mirror of
https://github.com/smogon/pokemon-showdown.git
synced 2026-04-05 00:26:35 -05:00
232 lines
9.8 KiB
JavaScript
232 lines
9.8 KiB
JavaScript
'use strict';
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const assert = require('../../assert');
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const common = require('../../common');
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let battle;
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describe('Ability Shield', function () {
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afterEach(function () {
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battle.destroy();
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});
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it(`should protect the holder's ability against ability-changing moves`, function () {
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battle = common.createBattle([[
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{species: 'wynaut', ability: 'shadowtag', item: 'abilityshield', moves: ['splash']},
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], [
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{species: 'weezinggalar', ability: 'levitate', moves: ['worryseed']},
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]]);
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battle.makeChoices();
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assert(battle.log.some(line => line.includes('Ability Shield')), `Ability Shield should trigger a block message`);
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assert.equal(battle.p1.active[0].ability, 'shadowtag', `Holder should retain ability`);
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});
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it(`should protect the holder's ability against ability-changing abilities`, function () {
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battle = common.createBattle([[
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{species: 'wynaut', ability: 'shadowtag', item: 'abilityshield', moves: ['tackle']},
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], [
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{species: 'weezinggalar', ability: 'mummy', moves: ['splash']},
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]]);
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battle.makeChoices();
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assert(battle.log.some(line => line.includes('Ability Shield')), `Ability Shield should trigger a block message`);
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assert.equal(battle.p1.active[0].ability, 'shadowtag', `Holder should retain ability`);
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});
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it(`should only protect the holder`, function () {
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battle = common.createBattle([[
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{species: 'wynaut', ability: 'mummy', item: 'abilityshield', moves: ['splash']},
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], [
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{species: 'weezinggalar', ability: 'levitate', moves: ['tackle']},
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]]);
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battle.makeChoices();
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assert(battle.log.every(line => !line.includes('Ability Shield')), `Ability Shield should not trigger a block message`);
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assert.equal(battle.p2.active[0].ability, 'mummy', `Attacker should lose its ability`);
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});
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// https://www.smogon.com/forums/threads/scarlet-violet-battle-mechanics-research.3709545/post-9411146
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it(`should protect the holder's ability against Neutralizing Gas`, function () {
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battle = common.createBattle([[
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{species: 'wynaut', ability: 'sturdy', item: 'abilityshield', moves: ['splash'], level: 5},
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], [
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{species: 'weezinggalar', ability: 'neutralizinggas', moves: ['shadowball']},
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]]);
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assert(battle.log.some(line => line.includes('Neutralizing Gas')), `Neutralizing Gas should trigger`);
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assert(battle.log.some(line => line.includes('Ability Shield')), `Ability Shield should trigger a block message`);
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battle.makeChoices();
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assert.equal(battle.p1.active[0].hp, 1, `Holder should survive due to Sturdy`);
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});
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// https://www.smogon.com/forums/threads/scarlet-violet-battle-mechanics-research.3709545/post-9412194
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it(`should protect the holder's ability against Mold Breaker`, function () {
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battle = common.createBattle([[
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{species: 'wynaut', ability: 'sturdy', item: 'abilityshield', moves: ['splash'], level: 5},
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{species: 'gastly', ability: 'levitate', item: 'abilityshield', moves: ['sleeptalk']},
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], [
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{species: 'weezinggalar', ability: 'moldbreaker', moves: ['shadowball', 'earthpower']},
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]]);
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assert(battle.log.every(line => !line.includes('Ability Shield')), `Ability Shield should not trigger a block message`);
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battle.makeChoices();
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assert.equal(battle.p1.active[0].hp, 1, `Holder should survive from sturdy`);
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battle.makeChoices('switch gastly', 'move earthpower');
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assert.fullHP(battle.p1.active[0], `Holder should be ungrounded through levitate`);
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});
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// https://www.smogon.com/forums/threads/scarlet-violet-battle-mechanics-research.3709545/post-9403448
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it(`should protect the holder's ability against Gastro Acid`, function () {
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battle = common.createBattle([[
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{species: 'wynaut', ability: 'sturdy', item: 'abilityshield', moves: ['splash'], level: 5},
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], [
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{species: 'weezinggalar', ability: 'levitate', moves: ['gastroacid', 'shadowball']},
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]]);
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battle.makeChoices('move splash', 'move gastroacid');
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assert(battle.log.some(line => line.includes('Ability Shield')), `Ability Shield should trigger a block message`);
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battle.makeChoices('move splash', 'move shadowball');
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assert.equal(battle.p1.active[0].hp, 1, `Holder should survive due to Sturdy`);
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});
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// https://www.smogon.com/forums/threads/scarlet-violet-battle-mechanics-research.3709545/post-9412999
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it(`should not unsuppress the holder's ability if Ability Shield is acquired after Gastro Acid has been used`, function () {
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battle = common.createBattle([[
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{species: 'wynaut', ability: 'sturdy', moves: ['splash'], level: 5},
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], [
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{species: 'weezinggalar', ability: 'levitate', item: 'abilityshield', moves: ['gastroacid', 'trick', 'shadowball']},
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]]);
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battle.makeChoices('move splash', 'move gastroacid');
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battle.makeChoices('move splash', 'move trick');
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battle.makeChoices('move splash', 'move shadowball');
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assert(battle.p1.active[0].fainted, `Holder should not survive attack`);
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});
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// https://www.smogon.com/forums/threads/scarlet-violet-battle-mechanics-research.3709545/post-9412999
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it(`should unsuppress the holder's ability if Ability Shield is acquired after Neutralizing Gas has come into effect`, function () {
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battle = common.createBattle([[
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{species: 'wynaut', ability: 'sturdy', moves: ['splash'], level: 5},
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], [
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{species: 'weezinggalar', ability: 'neutralizinggas', item: 'abilityshield', moves: ['trick', 'shadowball']},
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]]);
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battle.makeChoices('move splash', 'move trick');
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battle.makeChoices('move splash', 'move shadowball');
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assert.equal(battle.p1.active[0].hp, 1, `Holder should survive due to Sturdy`);
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});
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// https://www.smogon.com/forums/threads/scarlet-violet-battle-mechanics-research.3709545/post-9412999
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it(`should not be suppressed by Klutz`, function () {
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battle = common.createBattle([[
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{species: 'wynaut', ability: 'klutz', item: 'abilityshield', moves: ['tackle']},
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], [
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{species: 'weezinggalar', ability: 'mummy', moves: ['splash']},
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]]);
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battle.makeChoices();
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assert(battle.log.some(line => line.includes('Ability Shield')), `Ability Shield should trigger a block message`);
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assert.equal(battle.p1.active[0].ability, 'klutz', `Holder should retain ability`);
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});
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it(`should protect the holder's ability against Skill Swap`, function () {
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battle = common.createBattle([[
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{species: 'wynaut', ability: 'shadowtag', item: 'abilityshield', moves: ['splash']},
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], [
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{species: 'weezinggalar', ability: 'levitate', moves: ['skillswap']},
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]]);
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battle.makeChoices();
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// assert logs?
