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90 lines
4.3 KiB
JavaScript
90 lines
4.3 KiB
JavaScript
'use strict';
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const assert = require('./../../assert');
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const common = require('./../../common');
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let battle;
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describe('Psych Up', function () {
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afterEach(function () {
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battle.destroy();
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});
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it('should copy the opponent\'s crit ratio', function () {
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battle = common.createBattle({gameType: 'doubles'});
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battle.setPlayer('p1', {team: [
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{species: 'Palkia', level: 100, moves: ['sleeptalk', 'focusenergy', 'psychup', 'laserfocus']},
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{species: 'Smeargle', level: 1, moves: ['laserfocus', 'sleeptalk', 'focusenergy']},
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]});
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battle.setPlayer('p2', {team: [
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{species: 'Suicune', level: 1, moves: ['sleeptalk']},
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{species: 'Suicune', level: 1, moves: ['sleeptalk']},
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]});
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const palkia = battle.p1.active[0];
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battle.makeChoices('move focusenergy, move sleeptalk', 'move sleeptalk, move sleeptalk');
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battle.makeChoices('move psychup -2, move sleeptalk', 'move sleeptalk, move sleeptalk');
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assert(!palkia.volatiles['focusenergy'], "A pokemon should lose a Focus Energy boost if the target of Psych Up does not have a Focus Energy boost.");
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battle.makeChoices('move sleeptalk, move focusenergy', 'move sleeptalk, move sleeptalk');
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battle.makeChoices('move psychup -2, move sleeptalk', 'move sleeptalk, move sleeptalk');
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assert(palkia.volatiles['focusenergy'], "A pokemon should gain a Focus Energy boost if the target of Psych Up has a Focus Energy boost.");
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battle.makeChoices('move laserfocus, move sleeptalk', 'move sleeptalk, move sleeptalk');
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battle.makeChoices('move psychup -2, move sleeptalk', 'move sleeptalk, move sleeptalk');
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assert(!palkia.volatiles['laserfocus'], "A pokemon should lose a Laser Focus boost if the target of Psych Up does not have a Laser Focus boost.");
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battle.makeChoices('move sleeptalk, move laserfocus', 'move sleeptalk, move sleeptalk');
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battle.makeChoices('move psychup -2, move sleeptalk', 'move sleeptalk, move sleeptalk');
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assert(palkia.volatiles['laserfocus'], "A pokemon should gain a Laser Focus boost if the target of Psych Up has a Laser Focus boost.");
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});
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it('should copy both positive and negative stat changes', function () {
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battle = common.createBattle({gameType: 'doubles'});
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battle.setPlayer('p1', {team: [
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{species: 'Palkia', level: 100, moves: ['sleeptalk', 'psychup']},
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{species: 'Smeargle', level: 1, moves: ['sleeptalk', 'swordsdance', 'featherdance']},
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]});
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battle.setPlayer('p2', {team: [
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{species: 'Suicune', level: 1, moves: ['sleeptalk']},
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{species: 'Suicune', level: 1, moves: ['sleeptalk']},
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]});
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const palkia = battle.p1.active[0];
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battle.makeChoices('move sleeptalk, move swordsdance', 'move sleeptalk, move sleeptalk');
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battle.makeChoices('move psychup -2, move sleeptalk', 'move sleeptalk, move sleeptalk');
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assert.statStage(palkia, 'atk', 2, "A pokemon should copy the target's positive stat changes when using Psych Up.");
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battle.makeChoices('move sleeptalk, move featherdance 1', 'move sleeptalk, move sleeptalk');
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battle.makeChoices('move psychup 1, move sleeptalk', 'move sleeptalk, move sleeptalk');
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assert.statStage(palkia, 'atk', -2, "A pokemon should copy the target's negative stat changes when using Psych Up.");
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});
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});
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describe('Psych Up [Gen 5]', function () {
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afterEach(function () {
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battle.destroy();
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});
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it('should not copy the opponent\'s crit ratio', function () {
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battle = common.gen(5).createBattle({gameType: 'doubles'});
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battle.setPlayer('p1', {team: [
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{species: 'Palkia', level: 100, moves: ['sleeptalk', 'focusenergy', 'psychup']},
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{species: 'Smeargle', level: 1, moves: ['sleeptalk', 'focusenergy']},
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]});
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battle.setPlayer('p2', {team: [
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{species: 'Suicune', level: 1, moves: ['sleeptalk']},
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{species: 'Suicune', level: 1, moves: ['sleeptalk']},
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]});
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const palkia = battle.p1.active[0];
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battle.makeChoices('move sleeptalk, move focusenergy', 'move sleeptalk, move sleeptalk');
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battle.makeChoices('move psychup -2, move sleeptalk', 'move sleeptalk, move sleeptalk');
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assert(!palkia.volatiles['focusenergy'], "A pokemon should not gain a Focus Energy boost when using Psych Up.");
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battle.makeChoices('move focusenergy, move sleeptalk', 'move sleeptalk, move sleeptalk');
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battle.makeChoices('move psychup 1, move sleeptalk', 'move sleeptalk, move sleeptalk');
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assert(palkia.volatiles['focusenergy'], "A pokemon should not lose a Focus Energy boost when using Psych Up.");
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});
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});
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