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36 lines
1.2 KiB
JavaScript
36 lines
1.2 KiB
JavaScript
'use strict';
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const assert = require('./../../assert');
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const common = require('./../../common');
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let battle;
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describe('Toxic', function () {
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it('should always hit when used by a Poison-type', function () {
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battle = common.createBattle([
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[{species: "Naganadel", moves: ['toxic']}],
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[{species: "Sigilyph", ability: 'wonderskin', moves: ['sleeptalk']}],
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]);
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battle.makeChoices('move toxic', 'move sleeptalk');
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assert.equal(battle.p2.active[0].status, 'tox');
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});
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});
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describe('Toxic [Gen 7]', function () {
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it('should set all moves to sure-hit until the end of the turn', function () {
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battle = common.gen(7).createBattle({gameType: 'doubles'});
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battle.setPlayer('p1', {team: [
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{species: "Nidoking", moves: ['toxic', 'horndrill']},
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{species: "Oranguru", moves: ['trickroom', 'instruct']},
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]});
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battle.setPlayer('p2', {team: [
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{species: "Dugtrio", moves: ['dig']},
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{species: "Wynaut", moves: ['splash']},
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]});
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battle.makeChoices('move toxic 1, move trickroom', 'move dig 2, move splash');
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assert.equal(battle.p2.active[0].status, 'tox');
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battle.makeChoices('move horndrill 2, move instruct -1', 'move dig 2, move splash');
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assert.fainted(battle.p2.active[1]);
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});
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});
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