pokemon-showdown/test/sim/moves/toxic.js

36 lines
1.2 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Toxic', function () {
it('should always hit when used by a Poison-type', function () {
battle = common.createBattle([
[{species: "Naganadel", moves: ['toxic']}],
[{species: "Sigilyph", ability: 'wonderskin', moves: ['sleeptalk']}],
]);
battle.makeChoices('move toxic', 'move sleeptalk');
assert.equal(battle.p2.active[0].status, 'tox');
});
});
describe('Toxic [Gen 7]', function () {
it('should set all moves to sure-hit until the end of the turn', function () {
battle = common.gen(7).createBattle({gameType: 'doubles'});
battle.setPlayer('p1', {team: [
{species: "Nidoking", moves: ['toxic', 'horndrill']},
{species: "Oranguru", moves: ['trickroom', 'instruct']},
]});
battle.setPlayer('p2', {team: [
{species: "Dugtrio", moves: ['dig']},
{species: "Wynaut", moves: ['splash']},
]});
battle.makeChoices('move toxic 1, move trickroom', 'move dig 2, move splash');
assert.equal(battle.p2.active[0].status, 'tox');
battle.makeChoices('move horndrill 2, move instruct -1', 'move dig 2, move splash');
assert.fainted(battle.p2.active[1]);
});
});