pokemon-showdown/test/sim/moves/roost.js
2021-07-09 19:59:22 -07:00

102 lines
4.3 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
const Sim = require('./../../../sim');
let battle;
describe('Roost', function () {
afterEach(function () {
battle.destroy();
});
it('should fail if the user is at max HP', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: "Clefable", item: 'leftovers', ability: 'unaware', moves: ['calmmind']}]});
battle.setPlayer('p2', {team: [{species: "Dragonite", item: 'laggingtail', ability: 'multiscale', moves: ['roost']}]});
battle.makeChoices('move calmmind', 'move roost');
assert(battle.log[battle.lastMoveLine + 1].startsWith('|-fail|'));
});
it('should heal the user', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: "Clefable", ability: 'unaware', moves: ['calmmind', 'hiddenpowergrass']}]});
battle.setPlayer('p2', {team: [{species: "Dragonite", ability: 'multiscale', moves: ['roost', 'dragondance']}]});
battle.makeChoices('move hiddenpowergrass', 'move dragondance');
battle.makeChoices('move calmmind', 'move roost');
assert.equal(battle.p2.active[0].hp, battle.p2.active[0].maxhp);
});
it('should suppress user\'s current Flying type if succesful', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: "Aggron", item: 'leftovers', ability: 'sturdy', moves: ['mudslap', 'hiddenpowergrass']}]});
battle.setPlayer('p2', {team: [{species: "Aerodactyl", item: 'focussash', ability: 'wonderguard', moves: ['roost', 'doubleedge']}]});
battle.makeChoices('move mudslap', 'move roost');
assert.equal(battle.p2.active[0].hp, battle.p2.active[0].maxhp); // Immune to Mud Slap
// Ensure that Aerodactyl has some damage
battle.makeChoices('move mudslap', 'move doubleedge');
battle.makeChoices('move mudslap', 'move roost');
assert.notEqual(battle.p2.active[0].hp, battle.p2.active[0].maxhp); // Hit super-effectively by Mud Slap
// Ensure that Aerodactyl has some damage
battle.makeChoices('move mudslap', 'move doubleedge');
battle.makeChoices('move hiddenpowergrasss', 'move roost');
assert.notEqual(battle.p2.active[0].hp, battle.p2.active[0].maxhp); // Hit super-effectively by HP Grass
});
it('should suppress Flying type yet to be acquired this turn', function () {
battle = common.createBattle({gameType: 'doubles'});
battle.setPlayer('p1', {team: [
{species: "Pidgeot", item: 'laggingtail', ability: 'victorystar', moves: ['aircutter']},
{species: "Gligar", item: 'laggingtail', ability: 'immunity', moves: ['earthquake']},
]});
battle.setPlayer('p2', {team: [
{species: "Kecleon", ability: 'colorchange', moves: ['roost']},
{species: "Venusaur", ability: 'chlorophyll', moves: ['earthquake']},
]});
let hitCount = 0;
battle.p2.active[0].damage = function (...args) {
hitCount++;
return Sim.Pokemon.prototype.damage.apply(this, args);
};
battle.makeChoices('move aircutter, move earthquake', 'move roost, move earthquake');
assert.equal(hitCount, 3);
});
it('should treat a pure Flying pokémon as Normal type', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: "Tornadus", item: 'focussash', ability: 'prankster', moves: ['roost']}]});
battle.setPlayer('p2', {team: [{species: "Gastly", item: 'laggingtail', ability: 'levitate', moves: ['astonish']}]});
battle.makeChoices('move roost', 'move astonish');
battle.makeChoices('move roost', 'move astonish');
assert.equal(battle.p1.active[0].hp, battle.p1.active[0].maxhp); // Immune to Astonish
});
});
describe('Roost - DPP', function () {
afterEach(function () {
battle.destroy();
});
it('should treat a pure Flying pokémon as `???` type', function () {
battle = common.gen(4).createBattle([
[{species: "Arceus-Flying", item: 'skyplate', ability: 'multitype', moves: ['roost']}],
[{species: "Gastly", item: 'laggingtail', ability: 'levitate', moves: ['astonish', 'earthpower']}],
]);
battle.makeChoices('move roost', 'move astonish');
battle.makeChoices('move roost', 'move astonish');
assert.notEqual(battle.p1.active[0].hp, battle.p1.active[0].maxhp); // Affected by Astonish
battle.makeChoices('move roost', 'move earthpower');
assert.notEqual(battle.p1.active[0].hp, battle.p1.active[0].maxhp); // Affected by Earth Power
});
});