pokemon-showdown/test/sim/items/assaultvest.js

29 lines
1.1 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Assault Vest', function () {
afterEach(function () {
battle.destroy();
});
it('should disable the use of Status moves', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: 'Abra', ability: 'synchronize', moves: ['teleport']}]});
battle.setPlayer('p2', {team: [{species: 'Abra', ability: 'synchronize', item: 'assaultvest', moves: ['teleport']}]});
assert.cantMove(() => battle.makeChoices('move teleport', 'move teleport'), 'Abra', 'Teleport');
});
it('should not prevent the use of Status moves', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: 'Lopunny', ability: 'klutz', item: 'assaultvest', moves: ['trick']}]});
battle.setPlayer('p2', {team: [{species: 'Abra', ability: 'synchronize', item: 'ironball', moves: ['calmmind']}]});
battle.makeChoices('move trick', 'move calmmind');
assert.statStage(battle.p2.active[0], 'spa', 1);
assert.statStage(battle.p2.active[0], 'spd', 1);
});
});