not prevent Pokemon from switching out using moves', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: "Smeargle", ability: 'noguard', moves: [toID(move)]}]});
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battle.setPlayer('p2', {team: [
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{species: "Blissey", ability: 'naturalcure', moves: ['batonpass']},
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{species: "Starmie", ability: 'illuminate', moves: ['reflecttype']},
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]});
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battle.makeChoices('move ' + toID(move), 'move batonpass');
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battle.makeChoices('', 'switch 2');
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assert.equal(battle.p2.active[0].species.id, 'starmie');
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});
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it('should not prevent Pokemon immune to trapping from switching out', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: "Smeargle", ability: 'noguard', moves: [toID(move)]}]});
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battle.setPlayer('p2', {team: [
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{species: "Dusknoir", ability: 'frisk', moves: ['sleeptalk']},
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{species: "Starmie", ability: 'illuminate', moves: ['reflecttype']},
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]});
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battle.makeChoices('move ' + toID(move), 'move sleeptalk');
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battle.makeChoices('move ' + toID(move), 'switch 2');
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assert.equal(battle.p2.active[0].species.id, 'starmie');
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});
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it('should stop trapping the Pokemon if the user is no longer active', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [
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{species: "Smeargle", ability: 'noguard', moves: [toID(move)]},
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{species: "Kyurem", ability: 'pressure', moves: ['rest']},
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]});
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battle.setPlayer('p2', {team: [
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{species: "Blissey", ability: 'naturalcure', moves: ['roar']},
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{species: "Starmie", ability: 'illuminate', moves: ['reflecttype']},
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]});
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battle.makeChoices('move ' + toID(move), 'move roar');
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battle.makeChoices('move rest', 'switch 2');
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assert.equal(battle.p2.active[0].species.id, 'starmie');
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});
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it('should stop trapping the Pokemon if the target uses Rapid Spin', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [
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{species: "Smeargle", ability: 'noguard', moves: [toID(move)]},
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{species: "Kyurem", ability: 'pressure', moves: ['rest']},
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]});
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battle.setPlayer('p2', {team: [
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{species: "Blissey", ability: 'naturalcure', moves: ['rapidspin']},
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{species: "Starmie", ability: 'illuminate', moves: ['reflecttype']},
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]});
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battle.makeChoices('move ' + toID(move), 'move rapidspin');
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battle.makeChoices('move ' + toID(move), 'switch 2');
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assert.equal(battle.p2.active[0].species.id, 'starmie');
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});
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}
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});
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describe('Partial Trapping Moves [Gen 1]', function () {
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afterEach(function () {
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battle.destroy();
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});
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it('Wrap ends when wrapped Pokemon dies of residual damage', function () {
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battle = common.gen(1).createBattle();
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battle.setPlayer('p1', {team: [{species: "Arbok", moves: ['wrap', 'toxic']}]});
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battle.setPlayer('p2', {team: [{species: "Rhydon", moves: ['splash']}, {species: "Exeggutor", moves: ['splash']}]});
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battle.makeChoices('move toxic', 'move splash');
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for (let i = 0; i < 6; i++) {
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battle.makeChoices();
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}
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assert(!battle.p1.active[0].volatiles['partialtrappinglock']);
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});
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it('Wrap ends when wrapped Pokemon switches to a Pokemon that dies of residual damage', function () {
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battle = common.gen(1).createBattle();
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battle.setPlayer('p1', {team: [{species: "Dragonite", moves: ['wrap', 'seismictoss', 'toxic'], evs: {hp: 255}}]});
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battle.setPlayer('p2', {team: [{species: "Mewtwo", moves: ['splash'], evs: {hp: 255}}, {species: "Exeggutor", moves: ['splash']}]});
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for (let i = 0; i < 4; i++) {
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battle.makeChoices('move seismictoss', 'auto');
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}
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battle.makeChoices('move toxic', 'auto');
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battle.makeChoices('move wrap', 'switch 2');
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battle.makeChoices('move wrap', 'switch 2');
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battle.makeChoices();
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assert(!battle.p1.active[0].volatiles['partialtrappinglock']);
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});
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it('Wrap ends when wrapper dies to residual damage', function () {
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battle = common.gen(1).createBattle();
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battle.setPlayer('p1', {team: [{species: "Dragonite", moves: ['wrap', 'splash']}, {species: "Exeggutor", moves: ['splash']}]});
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battle.setPlayer('p2', {team: [{species: "Rhydon", moves: ['toxic']}]});
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battle.makeChoices('move splash', 'move toxic');
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for (let i = 0; i < 7; i++) {
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battle.makeChoices();
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}
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assert(!battle.p2.active[0].volatiles['partiallytrapped']);
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});
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it('Wrap ends when wrapper switches to a Pokemon that dies of residual damage', function () {
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battle = common.gen(1).createBattle();
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battle.setPlayer('p1', {team: [{species: "Rhydon", moves: ['splash'], evs: {hp: 255}}, {species: "Dragonite", moves: ['wrap']}]});
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battle.setPlayer('p2', {team: [{species: "Slowbro", moves: ['seismictoss', 'toxic']}]});
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for (let i = 0; i < 4; i++) {
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battle.makeChoices();
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}
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battle.makeChoices('move splash', 'move toxic');
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battle.makeChoices('switch 2', 'auto');
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battle.makeChoices();
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battle.makeChoices('switch 2', 'auto');
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battle.makeChoices();
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assert(!battle.p2.active[0].volatiles['partiallytrapped']);
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});
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});
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