mirror of
https://github.com/smogon/pokemon-showdown.git
synced 2026-05-17 18:51:43 -05:00
This is the change that renames: - `Dex.getMove` -> `Dex.moves.get` - `Dex.getAbility` -> `Dex.abilities.get` - `Dex.getItem` -> `Dex.items.get` - `Dex.getSpecies` -> `Dex.species.get` - `Dex.getEffect` -> `Dex.conditions.get` - `Dex.getNature` -> `Dex.natures.get` - `Dex.getType` -> `Dex.types.get` - `Dex.getFormat` -> `Dex.formats.get` In addition, some other APIs have been updated: - `getByID` methods have also been added to every other table. - `Dex.moves.all()` now gets an array of all moves - Plus equivalent methods for `abilities`, `items`, `species`, `formats`, `natures`, `types` - Note: there's no `Dex.conditions.all()` - new API: `Dex.stats` for naming/iterating stats - `Dex.getEffectByID` -> `Dex.conditions.getByID` - `Dex.getType` -> `Dex.types.get` - `Dex.data.Formats` -> `Dex.data.Rulesets` - `Dex.formats` -> now an array `Dex.formats.all()` - `Dex.getRuleTable` -> `Dex.formats.getRuleTable` - `Dex.validateFormat` -> `Dex.formats.validate` Team functions have been split off into a new `sim/teams` package: - `Dex.packTeam` -> `Teams.pack` - `Dex.fastUnpackTeam` -> `Teams.unpack` - `Dex.generateTeam` -> `Teams.generate` - `Dex.stringifyTeam` -> `Teams.export` `Teams.export` has also been rewritten to better match how it works in client. This implements #8178
42 lines
1.2 KiB
JavaScript
42 lines
1.2 KiB
JavaScript
'use strict';
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const assert = require('./../../assert');
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const common = require('./../../common');
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let battle;
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describe('Spite', function () {
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afterEach(function () {
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battle.destroy();
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});
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it(`should fail on Z-moves`, function () {
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battle = common.gen(7).createBattle([[
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{species: 'Gengar', item: 'ghostiumz', moves: ['shadowball']},
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], [
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{species: 'Snorlax', moves: ['spite']},
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]]);
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battle.makeChoices('move shadowball zmove', 'move spite');
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const gengar = battle.p1.active[0];
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assert.equal(gengar.getMoveData(Dex.moves.get('shadowball')).pp, 23);
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});
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// Eerie Spell and G-Max Depletion should also behave this way
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it(`should succeed on Max Moves, and announce the base move that PP was deducted from`, function () {
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battle = common.createBattle([[
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{species: 'Gengar', moves: ['shadowball']},
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], [
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{species: 'Snorlax', moves: ['spite']},
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]]);
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battle.makeChoices('move shadowball dynamax', 'move spite');
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const gengar = battle.p1.active[0];
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assert.equal(gengar.getMoveData(Dex.moves.get('shadowball')).pp, 19);
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const log = battle.getDebugLog();
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const shadowBallIndex = log.indexOf('Shadow Ball');
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assert.notEqual(shadowBallIndex, -1, 'Shadow Ball should have been revealed when Spite deducted PP.');
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});
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});
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