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https://github.com/smogon/pokemon-showdown.git
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* Add AbilityFlags interface * Add flags to abilities data (Karthik's script) * Convert isBreakable to its new flag * Convert most of isPermanent to its new flag * Convert Trace to its new flag * Convert Skill Swap to its new flag * Convert Wandering Spirit to the failskillswap flag * Update miscelleneous descriptions that depend on cantsuppress * Convert Entrainment to its flag * Convert Receiver/PoA to its flag * Convert Role Play to its flag * Implement Doodle failure conditions * Various cleanup * Breakable fixes * How did I manage to do this * Allow LightningRod to be breakable in Gen 3 * Implement notransform flag * Tera Shell oopsie * Fix more things after the rebase * And fix Teraform Zero * Update data/abilities.ts * Update data/abilities.ts * Update data/abilities.ts * Update data/mods/partnersincrime/abilities.ts * Update data/abilities.ts * Update data/mods/sharedpower/abilities.ts * Update abilities.ts --------- Co-authored-by: Kris Johnson <11083252+KrisXV@users.noreply.github.com>
116 lines
4.0 KiB
JavaScript
116 lines
4.0 KiB
JavaScript
'use strict';
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const assert = require('./../../assert');
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const common = require('./../../common');
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let battle;
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describe('Disguise', function () {
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afterEach(() => battle.destroy());
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it('should block damage from one move', function () {
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battle = common.gen(7).createBattle([[
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{species: 'Mimikyu', ability: 'disguise', moves: ['splash']},
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], [
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{species: 'Mewtwo', ability: 'pressure', moves: ['psystrike']},
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]]);
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assert.false.hurts(battle.p1.active[0], () => battle.makeChoices());
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assert.hurts(battle.p1.active[0], () => battle.makeChoices());
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});
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it('should only block damage from the first hit of a move', function () {
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battle = common.gen(7).createBattle([[
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{species: 'Mimikyu', ability: 'disguise', moves: ['splash']},
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], [
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{species: 'Beedrill', ability: 'swarm', moves: ['twineedle']},
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]]);
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assert.hurts(battle.p1.active[0], () => battle.makeChoices());
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});
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it(`should bust Disguise on self-hit confusion`, function () {
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battle = common.gen(7).createBattle({forceRandomChance: true}, [[
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{species: 'Mimikyu', ability: 'disguise', moves: ['splash']},
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], [
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{species: 'Sableye', ability: 'prankster', moves: ['confuseray']},
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]]);
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battle.makeChoices();
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assert(battle.p1.active[0].abilityState.busted);
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});
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it('should not block damage from weather effects', function () {
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battle = common.createBattle([[
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{species: 'Mimikyu', ability: 'disguise', moves: ['splash']},
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], [
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{species: 'Tyranitar', ability: 'sandstream', moves: ['rest']},
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]]);
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assert.hurts(battle.p1.active[0], () => battle.makeChoices());
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});
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it('should not block damage from entry hazards', function () {
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battle = common.createBattle([[
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{species: 'Zangoose', ability: 'toxicboost', item: 'laggingtail', moves: ['return']},
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{species: 'Mimikyu', ability: 'disguise', moves: ['splash']},
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], [
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{species: 'forretress', ability: 'sturdy', item: 'redcard', moves: ['spikes']},
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]]);
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battle.makeChoices();
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assert.false.fullHP(battle.p1.active[0]);
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});
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it('should not block status moves or damage from status', function () {
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battle = common.createBattle([[
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{species: 'Mimikyu', ability: 'disguise', moves: ['splash']},
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], [
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{species: 'Ariados', ability: 'swarm', moves: ['toxicthread']},
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]]);
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const pokemon = battle.p1.active[0];
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assert.sets(() => pokemon.status, 'psn', () => battle.makeChoices());
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assert.statStage(pokemon, 'spe', -1);
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assert.false.fullHP(pokemon);
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});
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it('should not block secondary effects from damaging moves', function () {
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battle = common.gen(7).createBattle([[
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{species: 'Mimikyu', ability: 'disguise', moves: ['splash']},
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], [
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{species: 'Pikachu', ability: 'lightningrod', moves: ['nuzzle']},
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]]);
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const pokemon = battle.p1.active[0];
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assert.sets(() => pokemon.status, 'par', () => battle.makeChoices());
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assert.fullHP(pokemon);
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});
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it('should cause Counter to deal 1 damage if it blocks a move', function () {
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battle = common.createBattle([[
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{species: 'Mimikyu', ability: 'disguise', moves: ['counter']},
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], [
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{species: 'Weavile', ability: 'pressure', moves: ['feintattack']},
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]]);
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assert.hurtsBy(battle.p2.active[0], 1, () => battle.makeChoices());
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});
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it('should not trigger critical hits while active', function () {
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battle = common.createBattle([[
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{species: 'Mimikyu', ability: 'disguise', moves: ['sleeptalk']},
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], [
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{species: 'Cryogonal', ability: 'noguard', moves: ['frostbreath']},
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]]);
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battle.makeChoices();
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assert(battle.log.every(line => !line.startsWith('|-crit')));
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});
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it(`should not work while Transformed`, function () {
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battle = common.createBattle([[
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{species: 'Mimikyu', ability: 'disguise', moves: ['transform']},
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], [
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{species: 'Mimikyu', ability: 'disguise', moves: ['sleeptalk', 'aerialace']},
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]]);
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battle.makeChoices();
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battle.makeChoices('auto', 'move aerialace');
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const transformedMimikyu = battle.p1.active[0];
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assert.species(transformedMimikyu, 'Mimikyu', `Transformed Mimikyu should not have changed to Mimikyu-busted after taking damage`);
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assert.false.fullHP(transformedMimikyu);
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});
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});
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