pokemon-showdown/test/sim/abilities/steelyspirit.js
2020-05-18 12:19:18 -07:00

51 lines
1.5 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Steely Spirit', function () {
afterEach(function () {
battle.destroy();
});
it('should boost Steel-type moves for its ally and itself', function () {
battle = common.createBattle({gameType: 'doubles'}, [[
{species: 'aron', ability: 'steelyspirit', moves: ['ironhead']},
{species: 'aron', moves: ['ironhead']},
], [
{species: 'wynaut', moves: ['sleeptalk']},
{species: 'wynaut', moves: ['sleeptalk']},
]]);
battle.makeChoices('move ironhead 1, move ironhead 2', 'auto');
const wynautLeft = battle.p2.active[0];
let damage = wynautLeft.maxhp - wynautLeft.hp;
assert.bounded(damage, [172, 204]);
const wynautRight = battle.p2.active[1];
damage = wynautRight.maxhp - wynautRight.hp;
assert.bounded(damage, [172, 204]);
});
it('should stack with itself', function () {
battle = common.createBattle({gameType: 'doubles'}, [[
{species: 'aron', ability: 'steelyspirit', moves: ['ironhead']},
{species: 'aron', ability: 'steelyspirit', moves: ['ironhead']},
], [
{species: 'wynaut', moves: ['sleeptalk']},
{species: 'wynaut', moves: ['sleeptalk']},
]]);
battle.makeChoices('move ironhead 1, move ironhead 2', 'auto');
const wynautLeft = battle.p2.active[0];
let damage = wynautLeft.maxhp - wynautLeft.hp;
assert.bounded(damage, [258, 304]);
const wynautRight = battle.p2.active[1];
damage = wynautRight.maxhp - wynautRight.hp;
assert.bounded(damage, [258, 304]);
});
});