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30 lines
1015 B
JavaScript
30 lines
1015 B
JavaScript
'use strict';
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const assert = require('./../../assert');
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const common = require('./../../common');
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let battle;
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describe('After You', function () {
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afterEach(function () {
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battle.destroy();
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});
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it(`should only cause the target to move next, not run a submove`, function () {
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battle = common.createBattle({gameType: 'doubles'}, [[
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{species: "Wynaut", ability: 'prankster', moves: ['afteryou']},
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{species: "Necrozma", level: 50, ability: 'prankster', moves: ['photongeyser']},
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], [
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{species: "Dugtrio", moves: ['sleeptalk']},
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{species: "Roggenrola", level: 1, ability: 'sturdy', moves: ['sleeptalk']},
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]]);
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// Photon Geyser has a mechanic where it ignores abilities with Mold Breaker,
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// but doesn't when called via a submove like Sleep Talk. If it fails to KO through Sturdy,
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// it's most likely because it's using submove behavior
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battle.makeChoices('move afteryou -2, move photongeyser 2', 'auto');
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const roggenrola = battle.p2.active[1];
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assert.fainted(roggenrola);
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});
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});
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