pokemon-showdown/test/sim/moves/teleport.js

33 lines
867 B
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe(`Teleport`, function () {
afterEach(function () {
battle.destroy();
});
it(`should fail to switch the user out if no Pokemon can be switched in`, function () {
battle = common.createBattle([[
{species: 'wynaut', moves: ['teleport']},
], [
{species: 'pichu', moves: ['swordsdance']},
]]);
battle.makeChoices();
assert(battle.log.some(line => line.startsWith('|-fail')));
battle = common.createBattle({gameType: 'doubles'}, [[
{species: 'wynaut', moves: ['teleport']},
{species: 'pichu', moves: ['swordsdance']},
], [
{species: 'pichu', moves: ['swordsdance']},
{species: 'pichu', moves: ['swordsdance']},
]]);
battle.makeChoices();
assert(battle.log.some(line => line.startsWith('|-fail')));
});
});