pokemon-showdown/test/sim/moves/spite.js
Guangcong Luo 13189fdb02
Update Dex API (#8181)
This is the change that renames:

- `Dex.getMove` -> `Dex.moves.get`
- `Dex.getAbility` -> `Dex.abilities.get`
- `Dex.getItem` -> `Dex.items.get`
- `Dex.getSpecies` -> `Dex.species.get`
- `Dex.getEffect` -> `Dex.conditions.get`
- `Dex.getNature` -> `Dex.natures.get`
- `Dex.getType` -> `Dex.types.get`
- `Dex.getFormat` -> `Dex.formats.get`

In addition, some other APIs have been updated:

- `getByID` methods have also been added to every other table.
- `Dex.moves.all()` now gets an array of all moves
  - Plus equivalent methods for `abilities`, `items`, `species`, `formats`, `natures`, `types`
  - Note: there's no `Dex.conditions.all()`
- new API: `Dex.stats` for naming/iterating stats
- `Dex.getEffectByID` -> `Dex.conditions.getByID`
- `Dex.getType` -> `Dex.types.get`
- `Dex.data.Formats` -> `Dex.data.Rulesets`
- `Dex.formats` -> now an array `Dex.formats.all()`
- `Dex.getRuleTable` -> `Dex.formats.getRuleTable`
- `Dex.validateFormat` -> `Dex.formats.validate`

Team functions have been split off into a new `sim/teams` package:

- `Dex.packTeam` -> `Teams.pack`
- `Dex.fastUnpackTeam` -> `Teams.unpack`
- `Dex.generateTeam` -> `Teams.generate`
- `Dex.stringifyTeam` -> `Teams.export`

`Teams.export` has also been rewritten to better match how it works in client.

This implements #8178
2021-04-08 03:00:37 -07:00

42 lines
1.2 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Spite', function () {
afterEach(function () {
battle.destroy();
});
it(`should fail on Z-moves`, function () {
battle = common.gen(7).createBattle([[
{species: 'Gengar', item: 'ghostiumz', moves: ['shadowball']},
], [
{species: 'Snorlax', moves: ['spite']},
]]);
battle.makeChoices('move shadowball zmove', 'move spite');
const gengar = battle.p1.active[0];
assert.equal(gengar.getMoveData(Dex.moves.get('shadowball')).pp, 23);
});
// Eerie Spell and G-Max Depletion should also behave this way
it(`should succeed on Max Moves, and announce the base move that PP was deducted from`, function () {
battle = common.createBattle([[
{species: 'Gengar', moves: ['shadowball']},
], [
{species: 'Snorlax', moves: ['spite']},
]]);
battle.makeChoices('move shadowball dynamax', 'move spite');
const gengar = battle.p1.active[0];
assert.equal(gengar.getMoveData(Dex.moves.get('shadowball')).pp, 19);
const log = battle.getDebugLog();
const shadowBallIndex = log.indexOf('Shadow Ball');
assert.notEqual(shadowBallIndex, -1, 'Shadow Ball should have been revealed when Spite deducted PP.');
});
});