pokemon-showdown/test/sim/moves/noretreat.js

41 lines
929 B
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('No Retreat', function () {
afterEach(function () {
battle.destroy();
});
it(`should not allow usage multiple times in a row normally`, function () {
battle = common.createBattle([[
{species: "Wynaut", moves: ['noretreat']},
], [
{species: "Caterpie", moves: ['sleeptalk']},
]]);
battle.makeChoices();
battle.makeChoices();
const wynaut = battle.p1.active[0];
assert.statStage(wynaut, 'atk', 1);
});
it(`should allow usage multiple times in a row normally if it has the trapped volatile`, function () {
battle = common.createBattle([[
{species: "Wynaut", moves: ['noretreat']},
], [
{species: "Caterpie", moves: ['block']},
]]);
battle.makeChoices();
battle.makeChoices();
const wynaut = battle.p1.active[0];
assert.statStage(wynaut, 'atk', 2);
});
});