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assert.equal(battle.p1.active[0].ability, 'shadowtag', `Holder should retain ability`);
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assert.equal(battle.p2.active[0].ability, 'levitate', `Opponent should retain ability`);
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});
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it(`should protect the holder's ability against Skill Swap, even if used by the holder`, function () {
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battle = common.createBattle([[
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{species: 'wynaut', ability: 'shadowtag', item: 'abilityshield', moves: ['skillswap']},
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], [
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{species: 'weezinggalar', ability: 'levitate', moves: ['splash']},
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]]);
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battle.makeChoices();
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// assert logs?
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assert.equal(battle.p1.active[0].ability, 'shadowtag', `Holder should retain ability`);
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assert.equal(battle.p2.active[0].ability, 'levitate', `Opponent should retain ability`);
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});
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// https://www.smogon.com/forums/threads/scarlet-violet-battle-mechanics-research.3709545/post-9413916
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it(`should not trigger holder's Intimidate if Ability Shield is acquired after entrance, while Neutralizing Gas is in effect`, function () {
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battle = common.createBattle([[
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{species: 'wynaut', ability: 'intimidate', moves: ['splash']},
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], [
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{species: 'weezinggalar', ability: 'neutralizinggas', item: 'abilityshield', moves: ['trick']},
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]]);
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battle.makeChoices();
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assert.statStage(battle.p2.active[0], 'atk', 0);
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});
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// https://www.smogon.com/forums/threads/scarlet-violet-battle-mechanics-research.3709545/post-9414273
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it(`should not trigger holder's Trace`, function () {
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battle = common.createBattle([[
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{species: 'wynaut', ability: 'trace', item: 'abilityshield', moves: ['splash']},
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], [
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{species: 'weezinggalar', ability: 'levitate', moves: ['splash']},
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]]);
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assert.notEqual(battle.p1.active[0].ability, 'levitate', `Holder should not trace ability`);
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});
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// https://www.smogon.com/forums/threads/scarlet-violet-battle-mechanics-research.3709545/post-9414273
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it(`should not trigger holder's Trace even after losing the item`, function () {
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battle = common.createBattle([[
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{species: 'wynaut', ability: 'trace', item: 'abilityshield', moves: ['splash']},
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], [
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{species: 'weezinggalar', ability: 'levitate', moves: ['trick']},
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]]);
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battle.makeChoices();
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assert.notEqual(battle.p1.active[0].ability, 'levitate', `Holder should not trace ability`);
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});
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// https://www.smogon.com/forums/threads/scarlet-violet-battle-mechanics-research.3709545/post-9635572
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it(`should not prevent Imposter from changing the holder's ability`, function () {
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battle = common.createBattle([[
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{species: 'ditto', ability: 'imposter', item: 'abilityshield', moves: ['transform']},
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], [
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{species: 'scorbunny', ability: 'libero', moves: ['agility']},
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]]);
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battle.makeChoices();
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assert.equal(battle.p1.active[0].ability, 'libero', `Ditto should copy Libero`);
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});
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it(`should not prevent forme changes from changing the holder's ability`, function () {
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battle = common.createBattle([[
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{species: 'ogerpon', ability: 'defiant', item: 'abilityshield', moves: ['sleeptalk']},
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], [
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{species: 'scorbunny', ability: 'libero', moves: ['agility']},
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]]);
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battle.makeChoices('move sleeptalk terastallize', 'auto');
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assert.equal(battle.p1.active[0].ability, 'embodyaspectteal', `Ogerpon's ability should change to Embody Aspect`);
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});
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// TODO Add future tests for losing Ability Shield vs Neutralizing Gas/Mold Breaker/Gastro Acid?
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//
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// No confirmed research yet for these, but presumably Neutralizing Gas & Mold
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// Breaker would start to apply again, whereas Gastro Acid or other "triggered-once"
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// moves/abilities triggered before the loss would not automatically trigger unless
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// used again.
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});
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