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49 lines
1.5 KiB
JavaScript
49 lines
1.5 KiB
JavaScript
'use strict';
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const assert = require('./../../assert');
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const common = require('./../../common');
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let battle;
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describe('Quick Claw', function () {
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afterEach(function () {
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battle.destroy();
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});
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it(`[Gen 2] shares its activation roll with every holder on any given turn`, function () {
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battle = common.gen(2).createBattle({seed: [1, 2, 3, 27]}, [[
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{species: 'snorlax', item: 'quickclaw', moves: ['sleeptalk']},
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], [
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{species: 'mewtwo', item: 'quickclaw', moves: ['sleeptalk']},
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]]);
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const snorlax = battle.p1.active[0];
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const mewtwo = battle.p2.active[0];
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battle.makeChoices(); // Quick Claw activates
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assert.equal(snorlax.speed, mewtwo.speed);
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battle.makeChoices(); // Quick Claw activates
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assert.equal(snorlax.speed, mewtwo.speed);
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battle.makeChoices(); // Quick Claw does not activate
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assert.notEqual(snorlax.speed, mewtwo.speed);
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});
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it(`[Gen 3] causes Speed ties with every holder when activated`, function () {
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battle = common.gen(3).createBattle({seed: [163, 106, 112, 542]}, [[
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{species: 'snorlax', item: 'quickclaw', moves: ['spore']},
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], [
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{species: 'deoxys', item: 'quickclaw', moves: ['seismictoss']},
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]]);
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const snorlax = battle.p1.active[0];
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const deoxys = battle.p2.active[0];
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battle.quickClawRoll = true;
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battle.makeChoices();
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assert.fullHP(snorlax); // Snorlax wins the tie
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assert.equal(snorlax.speed, deoxys.speed);
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battle.quickClawRoll = true;
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battle.makeChoices();
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assert.false.fullHP(snorlax); // Deoxys wakes up and wins the tie
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assert.equal(snorlax.speed, deoxys.speed);
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});
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});
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