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29 lines
1.1 KiB
JavaScript
29 lines
1.1 KiB
JavaScript
'use strict';
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const assert = require('./../../assert');
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const common = require('./../../common');
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let battle;
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describe('Assault Vest', function () {
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afterEach(function () {
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battle.destroy();
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});
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it('should disable the use of Status moves', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: 'Abra', ability: 'synchronize', moves: ['teleport']}]});
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battle.setPlayer('p2', {team: [{species: 'Abra', ability: 'synchronize', item: 'assaultvest', moves: ['teleport']}]});
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assert.cantMove(() => battle.makeChoices('move teleport', 'move teleport'), 'Abra', 'Teleport');
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});
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it('should not prevent the use of Status moves', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: 'Lopunny', ability: 'klutz', item: 'assaultvest', moves: ['trick']}]});
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battle.setPlayer('p2', {team: [{species: 'Abra', ability: 'synchronize', item: 'ironball', moves: ['calmmind']}]});
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battle.makeChoices('move trick', 'move calmmind');
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assert.statStage(battle.p2.active[0], 'spa', 1);
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assert.statStage(battle.p2.active[0], 'spd', 1);
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});
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});
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