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37 lines
1.1 KiB
JavaScript
37 lines
1.1 KiB
JavaScript
'use strict';
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const assert = require('./../../assert');
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const common = require('./../../common');
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let battle;
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describe(`Sword of Ruin`, function () {
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afterEach(function () {
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battle.destroy();
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});
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it(`should lower the Defense of all other Pokemon`, function () {
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battle = common.createBattle([[
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{species: 'wynaut', ability: 'shellarmor', moves: ['sleeptalk']},
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], [
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{species: 'chienpao', ability: 'swordofruin', moves: ['aerialace']},
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]]);
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battle.makeChoices();
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const wynaut = battle.p1.active[0];
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const damage = wynaut.maxhp - wynaut.hp;
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assert.bounded(damage, [120, 142]);
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});
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it(`should not lower the Defense of other Pokemon with the Sword of Ruin Ability`, function () {
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battle = common.createBattle({forceRandomChance: false}, [[
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{species: 'wynaut', ability: 'swordofruin', moves: ['sleeptalk']},
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], [
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{species: 'chienpao', ability: 'swordofruin', moves: ['aerialace']},
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]]);
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battle.makeChoices();
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const wynaut = battle.p1.active[0];
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const damage = wynaut.maxhp - wynaut.hp;
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assert.bounded(damage, [90, 107]);
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});
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});
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