mirror of
https://github.com/smogon/pokemon-showdown.git
synced 2026-05-17 18:51:43 -05:00
43 lines
1.2 KiB
JavaScript
43 lines
1.2 KiB
JavaScript
'use strict';
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const assert = require('./../../assert');
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const common = require('./../../common');
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let battle;
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describe('Spikes', function () {
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afterEach(function () {
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battle.destroy();
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});
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it(`should apply one layer per use in a double battle`, function () {
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battle = common.createBattle({gameType: 'doubles'}, [[
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{species: 'Bronzong', moves: ['sleeptalk']},
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{species: 'Cufant', moves: ['sleeptalk']},
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], [
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{species: 'Qwilfish', moves: ['sleeptalk']},
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{species: 'Glalie', moves: ['spikes']},
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]]);
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battle.makeChoices();
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assert.equal(battle.sides[0].sideConditions.spikes.layers, 1);
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});
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it(`should be bounced without any layers being set by the original user`, function () {
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battle = common.createBattle({gameType: 'freeforall'}, [[
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{species: 'Hatterene', ability: 'Magic Bounce', moves: ['sleeptalk']},
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], [
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{species: 'Cufant', moves: ['sleeptalk']},
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], [
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{species: 'Qwilfish', moves: ['sleeptalk']},
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], [
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{species: 'Glalie', moves: ['spikes']},
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]]);
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battle.makeChoices();
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assert.deepEqual(battle.sides.map(
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side => side.sideConditions.spikes && side.sideConditions.spikes.layers
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), [undefined, 1, 1, 1], `one layer of spikes should be applied to every side but Hatterene's`);
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});
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});
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